/*
* This is the source code of the smart contract for the SOUL token, aka Soul Napkins.
* Copyright 2017 and all rights reserved by the owner of the following Ethereum address:
* 0x10E44C6bc685c4E4eABda326c211561d5367EEec
*/
pragma solidity ^0.4.17;
// ERC Token standard #20 Interface
// https://github.com/ethereum/EIPs/issues/20
contract ERC20Interface {
// Token symbol
string public constant symbol = "TBA";
// Name of token
string public constant name ="TBA";
// Decimals of token
uint8 public constant decimals = 18;
// Total token supply
function totalSupply() public constant returns (uint256 supply);
// The balance of account with address _owner
function balanceOf(address _owner) public constant returns (uint256 balance);
// Send _value tokens to address _to
function transfer(address _to, uint256 _value) public returns (bool success);
// Send _value tokens from address _from to address _to
function transferFrom(address _from, address _to, uint256 _value) public returns (bool success);
// Allow _spender to withdraw from your account, multiple times, up to the _value amount.
// If this function is called again it overwrites the current allowance with _value.
// this function is required for some DEX functionality
function approve(address _spender, uint256 _value) public returns (bool success);
// Returns the amount which _spender is still allowed to withdraw from _owner
function allowance(address _owner, address _spender) public constant returns (uint256 remaining);
// Triggered when tokens are transferred.
event Transfer(address indexed _from, address indexed _to, uint256 _value);
// Triggered whenever approve(address _spender, uint256 _value) is called.
event Approval(address indexed _owner, address indexed _spender, uint256 _value);
}
// Implementation of ERC20Interface
contract ERC20Token is ERC20Interface{
// account balances
mapping(address => uint256) balances;
// Owner of account approves the transfer of amount to another account
mapping(address => mapping (address => uint256)) allowed;
// Function to access acount balances
function balanceOf(address _owner) public constant returns (uint256) {
return balances[_owner];
}
// Transfer the _amount from msg.sender to _to account
function transfer(address _to, uint256 _amount) public returns (bool) {
if (balances[msg.sender] >= _amount && _amount > 0
&& balances[_to] + _amount > balances[_to]) {
balances[msg.sender] -= _amount;
balances[_to] += _amount;
Transfer(msg.sender, _to, _amount);
return true;
} else {
return false;
}
}
// Send _value amount of tokens from address _from to address _to
// The transferFrom method is used for a withdraw workflow, allowing contracts to send
// tokens on your behalf, for example to "deposit" to a contract address and/or to charge
// fees in sub-currencies; the command should fail unless the _from account has
// deliberately authorized the sender of the message via some mechanism; we propose
// these standardized APIs for approval:
function transferFrom(
address _from,
address _to,
uint256 _amount
) public returns (bool) {
if (balances[_from] >= _amount
&& allowed[_from][msg.sender] >= _amount && _amount > 0
&& balances[_to] + _amount > balances[_to]) {
balances[_from] -= _amount;
allowed[_from][msg.sender] -= _amount;
balances[_to] += _amount;
Transfer(_from, _to, _amount);
return true;
} else {
return false;
}
}
// Allow _spender to withdraw from your account, multiple times, up to the _value amount.
// If this function is called again it overwrites the current allowance with _value.
function approve(address _spender, uint256 _amount) public returns (bool) {
allowed[msg.sender][_spender] = _amount;
Approval(msg.sender, _spender, _amount);
return true;
}
// Function to specify how much _spender is allowed to transfer on _owner's behalf
function allowance(address _owner, address _spender) public constant returns (uint256) {
return allowed[_owner][_spender];
}
}
// Token implementation that allows selling of souls and distribution of napkins
contract SoulToken is ERC20Token{
// The three letter symbol of token
string public constant symbol = "SOUL";
// Name of token
string public constant name = "Soul Napkins";
// 6 is a holy number (2*3) so there are 6 decimals
uint8 public constant decimals = 6;
// With 6 decimals, a single unit is 10**6
uint256 public constant unit = 1000000;
// fee to pay to transfer soul, 10% like the ecclesiastical tithe
uint8 public constant obol = 10;
// price per token, 100 napkins per Ether
uint256 public constant napkinPrice = 10 finney / unit;
// Total number of napkins available
// 144,000 (get it?)
uint256 constant totalSupply_ = 144000 * unit;
// mapping to keep the reason of the soul sale!
mapping(address => string) reasons;
// prices that people put up for their soul
mapping(address => uint256) soulPrices;
// who owns a particular soul
mapping(address => address) ownedBy;
// number of souls owned by someone
mapping(address => uint256) soulsOwned;
// book of souls, listing all souls on sale and sold
mapping(uint256 => address) soulBook;
// owner of the contract
address public owner;
// Address where soul obol is due to
address public charonsBoat;
// small fee to insert soul into soulbook
uint256 public bookingFee;
// souls for sale
uint256 public soulsForSale;
// souls already sold
uint256 public soulsSold;
// total amount of Wei collected by Charon
uint256 public totalObol;
// Logs a soul transfer
event SoulTransfer(address indexed _from, address indexed _to);
function SoulToken() public{
owner = msg.sender;
charonsBoat = msg.sender;
// fee for inserting into soulbook, unholy 13 finney
bookingFee = 13 finney;
soulsForSale = 0;
soulsSold = 0;
totalObol = 0;
// all napkins belong to the contract at first:
balances[this] = totalSupply_;
// 1111 napkins for the dev ;-)
payOutNapkins(1111 * unit);
}
// fallback function, Charon sells napkins as merchandise!
function () public payable {
uint256 amount;
uint256 checkedAmount;
// give away some napkins in return proportional to value
amount = msg.value / napkinPrice;
checkedAmount = checkAmount(amount);
// only payout napkins if there is the appropriate amount available
// else throw
require(amount == checkedAmount);
// forward money to Charon
payCharon(msg.value);
// finally payout napkins
payOutNapkins(checkedAmount);
}
// allows changing of the booking fee, note obol and token price are fixed and cannot change
function changeBookingFee(uint256 fee) public {
require(msg.sender == owner);
bookingFee = fee;
}
// changes Charon's boat, i.e. the address where the obol is paid to
function changeBoat(address newBoat) public{
require(msg.sender == owner);
charonsBoat = newBoat;
}
// total number of napkins distributed by Charon
function totalSupply() public constant returns (uint256){
return totalSupply_;
}
// returns the reason for the selling of one's soul
function soldSoulBecause(address noSoulMate) public constant returns(string){
return reasons[noSoulMate];
}
// returns the owner of a soul
function soulIsOwnedBy(address noSoulMate) public constant returns(address){
return ownedBy[noSoulMate];
}
// returns number of souls owned by someone
function ownsSouls(address soulOwner) public constant returns(uint256){
return soulsOwned[soulOwner];
}
// returns price of a soul
function soldSoulFor(address noSoulMate) public constant returns(uint256){
return soulPrices[noSoulMate];
}
// returns the nth entry in the soulbook
function soulBookPage(uint256 page) public constant returns(address){
return soulBook[page];
}
// sells your soul for a given price and a given reason!
function sellSoul(string reason, uint256 price) public payable{
uint256 charonsObol;
string storage has_reason = reasons[msg.sender];
// require that user gives a reason
require(bytes(reason).length > 0);
// require to pay bookingFee
require(msg.value >= bookingFee);
// you cannot give away your soul for free, at least Charon wants some share
charonsObol = price / obol;
require(charonsObol > 0);
// assert has not sold her or his soul, yet
require(bytes(has_reason).length == 0);
require(soulPrices[msg.sender] == 0);
require(ownedBy[msg.sender] == address(0));
// pay book keeping fee
payCharon(msg.value);
// store the reason forever on the blockchain
reasons[msg.sender] = reason;
// also the price is forever kept on the blockchain, so do not be too cheap
soulPrices[msg.sender] = price;
// and keep the soul in the soul book
soulBook[soulsForSale + soulsSold] = msg.sender;
soulsForSale += 1;
}
// buys msg.sender a soul and rewards him with tokens!
function buySoul(address noSoulMate) public payable returns(uint256 amount){
uint256 charonsObol;
uint256 price;
// you cannot buy an owned soul:
require(ownedBy[noSoulMate] == address(0));
// get the price of the soul
price = soulPrices[noSoulMate];
// Soul must be for sale
require(price > 0);
require(bytes(reasons[noSoulMate]).length > 0);
// Msg sender needs to pay the soul price
require(msg.value >= price);
charonsObol = msg.value / obol;
// check for wrap around
require(soulsOwned[msg.sender] + 1 > soulsOwned[msg.sender]);
// pay Charon
payCharon(charonsObol);
// pay the soul owner
noSoulMate.transfer(msg.value - charonsObol);
// Update the soul stats
soulsForSale -= 1;
soulsSold += 1;
// Increase the sender's balance by the appropriate amount of souls ;-)
soulsOwned[msg.sender] += 1;
ownedBy[noSoulMate] = msg.sender;
// log the transfer
SoulTransfer(noSoulMate, msg.sender);
// and give away napkins proportional to obol plus 1 bonus napkin ;-)
amount = charonsObol / napkinPrice + unit;
amount = checkAmount(amount);
if (amount > 0){
// only payout napkins if they are available
payOutNapkins(amount);
}
return amount;
}
// can transfer a soul to a different account, but beware you have to pay Charon again!
function transferSoul(address _to, address noSoulMate) public payable{
uint256 charonsObol;
// require correct ownership
require(ownedBy[noSoulMate] == msg.sender);
require(soulsOwned[_to] + 1 > soulsOwned[_to]);
// require transfer fee is payed again
charonsObol = soulPrices[noSoulMate] / obol;
require(msg.value >= charonsObol);
// pay Charon
payCharon(msg.value);
// transfer the soul
soulsOwned[msg.sender] -= 1;
soulsOwned[_to] += 1;
ownedBy[noSoulMate] = _to;
// Log the soul transfer
SoulTransfer(msg.sender, _to);
}
// logs and pays charon fees
function payCharon(uint256 obolValue) internal{
totalObol += obolValue;
charonsBoat.transfer(obolValue);
}
// checks if napkins are still available and adjusts amount accordingly
function checkAmount(uint256 amount) internal constant returns(uint256 checkedAmount){
if (amount > balances[this]){
checkedAmount = balances[this];
} else {
checkedAmount = amount;
}
return checkedAmount;
}
// transfers napkins to people
function payOutNapkins(uint256 amount) internal{
// check for amount and wrap around
require(amount > 0);
// yeah some sanity check
require(amount <= balances[this]);
// send napkins from contract to msg.sender
balances[this] -= amount;
balances[msg.sender] += amount;
// log napkin transfer
Transfer(this, msg.sender, amount);
}
}
{
"compilationTarget": {
"SoulToken.sol": "SoulToken"
},
"libraries": {},
"optimizer": {
"enabled": true,
"runs": 200
},
"remappings": []
}
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"type":"fallback"},{"anonymous":false,"inputs":[{"indexed":true,"name":"_from","type":"address"},{"indexed":true,"name":"_to","type":"address"}],"name":"SoulTransfer","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"name":"_from","type":"address"},{"indexed":true,"name":"_to","type":"address"},{"indexed":false,"name":"_value","type":"uint256"}],"name":"Transfer","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"name":"_owner","type":"address"},{"indexed":true,"name":"_spender","type":"address"},{"indexed":false,"name":"_value","type":"uint256"}],"name":"Approval","type":"event"}]