pragma solidity ^0.4.19; //
// EtherVillains.co
contract ERC721 {
// Required methods
function approve(address _to, uint256 _tokenId) public;
function balanceOf(address _owner) public view returns (uint256 balance);
function implementsERC721() public pure returns (bool);
function ownerOf(uint256 _tokenId) public view returns (address addr);
function takeOwnership(uint256 _tokenId) public;
function totalSupply() public view returns (uint256 total);
function transferFrom(address _from, address _to, uint256 _tokenId) public;
function transfer(address _to, uint256 _tokenId) public;
event Transfer(address indexed from, address indexed to, uint256 tokenId);
event Approval(address indexed owner, address indexed approved, uint256 tokenId);
// Optional
// function name() public view returns (string name);
// function symbol() public view returns (string symbol);
// function tokenOfOwnerByIndex(address _owner, uint256 _index) external view returns (uint256 tokenId);
// function tokenMetadata(uint256 _tokenId) public view returns (string infoUrl);
}
contract EtherVillains is ERC721 {
/*** EVENTS ***/
/// @dev The Birth event is fired whenever a new villain comes into existence.
event Birth(uint256 tokenId, string name, address owner);
/// @dev The TokenSold event is fired whenever a token is sold.
event TokenSold(uint256 tokenId, uint256 oldPrice, uint256 newPrice, address prevOwner, address winner, string name);
/// @dev Transfer event as defined in current draft of ERC721.
/// ownership is assigned, including births.
event Transfer(address from, address to, uint256 tokenId);
/*** CONSTANTS ***/
/// @notice Name and symbol of the non fungible token, as defined in ERC721.
string public constant NAME = "EtherVillains"; //
string public constant SYMBOL = "EVIL"; //
uint256 public precision = 1000000000000; //0.000001 Eth
uint256 private zapPrice = 0.001 ether;
uint256 private pinchPrice = 0.002 ether;
uint256 private guardPrice = 0.002 ether;
uint256 private pinchPercentageReturn = 20; // how much a flip is worth when a villain is flipped.
uint256 private defaultStartingPrice = 0.001 ether;
uint256 private firstStepLimit = 0.05 ether;
uint256 private secondStepLimit = 0.5 ether;
/*** STORAGE ***/
/// @dev A mapping from villain IDs to the address that owns them. All villians have
/// some valid owner address.
mapping (uint256 => address) public villainIndexToOwner;
// @dev A mapping from owner address to count of tokens that address owns.
// Used internally inside balanceOf() to resolve ownership count.
mapping (address => uint256) private ownershipTokenCount;
/// @dev A mapping from Villains to an address that has been approved to call
/// transferFrom(). Each Villain can only have one approved address for transfer
/// at any time. A zero value means no approval is outstanding.
mapping (uint256 => address) public villainIndexToApproved;
// @dev A mapping from Villains to the price of the token.
mapping (uint256 => uint256) private villainIndexToPrice;
// The addresses of the accounts (or contracts) that can execute actions within each roles.
address public ceoAddress;
address public cooAddress;
/*** DATATYPES ***/
struct Villain {
uint256 id; // needed for gnarly front end
string name;
uint256 class; // 0 = Zapper , 1 = Pincher , 2 = Guard
uint256 level; // 0 for Zapper, 1 - 5 for Pincher, Guard - representing the max active pinches or guards
uint256 numSkillActive; // the current number of active skill implementations (pinches or guards)
uint256 state; // 0 = normal , 1 = zapped , 2 = pinched , 3 = guarded
uint256 zappedExipryTime; // if this villain was disarmed, when does it expire
uint256 affectedByToken; // token that has affected this token (zapped, pinched, guarded)
uint256 buyPrice; // the price at which this villain was purchased
}
Villain[] private villains;
/*** ACCESS MODIFIERS ***/
/// @dev Access modifier for CEO-only functionality
modifier onlyCEO() {
require(msg.sender == ceoAddress);
_;
}
/// @dev Access modifier for COO-only functionality
modifier onlyCOO() {
require(msg.sender == cooAddress);
_;
}
/// Access modifier for contract owner only functionality
modifier onlyCLevel() {
require(
msg.sender == ceoAddress ||
msg.sender == cooAddress
);
_;
}
/*** CONSTRUCTOR ***/
function EtherVillains() public {
ceoAddress = msg.sender;
cooAddress = msg.sender;
}
/*** PUBLIC FUNCTIONS ***/
/// @notice Grant another address the right to transfer token via takeOwnership() and transferFrom().
/// @param _to The address to be granted transfer approval. Pass address(0) to
/// clear all approvals.
/// @param _tokenId The ID of the Token that can be transferred if this call succeeds.
/// @dev Required for ERC-721 compliance.
function approve(
address _to,
uint256 _tokenId
) public {
// Caller must own token.
require(_owns(msg.sender, _tokenId));
villainIndexToApproved[_tokenId] = _to;
Approval(msg.sender, _to, _tokenId);
}
/// For querying balance of a particular account
/// @param _owner The address for balance query
/// @dev Required for ERC-721 compliance.
function balanceOf(address _owner) public view returns (uint256 balance) {
return ownershipTokenCount[_owner];
}
/// @dev Creates a new Villain with the given name.
function createVillain(string _name, uint256 _startPrice, uint256 _class, uint256 _level) public onlyCLevel {
_createVillain(_name, address(this), _startPrice,_class,_level);
}
/// @notice Returns all the relevant information about a specific villain.
/// @param _tokenId The tokenId of the villain of interest.
function getVillain(uint256 _tokenId) public view returns (
uint256 id,
string villainName,
uint256 sellingPrice,
address owner,
uint256 class,
uint256 level,
uint256 numSkillActive,
uint256 state,
uint256 zappedExipryTime,
uint256 buyPrice,
uint256 nextPrice,
uint256 affectedByToken
) {
id = _tokenId;
Villain storage villain = villains[_tokenId];
villainName = villain.name;
sellingPrice =villainIndexToPrice[_tokenId];
owner = villainIndexToOwner[_tokenId];
class = villain.class;
level = villain.level;
numSkillActive = villain.numSkillActive;
state = villain.state;
if (villain.state==1 && now>villain.zappedExipryTime){
state=0; // time expired so say they are armed
}
zappedExipryTime=villain.zappedExipryTime;
buyPrice=villain.buyPrice;
nextPrice=calculateNewPrice(_tokenId);
affectedByToken=villain.affectedByToken;
}
/// zap a villain in preparation for a pinch
function zapVillain(uint256 _victim , uint256 _zapper) public payable returns (bool){
address villanOwner = villainIndexToOwner[_victim];
require(msg.sender != villanOwner); // it doesn't make sense, but hey
require(villains[_zapper].class==0); // they must be a zapper class
require(msg.sender==villainIndexToOwner[_zapper]); // they must be a zapper owner
uint256 operationPrice = zapPrice;
// if the target sale price <0.01 then operation is free
if (villainIndexToPrice[_victim]<0.01 ether){
operationPrice=0;
}
// can be used to extend a zapped period
if (msg.value>=operationPrice && villains[_victim].state<2){
// zap villain
villains[_victim].state=1;
villains[_victim].zappedExipryTime = now + (villains[_zapper].level * 1 minutes);
}
}
/// pinch a villain
function pinchVillain(uint256 _victim, uint256 _pincher) public payable returns (bool){
address victimOwner = villainIndexToOwner[_victim];
require(msg.sender != victimOwner); // it doesn't make sense, but hey
require(msg.sender==villainIndexToOwner[_pincher]);
require(villains[_pincher].class==1); // they must be a pincher
require(villains[_pincher].numSkillActive<villains[_pincher].level);
uint256 operationPrice = pinchPrice;
// if the target sale price <0.01 then operation is free
if (villainIndexToPrice[_victim]<0.01 ether){
operationPrice=0;
}
// 0 = normal , 1 = zapped , 2 = pinched
// must be inside the zapped window
if (msg.value>=operationPrice && villains[_victim].state==1 && now< villains[_victim].zappedExipryTime){
// squeeze
villains[_victim].state=2; // squeezed
villains[_victim].affectedByToken=_pincher;
villains[_pincher].numSkillActive++;
}
}
/// guard a villain
function guardVillain(uint256 _target, uint256 _guard) public payable returns (bool){
require(msg.sender==villainIndexToOwner[_guard]); // sender must own this token
require(villains[_guard].numSkillActive<villains[_guard].level);
uint256 operationPrice = guardPrice;
// if the target sale price <0.01 then operation is free
if (villainIndexToPrice[_target]<0.01 ether){
operationPrice=0;
}
// 0 = normal , 1 = zapped , 2 = pinched, 3 = guarded
if (msg.value>=operationPrice && villains[_target].state<2){
// guard this villain
villains[_target].state=3;
villains[_target].affectedByToken=_guard;
villains[_guard].numSkillActive++;
}
}
function implementsERC721() public pure returns (bool) {
return true;
}
/// @dev Required for ERC-721 compliance.
function name() public pure returns (string) {
return NAME;
}
/// For querying owner of token
/// @param _tokenId The tokenID for owner inquiry
/// @dev Required for ERC-721 compliance.
function ownerOf(uint256 _tokenId)
public
view
returns (address owner)
{
owner = villainIndexToOwner[_tokenId];
require(owner != address(0));
}
function payout(address _to) public onlyCLevel {
_payout(_to);
}
// Allows someone to send ether and obtain the token
function purchase(uint256 _tokenId) public payable {
address oldOwner = villainIndexToOwner[_tokenId];
address newOwner = msg.sender;
uint256 sellingPrice = villainIndexToPrice[_tokenId];
// Making sure token owner is not sending to self
require(oldOwner != newOwner);
// Safety check to prevent against an unexpected 0x0 default.
require(_addressNotNull(newOwner));
// Making sure sent amount is greater than or equal to the sellingPrice
require(msg.value >= sellingPrice);
uint256 payment = roundIt(uint256(SafeMath.div(SafeMath.mul(sellingPrice, 93), 100))); // taking 7% for the house before any pinches?
uint256 purchaseExcess = SafeMath.sub(msg.value, sellingPrice);
// HERE'S THE FLIPPING STRATEGY
villainIndexToPrice[_tokenId] = calculateNewPrice(_tokenId);
// we check to see if there is a pinch on this villain
// if there is, then transfer the pinch percentage to the owner of the pinch token
if (villains[_tokenId].state==2 && villains[_tokenId].affectedByToken!=0){
uint256 profit = sellingPrice - villains[_tokenId].buyPrice;
uint256 pinchPayment = roundIt(SafeMath.mul(SafeMath.div(profit,100),pinchPercentageReturn));
// release on of this villans pinch capabilitiesl
address pincherTokenOwner = villainIndexToOwner[villains[_tokenId].affectedByToken];
pincherTokenOwner.transfer(pinchPayment);
payment = SafeMath.sub(payment,pinchPayment); // subtract the pinch fees
}
// free the villan of any pinches or guards as part of this purpose
if (villains[villains[_tokenId].affectedByToken].numSkillActive>0){
villains[villains[_tokenId].affectedByToken].numSkillActive--; // reset the pincher or guard affected count
}
villains[_tokenId].state=0;
villains[_tokenId].affectedByToken=0;
villains[_tokenId].buyPrice=sellingPrice;
_transfer(oldOwner, newOwner, _tokenId);
// Pay previous tokenOwner if owner is not contract
if (oldOwner != address(this)) {
oldOwner.transfer(payment); //(1-0.08)
}
TokenSold(_tokenId, sellingPrice, villainIndexToPrice[_tokenId], oldOwner, newOwner, villains[_tokenId].name);
msg.sender.transfer(purchaseExcess); // return any additional amount
}
function priceOf(uint256 _tokenId) public view returns (uint256 price) {
return villainIndexToPrice[_tokenId];
}
function nextPrice(uint256 _tokenId) public view returns (uint256 nPrice) {
return calculateNewPrice(_tokenId);
}
//(note: hard coded value appreciation is 2X from a contract price of 0 ETH to 0.05 ETH, 1.2X from 0.05 to 0.5 and 1.15X from 0.5 ETH and up).
function calculateNewPrice(uint256 _tokenId) internal view returns (uint256 price){
uint256 sellingPrice = villainIndexToPrice[_tokenId];
uint256 newPrice;
// Update prices
if (sellingPrice < firstStepLimit) {
// first stage
newPrice = roundIt(SafeMath.mul(sellingPrice, 2));
} else if (sellingPrice < secondStepLimit) {
// second stage
newPrice = roundIt(SafeMath.div(SafeMath.mul(sellingPrice, 120), 100));
} else {
// third stage
newPrice= roundIt(SafeMath.div(SafeMath.mul(sellingPrice, 115), 100));
}
return newPrice;
}
/// @dev Assigns a new address to act as the CEO. Only available to the current CEO.
/// @param _newCEO The address of the new CEO
function setCEO(address _newCEO) public onlyCEO {
require(_newCEO != address(0));
ceoAddress = _newCEO;
}
/// @dev Assigns a new address to act as the COO. Only available to the current COO.
/// @param _newCOO The address of the new COO
function setCOO(address _newCOO) public onlyCEO {
require(_newCOO != address(0));
cooAddress = _newCOO;
}
/// @dev Required for ERC-721 compliance.
function symbol() public pure returns (string) {
return SYMBOL;
}
/// @notice Allow pre-approved user to take ownership of a token
/// @param _tokenId The ID of the Token that can be transferred if this call succeeds.
/// @dev Required for ERC-721 compliance.
function takeOwnership(uint256 _tokenId) public {
address newOwner = msg.sender;
address oldOwner = villainIndexToOwner[_tokenId];
// Safety check to prevent against an unexpected 0x0 default.
require(_addressNotNull(newOwner));
// Making sure transfer is approved
require(_approved(newOwner, _tokenId));
_transfer(oldOwner, newOwner, _tokenId);
}
/// @param _owner The owner whose tokens we are interested in.
function tokensOfOwner(address _owner) public view returns(uint256[] ownerTokens) {
uint256 tokenCount = balanceOf(_owner);
if (tokenCount == 0) {
// Return an empty array
return new uint256[](0);
} else {
uint256[] memory result = new uint256[](tokenCount);
uint256 totalVillains = totalSupply();
uint256 resultIndex = 0;
uint256 villainId;
for (villainId = 0; villainId <= totalVillains; villainId++) {
if (villainIndexToOwner[villainId] == _owner) {
result[resultIndex] = villainId;
resultIndex++;
}
}
return result;
}
}
/// For querying totalSupply of token
/// @dev Required for ERC-721 compliance.
function totalSupply() public view returns (uint256 total) {
return villains.length;
}
/// Owner initates the transfer of the token to another account
/// @param _to The address for the token to be transferred to.
/// @param _tokenId The ID of the Token that can be transferred if this call succeeds.
/// @dev Required for ERC-721 compliance.
function transfer(
address _to,
uint256 _tokenId
) public {
require(_owns(msg.sender, _tokenId));
require(_addressNotNull(_to));
_transfer(msg.sender, _to, _tokenId);
}
/// Third-party initiates transfer of token from address _from to address _to
/// @param _from The address for the token to be transferred from.
/// @param _to The address for the token to be transferred to.
/// @param _tokenId The ID of the Token that can be transferred if this call succeeds.
/// @dev Required for ERC-721 compliance.
function transferFrom(
address _from,
address _to,
uint256 _tokenId
) public {
require(_owns(_from, _tokenId));
require(_approved(_to, _tokenId));
require(_addressNotNull(_to));
_transfer(_from, _to, _tokenId);
}
/*** PRIVATE FUNCTIONS ***/
/// Safety check on _to address to prevent against an unexpected 0x0 default.
function _addressNotNull(address _to) private pure returns (bool) {
return _to != address(0);
}
/// For checking approval of transfer for address _to
function _approved(address _to, uint256 _tokenId) private view returns (bool) {
return villainIndexToApproved[_tokenId] == _to;
}
/// For creating Villains
function _createVillain(string _name, address _owner, uint256 _price, uint256 _class, uint256 _level) private {
Villain memory _villain = Villain({
name: _name,
class: _class,
level: _level,
numSkillActive: 0,
state: 0,
zappedExipryTime: 0,
affectedByToken: 0,
buyPrice: 0,
id: villains.length-1
});
uint256 newVillainId = villains.push(_villain) - 1;
villains[newVillainId].id=newVillainId;
// It's probably never going to happen, 4 billion tokens are A LOT, but
// let's just be 100% sure we never let this happen.
require(newVillainId == uint256(uint32(newVillainId)));
Birth(newVillainId, _name, _owner);
villainIndexToPrice[newVillainId] = _price;
// This will assign ownership, and also emit the Transfer event as
// per ERC721 draft
_transfer(address(0), _owner, newVillainId);
}
/// Check for token ownership
function _owns(address claimant, uint256 _tokenId) private view returns (bool) {
return claimant == villainIndexToOwner[_tokenId];
}
/// For paying out balance on contract
function _payout(address _to) private {
if (_to == address(0)) {
ceoAddress.transfer(this.balance);
} else {
_to.transfer(this.balance);
}
}
/// @dev Assigns ownership of a specific Villain to an address.
function _transfer(address _from, address _to, uint256 _tokenId) private {
// Since the number of villains is capped to 2^32 we can't overflow this
ownershipTokenCount[_to]++;
//transfer ownership
villainIndexToOwner[_tokenId] = _to;
// When creating new villains _from is 0x0, but we can't account that address.
if (_from != address(0)) {
ownershipTokenCount[_from]--;
// clear any previously approved ownership exchange
delete villainIndexToApproved[_tokenId];
}
// Emit the transfer event.
Transfer(_from, _to, _tokenId);
}
// utility to round to the game precision
function roundIt(uint256 amount) internal constant returns (uint256)
{
// round down to correct preicision
uint256 result = (amount/precision)*precision;
return result;
}
}
library SafeMath {
/**
* @dev Multiplies two numbers, throws on overflow.
*/
function mul(uint256 a, uint256 b) internal pure returns (uint256) {
if (a == 0) {
return 0;
}
uint256 c = a * b;
assert(c / a == b);
return c;
}
/**
* @dev Integer division of two numbers, truncating the quotient.
*/
function div(uint256 a, uint256 b) internal pure returns (uint256) {
// assert(b > 0); // Solidity automatically throws when dividing by 0
uint256 c = a / b;
// assert(a == b * c + a % b); // There is no case in which this doesn't hold
return c;
}
/**
* @dev Substracts two numbers, throws on overflow (i.e. if subtrahend is greater than minuend).
*/
function sub(uint256 a, uint256 b) internal pure returns (uint256) {
assert(b <= a);
return a - b;
}
/**
* @dev Adds two numbers, throws on overflow.
*/
function add(uint256 a, uint256 b) internal pure returns (uint256) {
uint256 c = a + b;
assert(c >= a);
return c;
}
}
{
"compilationTarget": {
"EtherVillains.sol": "EtherVillains"
},
"libraries": {},
"optimizer": {
"enabled": true,
"runs": 200
},
"remappings": []
}
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":"_guard","type":"uint256"}],"name":"guardVillain","outputs":[{"name":"","type":"bool"}],"payable":true,"stateMutability":"payable","type":"function"},{"constant":false,"inputs":[{"name":"_tokenId","type":"uint256"}],"name":"purchase","outputs":[],"payable":true,"stateMutability":"payable","type":"function"},{"constant":true,"inputs":[{"name":"","type":"uint256"}],"name":"villainIndexToApproved","outputs":[{"name":"","type":"address"}],"payable":false,"stateMutability":"view","type":"function"},{"constant":true,"inputs":[],"name":"SYMBOL","outputs":[{"name":"","type":"string"}],"payable":false,"stateMutability":"view","type":"function"},{"inputs":[],"payable":false,"stateMutability":"nonpayable","type":"constructor"},{"anonymous":false,"inputs":[{"indexed":false,"name":"tokenId","type":"uint256"},{"indexed":false,"name":"name","type":"string"},{"indexed":false,"name":"owner","type":"address"}],"name":"Birth","type":"event"},{"anonymous":false,"inputs":[{"indexed":false,"name":"tokenId","type":"uint256"},{"indexed":false,"name":"oldPrice","type":"uint256"},{"indexed":false,"name":"newPrice","type":"uint256"},{"indexed":false,"name":"prevOwner","type":"address"},{"indexed":false,"name":"winner","type":"address"},{"indexed":false,"name":"name","type":"string"}],"name":"TokenSold","type":"event"},{"anonymous":false,"inputs":[{"indexed":false,"name":"from","type":"address"},{"indexed":false,"name":"to","type":"address"},{"indexed":false,"name":"tokenId","type":"uint256"}],"name":"Transfer","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"name":"owner","type":"address"},{"indexed":true,"name":"approved","type":"address"},{"indexed":false,"name":"tokenId","type":"uint256"}],"name":"Approval","type":"event"}]