// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.8.0;
import "../utils/EnumerableSet.sol";
import "../utils/Address.sol";
import "../GSN/Context.sol";
/**
* @dev Contract module that allows children to implement role-based access
* control mechanisms.
*
* Roles are referred to by their `bytes32` identifier. These should be exposed
* in the external API and be unique. The best way to achieve this is by
* using `public constant` hash digests:
*
* ```
* bytes32 public constant MY_ROLE = keccak256("MY_ROLE");
* ```
*
* Roles can be used to represent a set of permissions. To restrict access to a
* function call, use {hasRole}:
*
* ```
* function foo() public {
* require(hasRole(MY_ROLE, msg.sender));
* ...
* }
* ```
*
* Roles can be granted and revoked dynamically via the {grantRole} and
* {revokeRole} functions. Each role has an associated admin role, and only
* accounts that have a role's admin role can call {grantRole} and {revokeRole}.
*
* By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means
* that only accounts with this role will be able to grant or revoke other
* roles. More complex role relationships can be created by using
* {_setRoleAdmin}.
*
* WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to
* grant and revoke this role. Extra precautions should be taken to secure
* accounts that have been granted it.
*/
abstract contract AccessControl is Context {
using EnumerableSet for EnumerableSet.AddressSet;
using Address for address;
struct RoleData {
EnumerableSet.AddressSet members;
bytes32 adminRole;
}
mapping (bytes32 => RoleData) private _roles;
bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00;
/**
* @dev Emitted when `newAdminRole` is set as ``role``'s admin role, replacing `previousAdminRole`
*
* `DEFAULT_ADMIN_ROLE` is the starting admin for all roles, despite
* {RoleAdminChanged} not being emitted signaling this.
*
* _Available since v3.1._
*/
event RoleAdminChanged(bytes32 indexed role, bytes32 indexed previousAdminRole, bytes32 indexed newAdminRole);
/**
* @dev Emitted when `account` is granted `role`.
*
* `sender` is the account that originated the contract call, an admin role
* bearer except when using {_setupRole}.
*/
event RoleGranted(bytes32 indexed role, address indexed account, address indexed sender);
/**
* @dev Emitted when `account` is revoked `role`.
*
* `sender` is the account that originated the contract call:
* - if using `revokeRole`, it is the admin role bearer
* - if using `renounceRole`, it is the role bearer (i.e. `account`)
*/
event RoleRevoked(bytes32 indexed role, address indexed account, address indexed sender);
/**
* @dev Returns `true` if `account` has been granted `role`.
*/
function hasRole(bytes32 role, address account) public view returns (bool) {
return _roles[role].members.contains(account);
}
/**
* @dev Returns the number of accounts that have `role`. Can be used
* together with {getRoleMember} to enumerate all bearers of a role.
*/
function getRoleMemberCount(bytes32 role) public view returns (uint256) {
return _roles[role].members.length();
}
/**
* @dev Returns one of the accounts that have `role`. `index` must be a
* value between 0 and {getRoleMemberCount}, non-inclusive.
*
* Role bearers are not sorted in any particular way, and their ordering may
* change at any point.
*
* WARNING: When using {getRoleMember} and {getRoleMemberCount}, make sure
* you perform all queries on the same block. See the following
* https://forum.openzeppelin.com/t/iterating-over-elements-on-enumerableset-in-openzeppelin-contracts/2296[forum post]
* for more information.
*/
function getRoleMember(bytes32 role, uint256 index) public view returns (address) {
return _roles[role].members.at(index);
}
/**
* @dev Returns the admin role that controls `role`. See {grantRole} and
* {revokeRole}.
*
* To change a role's admin, use {_setRoleAdmin}.
*/
function getRoleAdmin(bytes32 role) public view returns (bytes32) {
return _roles[role].adminRole;
}
/**
* @dev Grants `role` to `account`.
*
* If `account` had not been already granted `role`, emits a {RoleGranted}
* event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*/
function grantRole(bytes32 role, address account) public virtual {
require(hasRole(_roles[role].adminRole, _msgSender()), "AccessControl: sender must be an admin to grant");
_grantRole(role, account);
}
/**
* @dev Revokes `role` from `account`.
*
* If `account` had been granted `role`, emits a {RoleRevoked} event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*/
function revokeRole(bytes32 role, address account) public virtual {
require(hasRole(_roles[role].adminRole, _msgSender()), "AccessControl: sender must be an admin to revoke");
_revokeRole(role, account);
}
/**
* @dev Revokes `role` from the calling account.
*
* Roles are often managed via {grantRole} and {revokeRole}: this function's
* purpose is to provide a mechanism for accounts to lose their privileges
* if they are compromised (such as when a trusted device is misplaced).
*
* If the calling account had been granted `role`, emits a {RoleRevoked}
* event.
*
* Requirements:
*
* - the caller must be `account`.
*/
function renounceRole(bytes32 role, address account) public virtual {
require(account == _msgSender(), "AccessControl: can only renounce roles for self");
_revokeRole(role, account);
}
/**
* @dev Grants `role` to `account`.
*
* If `account` had not been already granted `role`, emits a {RoleGranted}
* event. Note that unlike {grantRole}, this function doesn't perform any
* checks on the calling account.
*
* [WARNING]
* ====
* This function should only be called from the constructor when setting
* up the initial roles for the system.
*
* Using this function in any other way is effectively circumventing the admin
* system imposed by {AccessControl}.
* ====
*/
function _setupRole(bytes32 role, address account) internal virtual {
_grantRole(role, account);
}
/**
* @dev Sets `adminRole` as ``role``'s admin role.
*
* Emits a {RoleAdminChanged} event.
*/
function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual {
emit RoleAdminChanged(role, _roles[role].adminRole, adminRole);
_roles[role].adminRole = adminRole;
}
function _grantRole(bytes32 role, address account) private {
if (_roles[role].members.add(account)) {
emit RoleGranted(role, account, _msgSender());
}
}
function _revokeRole(bytes32 role, address account) private {
if (_roles[role].members.remove(account)) {
emit RoleRevoked(role, account, _msgSender());
}
}
}
// SPDX-License-Identifier: MIT
pragma solidity >=0.6.2 <0.8.0;
/**
* @dev Collection of functions related to the address type
*/
library Address {
/**
* @dev Returns true if `account` is a contract.
*
* [IMPORTANT]
* ====
* It is unsafe to assume that an address for which this function returns
* false is an externally-owned account (EOA) and not a contract.
*
* Among others, `isContract` will return false for the following
* types of addresses:
*
* - an externally-owned account
* - a contract in construction
* - an address where a contract will be created
* - an address where a contract lived, but was destroyed
* ====
*/
function isContract(address account) internal view returns (bool) {
// This method relies on extcodesize, which returns 0 for contracts in
// construction, since the code is only stored at the end of the
// constructor execution.
uint256 size;
// solhint-disable-next-line no-inline-assembly
assembly { size := extcodesize(account) }
return size > 0;
}
/**
* @dev Replacement for Solidity's `transfer`: sends `amount` wei to
* `recipient`, forwarding all available gas and reverting on errors.
*
* https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost
* of certain opcodes, possibly making contracts go over the 2300 gas limit
* imposed by `transfer`, making them unable to receive funds via
* `transfer`. {sendValue} removes this limitation.
*
* https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more].
*
* IMPORTANT: because control is transferred to `recipient`, care must be
* taken to not create reentrancy vulnerabilities. Consider using
* {ReentrancyGuard} or the
* https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern].
*/
function sendValue(address payable recipient, uint256 amount) internal {
require(address(this).balance >= amount, "Address: insufficient balance");
// solhint-disable-next-line avoid-low-level-calls, avoid-call-value
(bool success, ) = recipient.call{ value: amount }("");
require(success, "Address: unable to send value, recipient may have reverted");
}
/**
* @dev Performs a Solidity function call using a low level `call`. A
* plain`call` is an unsafe replacement for a function call: use this
* function instead.
*
* If `target` reverts with a revert reason, it is bubbled up by this
* function (like regular Solidity function calls).
*
* Returns the raw returned data. To convert to the expected return value,
* use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`].
*
* Requirements:
*
* - `target` must be a contract.
* - calling `target` with `data` must not revert.
*
* _Available since v3.1._
*/
function functionCall(address target, bytes memory data) internal returns (bytes memory) {
return functionCall(target, data, "Address: low-level call failed");
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with
* `errorMessage` as a fallback revert reason when `target` reverts.
*
* _Available since v3.1._
*/
function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) {
return functionCallWithValue(target, data, 0, errorMessage);
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
* but also transferring `value` wei to `target`.
*
* Requirements:
*
* - the calling contract must have an ETH balance of at least `value`.
* - the called Solidity function must be `payable`.
*
* _Available since v3.1._
*/
function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) {
return functionCallWithValue(target, data, value, "Address: low-level call with value failed");
}
/**
* @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but
* with `errorMessage` as a fallback revert reason when `target` reverts.
*
* _Available since v3.1._
*/
function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) {
require(address(this).balance >= value, "Address: insufficient balance for call");
require(isContract(target), "Address: call to non-contract");
// solhint-disable-next-line avoid-low-level-calls
(bool success, bytes memory returndata) = target.call{ value: value }(data);
return _verifyCallResult(success, returndata, errorMessage);
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
* but performing a static call.
*
* _Available since v3.3._
*/
function functionStaticCall(address target, bytes memory data) internal view returns (bytes memory) {
return functionStaticCall(target, data, "Address: low-level static call failed");
}
/**
* @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`],
* but performing a static call.
*
* _Available since v3.3._
*/
function functionStaticCall(address target, bytes memory data, string memory errorMessage) internal view returns (bytes memory) {
require(isContract(target), "Address: static call to non-contract");
// solhint-disable-next-line avoid-low-level-calls
(bool success, bytes memory returndata) = target.staticcall(data);
return _verifyCallResult(success, returndata, errorMessage);
}
function _verifyCallResult(bool success, bytes memory returndata, string memory errorMessage) private pure returns(bytes memory) {
if (success) {
return returndata;
} else {
// Look for revert reason and bubble it up if present
if (returndata.length > 0) {
// The easiest way to bubble the revert reason is using memory via assembly
// solhint-disable-next-line no-inline-assembly
assembly {
let returndata_size := mload(returndata)
revert(add(32, returndata), returndata_size)
}
} else {
revert(errorMessage);
}
}
}
}
// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.8.0;
/*
* @dev Provides information about the current execution context, including the
* sender of the transaction and its data. While these are generally available
* via msg.sender and msg.data, they should not be accessed in such a direct
* manner, since when dealing with GSN meta-transactions the account sending and
* paying for execution may not be the actual sender (as far as an application
* is concerned).
*
* This contract is only required for intermediate, library-like contracts.
*/
abstract contract Context {
function _msgSender() internal view virtual returns (address payable) {
return msg.sender;
}
function _msgData() internal view virtual returns (bytes memory) {
this; // silence state mutability warning without generating bytecode - see https://github.com/ethereum/solidity/issues/2691
return msg.data;
}
}
// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.8.0;
/**
* @dev Library for managing
* https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive
* types.
*
* Sets have the following properties:
*
* - Elements are added, removed, and checked for existence in constant time
* (O(1)).
* - Elements are enumerated in O(n). No guarantees are made on the ordering.
*
* ```
* contract Example {
* // Add the library methods
* using EnumerableSet for EnumerableSet.AddressSet;
*
* // Declare a set state variable
* EnumerableSet.AddressSet private mySet;
* }
* ```
*
* As of v3.3.0, sets of type `bytes32` (`Bytes32Set`), `address` (`AddressSet`)
* and `uint256` (`UintSet`) are supported.
*/
library EnumerableSet {
// To implement this library for multiple types with as little code
// repetition as possible, we write it in terms of a generic Set type with
// bytes32 values.
// The Set implementation uses private functions, and user-facing
// implementations (such as AddressSet) are just wrappers around the
// underlying Set.
// This means that we can only create new EnumerableSets for types that fit
// in bytes32.
struct Set {
// Storage of set values
bytes32[] _values;
// Position of the value in the `values` array, plus 1 because index 0
// means a value is not in the set.
mapping (bytes32 => uint256) _indexes;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function _add(Set storage set, bytes32 value) private returns (bool) {
if (!_contains(set, value)) {
set._values.push(value);
// The value is stored at length-1, but we add 1 to all indexes
// and use 0 as a sentinel value
set._indexes[value] = set._values.length;
return true;
} else {
return false;
}
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function _remove(Set storage set, bytes32 value) private returns (bool) {
// We read and store the value's index to prevent multiple reads from the same storage slot
uint256 valueIndex = set._indexes[value];
if (valueIndex != 0) { // Equivalent to contains(set, value)
// To delete an element from the _values array in O(1), we swap the element to delete with the last one in
// the array, and then remove the last element (sometimes called as 'swap and pop').
// This modifies the order of the array, as noted in {at}.
uint256 toDeleteIndex = valueIndex - 1;
uint256 lastIndex = set._values.length - 1;
// When the value to delete is the last one, the swap operation is unnecessary. However, since this occurs
// so rarely, we still do the swap anyway to avoid the gas cost of adding an 'if' statement.
bytes32 lastvalue = set._values[lastIndex];
// Move the last value to the index where the value to delete is
set._values[toDeleteIndex] = lastvalue;
// Update the index for the moved value
set._indexes[lastvalue] = toDeleteIndex + 1; // All indexes are 1-based
// Delete the slot where the moved value was stored
set._values.pop();
// Delete the index for the deleted slot
delete set._indexes[value];
return true;
} else {
return false;
}
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function _contains(Set storage set, bytes32 value) private view returns (bool) {
return set._indexes[value] != 0;
}
/**
* @dev Returns the number of values on the set. O(1).
*/
function _length(Set storage set) private view returns (uint256) {
return set._values.length;
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function _at(Set storage set, uint256 index) private view returns (bytes32) {
require(set._values.length > index, "EnumerableSet: index out of bounds");
return set._values[index];
}
// Bytes32Set
struct Bytes32Set {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(Bytes32Set storage set, bytes32 value) internal returns (bool) {
return _add(set._inner, value);
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(Bytes32Set storage set, bytes32 value) internal returns (bool) {
return _remove(set._inner, value);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(Bytes32Set storage set, bytes32 value) internal view returns (bool) {
return _contains(set._inner, value);
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(Bytes32Set storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(Bytes32Set storage set, uint256 index) internal view returns (bytes32) {
return _at(set._inner, index);
}
// AddressSet
struct AddressSet {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(AddressSet storage set, address value) internal returns (bool) {
return _add(set._inner, bytes32(uint256(value)));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(AddressSet storage set, address value) internal returns (bool) {
return _remove(set._inner, bytes32(uint256(value)));
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(AddressSet storage set, address value) internal view returns (bool) {
return _contains(set._inner, bytes32(uint256(value)));
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(AddressSet storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(AddressSet storage set, uint256 index) internal view returns (address) {
return address(uint256(_at(set._inner, index)));
}
// UintSet
struct UintSet {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(UintSet storage set, uint256 value) internal returns (bool) {
return _add(set._inner, bytes32(value));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(UintSet storage set, uint256 value) internal returns (bool) {
return _remove(set._inner, bytes32(value));
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(UintSet storage set, uint256 value) internal view returns (bool) {
return _contains(set._inner, bytes32(value));
}
/**
* @dev Returns the number of values on the set. O(1).
*/
function length(UintSet storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(UintSet storage set, uint256 index) internal view returns (uint256) {
return uint256(_at(set._inner, index));
}
}
// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.8.0;
/**
* @dev Interface of the ERC20 standard as defined in the EIP.
*/
interface IERC20 {
/**
* @dev Returns the amount of tokens in existence.
*/
function totalSupply() external view returns (uint256);
/**
* @dev Returns the amount of tokens owned by `account`.
*/
function balanceOf(address account) external view returns (uint256);
/**
* @dev Moves `amount` tokens from the caller's account to `recipient`.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* Emits a {Transfer} event.
*/
function transfer(address recipient, uint256 amount) external returns (bool);
/**
* @dev Returns the remaining number of tokens that `spender` will be
* allowed to spend on behalf of `owner` through {transferFrom}. This is
* zero by default.
*
* This value changes when {approve} or {transferFrom} are called.
*/
function allowance(address owner, address spender) external view returns (uint256);
/**
* @dev Sets `amount` as the allowance of `spender` over the caller's tokens.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* IMPORTANT: Beware that changing an allowance with this method brings the risk
* that someone may use both the old and the new allowance by unfortunate
* transaction ordering. One possible solution to mitigate this race
* condition is to first reduce the spender's allowance to 0 and set the
* desired value afterwards:
* https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
*
* Emits an {Approval} event.
*/
function approve(address spender, uint256 amount) external returns (bool);
/**
* @dev Moves `amount` tokens from `sender` to `recipient` using the
* allowance mechanism. `amount` is then deducted from the caller's
* allowance.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* Emits a {Transfer} event.
*/
function transferFrom(address sender, address recipient, uint256 amount) external returns (bool);
/**
* @dev Emitted when `value` tokens are moved from one account (`from`) to
* another (`to`).
*
* Note that `value` may be zero.
*/
event Transfer(address indexed from, address indexed to, uint256 value);
/**
* @dev Emitted when the allowance of a `spender` for an `owner` is set by
* a call to {approve}. `value` is the new allowance.
*/
event Approval(address indexed owner, address indexed spender, uint256 value);
}
pragma solidity >=0.4.24;
// https://docs.synthetix.io/contracts/source/interfaces/istakingrewards
interface IStakingRewards {
// Views
function lastTimeRewardApplicable() external view returns (uint256);
function rewardPerToken() external view returns (uint256);
function earned(address account) external view returns (uint256);
function getRewardForDuration() external view returns (uint256);
function totalSupply() external view returns (uint256);
function balanceOf(address account) external view returns (uint256);
// Mutative
function stake(uint256 amount) external;
function withdraw(uint256 amount) external;
function getReward() external;
function exit() external;
}
// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.8.0;
/**
* @dev Standard math utilities missing in the Solidity language.
*/
library Math {
/**
* @dev Returns the largest of two numbers.
*/
function max(uint256 a, uint256 b) internal pure returns (uint256) {
return a >= b ? a : b;
}
/**
* @dev Returns the smallest of two numbers.
*/
function min(uint256 a, uint256 b) internal pure returns (uint256) {
return a < b ? a : b;
}
/**
* @dev Returns the average of two numbers. The result is rounded towards
* zero.
*/
function average(uint256 a, uint256 b) internal pure returns (uint256) {
// (a + b) / 2 can overflow, so we distribute
return (a / 2) + (b / 2) + ((a % 2 + b % 2) / 2);
}
}
// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.8.0;
import "../GSN/Context.sol";
/**
* @dev Contract module which allows children to implement an emergency stop
* mechanism that can be triggered by an authorized account.
*
* This module is used through inheritance. It will make available the
* modifiers `whenNotPaused` and `whenPaused`, which can be applied to
* the functions of your contract. Note that they will not be pausable by
* simply including this module, only once the modifiers are put in place.
*/
abstract contract Pausable is Context {
/**
* @dev Emitted when the pause is triggered by `account`.
*/
event Paused(address account);
/**
* @dev Emitted when the pause is lifted by `account`.
*/
event Unpaused(address account);
bool private _paused;
/**
* @dev Initializes the contract in unpaused state.
*/
constructor () internal {
_paused = false;
}
/**
* @dev Returns true if the contract is paused, and false otherwise.
*/
function paused() public view returns (bool) {
return _paused;
}
/**
* @dev Modifier to make a function callable only when the contract is not paused.
*
* Requirements:
*
* - The contract must not be paused.
*/
modifier whenNotPaused() {
require(!_paused, "Pausable: paused");
_;
}
/**
* @dev Modifier to make a function callable only when the contract is paused.
*
* Requirements:
*
* - The contract must be paused.
*/
modifier whenPaused() {
require(_paused, "Pausable: not paused");
_;
}
/**
* @dev Triggers stopped state.
*
* Requirements:
*
* - The contract must not be paused.
*/
function _pause() internal virtual whenNotPaused {
_paused = true;
emit Paused(_msgSender());
}
/**
* @dev Returns to normal state.
*
* Requirements:
*
* - The contract must be paused.
*/
function _unpause() internal virtual whenPaused {
_paused = false;
emit Unpaused(_msgSender());
}
}
// SPDX-License-Identifier: MIT
pragma solidity ^0.7.0;
import "@openzeppelin/contracts/access/AccessControl.sol";
import "@openzeppelin/contracts/GSN/Context.sol";
import "@openzeppelin/contracts/math/Math.sol";
import "@openzeppelin/contracts/math/SafeMath.sol";
import "@openzeppelin/contracts/token/ERC20/SafeERC20.sol";
import "@openzeppelin/contracts/utils/Pausable.sol";
import "@openzeppelin/contracts/utils/ReentrancyGuard.sol";
import "synthetix/contracts/interfaces/IStakingRewards.sol";
import "./RewardDistributionRecipient.sol";
/**
@title Phase 2 BANK Reward Pool for Float Protocol
@notice This contract is used to reward `rewardToken` when `stakeToken` is staked.
*/
contract Phase2Pool is IStakingRewards, Context, AccessControl, RewardDistributionRecipient, ReentrancyGuard {
using SafeMath for uint256;
using SafeERC20 for IERC20;
/* ========== CONSTANTS ========== */
uint256 public constant DURATION = 7 days;
bytes32 public constant RECOVER_ROLE = keccak256("RECOVER_ROLE");
/* ========== STATE VARIABLES ========== */
IERC20 public rewardToken;
IERC20 public stakeToken;
uint256 public periodFinish = 0;
uint256 public rewardRate = 0;
uint256 public lastUpdateTime;
uint256 public rewardPerTokenStored;
mapping(address => uint256) public userRewardPerTokenPaid;
mapping(address => uint256) public rewards;
uint256 private _totalSupply;
mapping(address => uint256) private _balances;
/* ========== CONSTRUCTOR ========== */
/**
@notice Construct a new Phase2Pool
@param _admin The default role controller for
@param _rewardDistribution The reward distributor (can change reward rate)
@param _rewardToken The reward token to distribute
@param _stakingToken The staking token used to qualify for rewards
*/
constructor(
address _admin,
address _rewardDistribution,
address _rewardToken,
address _stakingToken
) RewardDistributionRecipient(_admin) {
rewardDistribution = _rewardDistribution;
rewardToken = IERC20(_rewardToken);
stakeToken = IERC20(_stakingToken);
_setupRole(DEFAULT_ADMIN_ROLE, _admin);
_setupRole(RECOVER_ROLE, _admin);
}
/* ========== EVENTS ========== */
event RewardAdded(uint256 reward);
event Staked(address indexed user, uint256 amount);
event Withdrawn(address indexed user, uint256 amount);
event RewardPaid(address indexed user, uint256 reward);
event Recovered(address token, uint256 amount);
/* ========== MODIFIERS ========== */
modifier updateReward(address account) {
rewardPerTokenStored = rewardPerToken();
lastUpdateTime = lastTimeRewardApplicable();
if (account != address(0)) {
rewards[account] = earned(account);
userRewardPerTokenPaid[account] = rewardPerTokenStored;
}
_;
}
/* ========== VIEWS ========== */
function totalSupply() public override(IStakingRewards) view returns (uint256) {
return _totalSupply;
}
function balanceOf(address account) public override(IStakingRewards) view returns (uint256) {
return _balances[account];
}
function lastTimeRewardApplicable() public override(IStakingRewards) view returns (uint256) {
return Math.min(block.timestamp, periodFinish);
}
function rewardPerToken() public override(IStakingRewards) view returns (uint256) {
if (totalSupply() == 0) {
return rewardPerTokenStored;
}
return
rewardPerTokenStored.add(
lastTimeRewardApplicable()
.sub(lastUpdateTime)
.mul(rewardRate)
.mul(1e18)
.div(totalSupply())
);
}
function earned(address account) public override(IStakingRewards) view returns (uint256) {
return
balanceOf(account)
.mul(rewardPerToken().sub(userRewardPerTokenPaid[account]))
.div(1e18)
.add(rewards[account]);
}
function getRewardForDuration() external override(IStakingRewards) view returns (uint256) {
return rewardRate.mul(DURATION);
}
/* ========== MUTATIVE FUNCTIONS ========== */
function stake(uint256 amount) public virtual override(IStakingRewards) updateReward(msg.sender) {
require(amount > 0, "Phase2Pool::stake: Cannot stake 0");
_totalSupply = _totalSupply.add(amount);
_balances[msg.sender] = _balances[msg.sender].add(amount);
stakeToken.safeTransferFrom(msg.sender, address(this), amount);
emit Staked(msg.sender, amount);
}
function withdraw(uint256 amount) public override(IStakingRewards) updateReward(msg.sender) {
require(amount > 0, "Phase2Pool::withdraw: Cannot withdraw 0");
_totalSupply = _totalSupply.sub(amount);
_balances[msg.sender] = _balances[msg.sender].sub(amount);
stakeToken.safeTransfer(msg.sender, amount);
emit Withdrawn(msg.sender, amount);
}
function exit() external override(IStakingRewards) {
withdraw(balanceOf(msg.sender));
getReward();
}
function getReward() public virtual override(IStakingRewards) updateReward(msg.sender) {
uint256 reward = earned(msg.sender);
if (reward > 0) {
rewards[msg.sender] = 0;
rewardToken.safeTransfer(msg.sender, reward);
emit RewardPaid(msg.sender, reward);
}
}
/* ========== RESTRICTED FUNCTIONS ========== */
/* ----- Reward Distributor ----- */
/**
@notice Should be called after the amount of reward tokens has
been sent to the contract.
Reward should be divisible by duration.
@param reward number of tokens to be distributed over the duration.
*/
function notifyRewardAmount(uint256 reward)
external
override
onlyRewardDistribution
updateReward(address(0))
{
if (block.timestamp >= periodFinish) {
rewardRate = reward.div(DURATION);
} else {
uint256 remaining = periodFinish.sub(block.timestamp);
uint256 leftover = remaining.mul(rewardRate);
rewardRate = reward.add(leftover).div(DURATION);
}
// Ensure provided reward amount is not more than the balance in the contract.
// Keeps reward rate within the right range to prevent overflows in earned or rewardsPerToken
// Reward + leftover < 1e18
uint256 balance = rewardToken.balanceOf(address(this));
require(
rewardRate <= balance.div(DURATION),
"Phase2Pool::notifyRewardAmount: Insufficent balance for reward rate"
);
lastUpdateTime = block.timestamp;
periodFinish = block.timestamp.add(DURATION);
emit RewardAdded(reward);
}
/* ----- RECOVER_ROLE ----- */
/**
@notice Provide accidental token retrieval.
@dev Sourced from synthetix/contracts/StakingRewards.sol
*/
function recoverERC20(address tokenAddress, uint256 tokenAmount) external {
require(
hasRole(RECOVER_ROLE, _msgSender()),
"Phase2Pool::recoverERC20: You must possess the recover role to recover erc20"
);
require(
tokenAddress != address(stakeToken),
"Phase2Pool::recoverERC20: Cannot recover the staking token"
);
require(
tokenAddress != address(rewardToken),
"Phase2Pool::recoverERC20: Cannot recover the reward token"
);
IERC20(tokenAddress).safeTransfer(_msgSender(), tokenAmount);
emit Recovered(tokenAddress, tokenAmount);
}
}
// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.8.0;
/**
* @dev Contract module that helps prevent reentrant calls to a function.
*
* Inheriting from `ReentrancyGuard` will make the {nonReentrant} modifier
* available, which can be applied to functions to make sure there are no nested
* (reentrant) calls to them.
*
* Note that because there is a single `nonReentrant` guard, functions marked as
* `nonReentrant` may not call one another. This can be worked around by making
* those functions `private`, and then adding `external` `nonReentrant` entry
* points to them.
*
* TIP: If you would like to learn more about reentrancy and alternative ways
* to protect against it, check out our blog post
* https://blog.openzeppelin.com/reentrancy-after-istanbul/[Reentrancy After Istanbul].
*/
abstract contract ReentrancyGuard {
// Booleans are more expensive than uint256 or any type that takes up a full
// word because each write operation emits an extra SLOAD to first read the
// slot's contents, replace the bits taken up by the boolean, and then write
// back. This is the compiler's defense against contract upgrades and
// pointer aliasing, and it cannot be disabled.
// The values being non-zero value makes deployment a bit more expensive,
// but in exchange the refund on every call to nonReentrant will be lower in
// amount. Since refunds are capped to a percentage of the total
// transaction's gas, it is best to keep them low in cases like this one, to
// increase the likelihood of the full refund coming into effect.
uint256 private constant _NOT_ENTERED = 1;
uint256 private constant _ENTERED = 2;
uint256 private _status;
constructor () internal {
_status = _NOT_ENTERED;
}
/**
* @dev Prevents a contract from calling itself, directly or indirectly.
* Calling a `nonReentrant` function from another `nonReentrant`
* function is not supported. It is possible to prevent this from happening
* by making the `nonReentrant` function external, and make it call a
* `private` function that does the actual work.
*/
modifier nonReentrant() {
// On the first call to nonReentrant, _notEntered will be true
require(_status != _ENTERED, "ReentrancyGuard: reentrant call");
// Any calls to nonReentrant after this point will fail
_status = _ENTERED;
_;
// By storing the original value once again, a refund is triggered (see
// https://eips.ethereum.org/EIPS/eip-2200)
_status = _NOT_ENTERED;
}
}
// SPDX-License-Identifier: MIT
pragma solidity ^0.7.0;
import "@openzeppelin/contracts/access/AccessControl.sol";
import "@openzeppelin/contracts/GSN/Context.sol";
abstract contract RewardDistributionRecipient is Context, AccessControl {
bytes32 public constant DISTRIBUTION_ASSIGNER_ROLE = keccak256("DISTRIBUTION_ASSIGNER_ROLE");
address public rewardDistribution;
constructor(address assigner) {
_setupRole(DISTRIBUTION_ASSIGNER_ROLE, assigner);
}
modifier onlyRewardDistribution() {
require(
_msgSender() == rewardDistribution,
"RewardDisributionRecipient::onlyRewardDistribution: Caller is not RewardsDistribution contract"
);
_;
}
/* ========== RESTRICTED FUNCTIONS ========== */
/* ----- rewardDistribution ----- */
function notifyRewardAmount(uint256 reward) external virtual;
/* ----- DISTRIBUTION_ASSIGNER_ROLE ----- */
function setRewardDistribution(address _rewardDistribution)
external
{
require(
hasRole(DISTRIBUTION_ASSIGNER_ROLE, _msgSender()),
"RewardDistributionRecipient::setRewardDistribution: must have distribution assigner role"
);
rewardDistribution = _rewardDistribution;
}
}
// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.8.0;
import "./IERC20.sol";
import "../../math/SafeMath.sol";
import "../../utils/Address.sol";
/**
* @title SafeERC20
* @dev Wrappers around ERC20 operations that throw on failure (when the token
* contract returns false). Tokens that return no value (and instead revert or
* throw on failure) are also supported, non-reverting calls are assumed to be
* successful.
* To use this library you can add a `using SafeERC20 for IERC20;` statement to your contract,
* which allows you to call the safe operations as `token.safeTransfer(...)`, etc.
*/
library SafeERC20 {
using SafeMath for uint256;
using Address for address;
function safeTransfer(IERC20 token, address to, uint256 value) internal {
_callOptionalReturn(token, abi.encodeWithSelector(token.transfer.selector, to, value));
}
function safeTransferFrom(IERC20 token, address from, address to, uint256 value) internal {
_callOptionalReturn(token, abi.encodeWithSelector(token.transferFrom.selector, from, to, value));
}
/**
* @dev Deprecated. This function has issues similar to the ones found in
* {IERC20-approve}, and its usage is discouraged.
*
* Whenever possible, use {safeIncreaseAllowance} and
* {safeDecreaseAllowance} instead.
*/
function safeApprove(IERC20 token, address spender, uint256 value) internal {
// safeApprove should only be called when setting an initial allowance,
// or when resetting it to zero. To increase and decrease it, use
// 'safeIncreaseAllowance' and 'safeDecreaseAllowance'
// solhint-disable-next-line max-line-length
require((value == 0) || (token.allowance(address(this), spender) == 0),
"SafeERC20: approve from non-zero to non-zero allowance"
);
_callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, value));
}
function safeIncreaseAllowance(IERC20 token, address spender, uint256 value) internal {
uint256 newAllowance = token.allowance(address(this), spender).add(value);
_callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance));
}
function safeDecreaseAllowance(IERC20 token, address spender, uint256 value) internal {
uint256 newAllowance = token.allowance(address(this), spender).sub(value, "SafeERC20: decreased allowance below zero");
_callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance));
}
/**
* @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement
* on the return value: the return value is optional (but if data is returned, it must not be false).
* @param token The token targeted by the call.
* @param data The call data (encoded using abi.encode or one of its variants).
*/
function _callOptionalReturn(IERC20 token, bytes memory data) private {
// We need to perform a low level call here, to bypass Solidity's return data size checking mechanism, since
// we're implementing it ourselves. We use {Address.functionCall} to perform this call, which verifies that
// the target address contains contract code and also asserts for success in the low-level call.
bytes memory returndata = address(token).functionCall(data, "SafeERC20: low-level call failed");
if (returndata.length > 0) { // Return data is optional
// solhint-disable-next-line max-line-length
require(abi.decode(returndata, (bool)), "SafeERC20: ERC20 operation did not succeed");
}
}
}
// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.8.0;
/**
* @dev Wrappers over Solidity's arithmetic operations with added overflow
* checks.
*
* Arithmetic operations in Solidity wrap on overflow. This can easily result
* in bugs, because programmers usually assume that an overflow raises an
* error, which is the standard behavior in high level programming languages.
* `SafeMath` restores this intuition by reverting the transaction when an
* operation overflows.
*
* Using this library instead of the unchecked operations eliminates an entire
* class of bugs, so it's recommended to use it always.
*/
library SafeMath {
/**
* @dev Returns the addition of two unsigned integers, reverting on
* overflow.
*
* Counterpart to Solidity's `+` operator.
*
* Requirements:
*
* - Addition cannot overflow.
*/
function add(uint256 a, uint256 b) internal pure returns (uint256) {
uint256 c = a + b;
require(c >= a, "SafeMath: addition overflow");
return c;
}
/**
* @dev Returns the subtraction of two unsigned integers, reverting on
* overflow (when the result is negative).
*
* Counterpart to Solidity's `-` operator.
*
* Requirements:
*
* - Subtraction cannot overflow.
*/
function sub(uint256 a, uint256 b) internal pure returns (uint256) {
return sub(a, b, "SafeMath: subtraction overflow");
}
/**
* @dev Returns the subtraction of two unsigned integers, reverting with custom message on
* overflow (when the result is negative).
*
* Counterpart to Solidity's `-` operator.
*
* Requirements:
*
* - Subtraction cannot overflow.
*/
function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) {
require(b <= a, errorMessage);
uint256 c = a - b;
return c;
}
/**
* @dev Returns the multiplication of two unsigned integers, reverting on
* overflow.
*
* Counterpart to Solidity's `*` operator.
*
* Requirements:
*
* - Multiplication cannot overflow.
*/
function mul(uint256 a, uint256 b) internal pure returns (uint256) {
// Gas optimization: this is cheaper than requiring 'a' not being zero, but the
// benefit is lost if 'b' is also tested.
// See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522
if (a == 0) {
return 0;
}
uint256 c = a * b;
require(c / a == b, "SafeMath: multiplication overflow");
return c;
}
/**
* @dev Returns the integer division of two unsigned integers. Reverts on
* division by zero. The result is rounded towards zero.
*
* Counterpart to Solidity's `/` operator. Note: this function uses a
* `revert` opcode (which leaves remaining gas untouched) while Solidity
* uses an invalid opcode to revert (consuming all remaining gas).
*
* Requirements:
*
* - The divisor cannot be zero.
*/
function div(uint256 a, uint256 b) internal pure returns (uint256) {
return div(a, b, "SafeMath: division by zero");
}
/**
* @dev Returns the integer division of two unsigned integers. Reverts with custom message on
* division by zero. The result is rounded towards zero.
*
* Counterpart to Solidity's `/` operator. Note: this function uses a
* `revert` opcode (which leaves remaining gas untouched) while Solidity
* uses an invalid opcode to revert (consuming all remaining gas).
*
* Requirements:
*
* - The divisor cannot be zero.
*/
function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) {
require(b > 0, errorMessage);
uint256 c = a / b;
// assert(a == b * c + a % b); // There is no case in which this doesn't hold
return c;
}
/**
* @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo),
* Reverts when dividing by zero.
*
* Counterpart to Solidity's `%` operator. This function uses a `revert`
* opcode (which leaves remaining gas untouched) while Solidity uses an
* invalid opcode to revert (consuming all remaining gas).
*
* Requirements:
*
* - The divisor cannot be zero.
*/
function mod(uint256 a, uint256 b) internal pure returns (uint256) {
return mod(a, b, "SafeMath: modulo by zero");
}
/**
* @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo),
* Reverts with custom message when dividing by zero.
*
* Counterpart to Solidity's `%` operator. This function uses a `revert`
* opcode (which leaves remaining gas untouched) while Solidity uses an
* invalid opcode to revert (consuming all remaining gas).
*
* Requirements:
*
* - The divisor cannot be zero.
*/
function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) {
require(b != 0, errorMessage);
return a % b;
}
}
{
"compilationTarget": {
"contracts/staking/Phase2Pool.sol": "Phase2Pool"
},
"evmVersion": "istanbul",
"libraries": {},
"metadata": {
"bytecodeHash": "ipfs",
"useLiteralContent": true
},
"optimizer": {
"enabled": true,
"runs": 999999
},
"remappings": []
}
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