pragma solidity ^0.4.18;
/**
* Math operations with safety checks
*/
contract SafeMath {
function safeMul(uint256 a, uint256 b) internal pure returns (uint256) {
if (a == 0) {
return 0;
}
uint256 c = a * b;
assert(c / a == b);
return c;
}
function safeDiv(uint256 a, uint256 b) internal pure returns (uint256) {
assert(b > 0);
uint256 c = a / b;
assert(a == b * c + a % b);
return c;
}
function safeSub(uint256 a, uint256 b) internal pure returns (uint256) {
assert(b <= a);
return a - b;
}
function safeAdd(uint256 a, uint256 b) internal pure returns (uint256) {
uint256 c = a + b;
assert(c>=a && c>=b);
return c;
}
}
contract AC is SafeMath{
string public name;
string public symbol;
uint8 public decimals = 8;
uint256 public totalSupply;
address public owner;
/* This creates an array with all balances */
mapping (address => uint256) public balanceOf;
mapping (address => uint256) public freezeOf;
mapping (address => mapping (address => uint256)) public allowance;
/* This generates a public event on the blockchain that will notify clients */
event Transfer(address indexed from, address indexed to, uint256 value);
/* This notifies clients about the amount burnt */
event Burn(address indexed from, uint256 value);
/* This notifies clients about the amount frozen */
event Freeze(address indexed from, uint256 value);
/* This notifies clients about the amount unfrozen */
event Unfreeze(address indexed from, uint256 value);
/* Initializes contract with initial supply tokens to the creator of the contract */
function AC(
uint256 initialSupply,
string tokenName,
string tokenSymbol,
address holder) public{
totalSupply = initialSupply * 10 ** uint256(decimals); // Update total supply
balanceOf[holder] = totalSupply; // Give the creator all initial tokens
name = tokenName; // Set the name for display purposes
symbol = tokenSymbol; // Set the symbol for display purposes
owner = holder;
}
/* Send coins */
function transfer(address _to, uint256 _value) public{
require(_to != 0x0); // Prevent transfer to 0x0 address. Use burn() instead
require(_value > 0);
require(balanceOf[msg.sender] >= _value); // Check if the sender has enough
require(balanceOf[_to] + _value >= balanceOf[_to]); // Check for overflows
balanceOf[msg.sender] = SafeMath.safeSub(balanceOf[msg.sender], _value); // Subtract from the sender
balanceOf[_to] = SafeMath.safeAdd(balanceOf[_to], _value); // Add the same to the recipient
Transfer(msg.sender, _to, _value); // Notify anyone listening that this transfer took place
}
/* Allow another contract to spend some tokens in your behalf */
//function approve(address _spender, uint256 _value) public
//returns (bool success) {
//require(_value > 0);
//allowance[msg.sender][_spender] = _value;
//return true;
//}
/* A contract attempts to get the coins */
function transferFrom(address _from, address _to, uint256 _value) public returns (bool success) {
require(_to != 0x0); // Prevent transfer to 0x0 address. Use burn() instead
require(_value > 0);
require(balanceOf[_from] >= _value); // Check if the sender has enough
require(balanceOf[_to] + _value >= balanceOf[_to]); // Check for overflows
require(_value <= allowance[_from][msg.sender]); // Check allowance
balanceOf[_from] = SafeMath.safeSub(balanceOf[_from], _value); // Subtract from the sender
balanceOf[_to] = SafeMath.safeAdd(balanceOf[_to], _value); // Add the same to the recipient
allowance[_from][msg.sender] = SafeMath.safeSub(allowance[_from][msg.sender], _value);
Transfer(_from, _to, _value);
return true;
}
function burn(uint256 _value) public returns (bool success) {
require(balanceOf[msg.sender] >= _value); // Check if the sender has enough
require(_value > 0);
balanceOf[msg.sender] = SafeMath.safeSub(balanceOf[msg.sender], _value); // Subtract from the sender
totalSupply = SafeMath.safeSub(totalSupply,_value); // Updates totalSupply
Burn(msg.sender, _value);
return true;
}
function freeze(uint256 _value) public returns (bool success) {
require(balanceOf[msg.sender] >= _value); // Check if the sender has enough
require(_value > 0);
balanceOf[msg.sender] = SafeMath.safeSub(balanceOf[msg.sender], _value); // Subtract from the sender
freezeOf[msg.sender] = SafeMath.safeAdd(freezeOf[msg.sender], _value); // Updates totalSupply
Freeze(msg.sender, _value);
return true;
}
function unfreeze(uint256 _value) public returns (bool success) {
require(freezeOf[msg.sender] >= _value); // Check if the sender has enough
require(_value > 0);
freezeOf[msg.sender] = SafeMath.safeSub(freezeOf[msg.sender], _value); // Subtract from the sender
balanceOf[msg.sender] = SafeMath.safeAdd(balanceOf[msg.sender], _value);
Unfreeze(msg.sender, _value);
return true;
}
}
{
"compilationTarget": {
"AC.sol": "AC"
},
"evmVersion": "byzantium",
"libraries": {},
"optimizer": {
"enabled": true,
"runs": 200
},
"remappings": []
}
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