pragma solidity ^0.4.18;
/**
* @title Ownable
* @dev The Ownable contract has an owner address, and provides basic authorization control
* functions, this simplifies the implementation of "user permissions".
*/
contract Ownable {
address public owner;
/**
* @dev The Ownable constructor sets the original `owner` of the contract to the sender
* account.
*/
function Ownable() public {
owner = msg.sender;
}
/**
* @dev Throws if called by any account other than the owner.
*/
modifier onlyOwner() {
require(msg.sender == owner);
_;
}
/**
* @dev Allows the current owner to transfer control of the contract to a newOwner.
* @param newOwner The address to transfer ownership to.
*/
function transferOwnership(address newOwner) public onlyOwner {
if (newOwner != address(0)) {
owner = newOwner;
}
}
}
contract BattleToken is Ownable {
event Transfer(address indexed _from, address indexed _to, uint256 _value);
event Approval(address indexed _owner, address indexed _spender, uint256 _value);
uint256 constant private MAX_UINT256 = 2**256 - 1;
mapping (address => uint256) public balances;
mapping (address => mapping (address => uint256)) public allowed;
uint256 public totalSupply;
string public name = "https://cryptobots.me/cbtb - CryptoBotsBattle";
uint8 public decimals = 0;
string public symbol = "CBTB";
address public fights;
function setFightsAddress(address _fights) public onlyOwner {
fights = _fights;
}
function create(uint _amount) public onlyOwner {
balances[msg.sender] = safeAdd(balances[msg.sender], _amount);
totalSupply = safeAdd(totalSupply, _amount);
}
function transfer(address _to, uint256 _value) public returns (bool success) {
balances[msg.sender] = safeSub(balances[msg.sender], _value);
balances[_to] = safeAdd(balances[_to], _value);
Transfer(msg.sender, _to, _value);
return true;
}
function batchTransfer(address[] _to, uint _value) public {
balances[msg.sender] = safeSub(
balances[msg.sender], _to.length * _value
);
for (uint i = 0; i < _to.length; i++) {
balances[_to[i]] = safeAdd(balances[_to[i]], _value);
Transfer(msg.sender, _to[i], _value);
}
}
function transferFrom(address _from, address _to, uint256 _value) public returns (bool success) {
balances[_to] = safeAdd(balances[_to], _value);
balances[_from] = safeSub(balances[_from], _value);
if (_to != fights) {
allowed[_from][msg.sender] = safeSub(allowed[_from][msg.sender], _value);
}
Transfer(_from, _to, _value);
return true;
}
function balanceOf(address _owner) public view returns (uint256 balance) {
return balances[_owner];
}
function approve(address _spender, uint256 _value) public returns (bool success) {
allowed[msg.sender][_spender] = _value;
Approval(msg.sender, _spender, _value);
return true;
}
function allowance(address _owner, address _spender) public view returns (uint256 remaining) {
return allowed[_owner][_spender];
}
function safeAdd(uint256 a, uint256 b) internal pure returns (uint256) {
uint256 c = a + b;
assert(c >= a);
return c;
}
function safeSub(uint256 a, uint256 b) internal pure returns (uint256) {
assert(b <= a);
return a - b;
}
}
{
"compilationTarget": {
"BattleToken.sol": "BattleToken"
},
"libraries": {},
"optimizer": {
"enabled": true,
"runs": 200
},
"remappings": []
}
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