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合同元数据
编译器
0.8.16+commit.07a7930e
语言
Solidity
合同源代码
文件 1 的 6:AggregatorV3Interface.sol
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;

interface AggregatorV3Interface {
  function decimals() external view returns (uint8);

  function description() external view returns (string memory);

  function version() external view returns (uint256);

  function getRoundData(uint80 _roundId)
    external
    view
    returns (
      uint80 roundId,
      int256 answer,
      uint256 startedAt,
      uint256 updatedAt,
      uint80 answeredInRound
    );

  function latestRoundData()
    external
    view
    returns (
      uint80 roundId,
      int256 answer,
      uint256 startedAt,
      uint256 updatedAt,
      uint80 answeredInRound
    );
}
合同源代码
文件 2 的 6:D3Oracle.sol
// SPDX-License-Identifier: BUSL-1.1
pragma solidity 0.8.16;

import {InitializableOwnable} from "../lib/InitializableOwnable.sol";
import {ID3Oracle} from "../../intf/ID3Oracle.sol";
import "../lib/DecimalMath.sol";
import "@chainlink/contracts/src/v0.8/interfaces/AggregatorV3Interface.sol";

struct PriceSource {
    address oracle;
    bool isWhitelisted;
    uint256 priceTolerance;
    uint8 priceDecimal;
    uint8 tokenDecimal;
    uint256 heartBeat;
}

contract D3Oracle is ID3Oracle, InitializableOwnable {
    // originToken => priceSource
    mapping(address => PriceSource) public priceSources;
    address public sequencerFeed;

    uint256 private constant GRACE_PERIOD_TIME = 3600;

    error SequencerDown();
    error GracePeriodNotOver();

    /// @notice Onwer is set in constructor
    constructor() {
        initOwner(msg.sender);
    }

    /// @notice Set sequencer feed address
    /// @notice For non-L2 network, should be address(0)
    /// @notice For a list of available Sequencer Uptime Feed proxy addresses, 
    /// @notice see: https://docs.chain.link/docs/data-feeds/l2-sequencer-feeds
    function setSequencer(address addr) external onlyOwner {
        sequencerFeed = addr;
    }

    /// @notice Set the price source for a token
    /// @param token The token address
    /// @param source The price source for the token
    function setPriceSource(address token, PriceSource calldata source) external onlyOwner {
        priceSources[token] = source;
        require(source.priceTolerance <= DecimalMath.ONE && source.priceTolerance >= 1e10, "INVALID_PRICE_TOLERANCE");
    }

    /// @notice Enable or disable oracle for a token
    /// @dev Owner could stop oracle feed price in emergency
    /// @param token The token address
    /// @param isAvailable Whether the oracle is available for the token
    function setTokenOracleFeasible(address token, bool isAvailable) external onlyOwner {
        priceSources[token].isWhitelisted = isAvailable;
    }

    /// @notice Get the price for a token
    /// @dev The price definition is: how much virtual USD the token values if token amount is 1e18.
    /// @dev Example 1: if the token decimals is 18, and worth 2 USD, then price is 2e18.
    /// @dev Example 2: if the token decimals is 8, and worth 2 USD, then price is 2e28.
    /// @param token The token address
    function getPrice(address token) public view override returns (uint256) {
        uint256 price = getPriceFromFeed(token);
        return price * 10 ** (36 - priceSources[token].priceDecimal - priceSources[token].tokenDecimal);
    }

    /// @notice Return the original price from price feed
    /// @notice For example, if WBTC price is 30000e8, return (30000e8, 8)
    function getOriginalPrice(address token) public view override returns (uint256, uint8) {
        uint256 price = getPriceFromFeed(token);
        uint8 priceDecimal = priceSources[token].priceDecimal;
        return (price, priceDecimal);
    }

    /// @notice If the price decimals is not 18, parse it to 18
    /// @notice For example, if WBTC price is 30000e8, return 30000e18
    function getDec18Price(address token) public view override returns (uint256) {
        uint256 price = getPriceFromFeed(token);
        return price * 10 ** (18 - priceSources[token].priceDecimal);
    }

    /// @notice Return if oracle is feasible for a token
    /// @param token The token address
    function isFeasible(address token) external view override returns (bool) {
        return priceSources[token].isWhitelisted;
    }

    /// @notice Given certain amount of fromToken, get the max return amount of toToken
    /// @param fromToken The from token address
    /// @param toToken The to token address
    /// @param fromAmount The from token amount
    /// @dev This function is only used in PMMRangeOrder, which assumes both tokens have 18 decimals.
    /// @dev PMMRangeOrder will parse token amount if the decimals is not 18
    /// @dev Do not use this function in other place. If use, make sure both tokens' decimals are 18
    function getMaxReceive(address fromToken, address toToken, uint256 fromAmount) external view returns (uint256) {
        uint256 fromTlr = priceSources[fromToken].priceTolerance;
        uint256 toTlr = priceSources[toToken].priceTolerance;

        return DecimalMath.div((fromAmount * getDec18Price(fromToken)) / getDec18Price(toToken), DecimalMath.mul(fromTlr, toTlr));
    }

    function getPriceFromFeed(address token) internal view returns (uint256) {
        checkSequencerActive();
        require(priceSources[token].isWhitelisted, "INVALID_TOKEN");
        AggregatorV3Interface priceFeed = AggregatorV3Interface(priceSources[token].oracle);
        (uint80 roundID, int256 price,, uint256 updatedAt, uint80 answeredInRound) = priceFeed.latestRoundData();
        require(price > 0, "Chainlink: Incorrect Price");
        require(block.timestamp - updatedAt < priceSources[token].heartBeat, "Chainlink: Stale Price");
        require(answeredInRound >= roundID, "Chainlink: Stale Price");
        return uint256(price);
    }

    function checkSequencerActive() internal view {
        // for non-L2 network, sequencerFeed should be set to address(0)
        if (sequencerFeed == address(0)) return;
        (, int256 answer, uint256 startedAt, ,) = AggregatorV3Interface(sequencerFeed).latestRoundData();
        // Answer == 0: Sequencer is up
        // Answer == 1: Sequencer is down
        if (answer == 1) revert SequencerDown();
        // Make sure the grace period has passed after the
        // sequencer is back up.
        if (block.timestamp - startedAt <= GRACE_PERIOD_TIME) revert GracePeriodNotOver();
    }
}
合同源代码
文件 3 的 6:DecimalMath.sol
// SPDX-License-Identifier: BUSL-1.1
pragma solidity 0.8.16;
pragma experimental ABIEncoderV2;

import {Math} from "@openzeppelin/contracts/utils/math/Math.sol";

/**
 * @title DecimalMath
 * @author DODO Breeder
 *
 * @notice Functions for fixed point number with 18 decimals
 */

library DecimalMath {
    uint256 internal constant ONE = 10 ** 18;
    uint256 internal constant ONE2 = 10 ** 36;

    function mul(uint256 target, uint256 d) internal pure returns (uint256) {
        return target * d / (10 ** 18);
    }

    function mulFloor(uint256 target, uint256 d) internal pure returns (uint256) {
        return target * d / (10 ** 18);
    }

    function mulCeil(uint256 target, uint256 d) internal pure returns (uint256) {
        return _divCeil(target * d, 10 ** 18);
    }

    function div(uint256 target, uint256 d) internal pure returns (uint256) {
        return target * (10 ** 18) / d;
    }

    function divFloor(uint256 target, uint256 d) internal pure returns (uint256) {
        return target * (10 ** 18) / d;
    }

    function divCeil(uint256 target, uint256 d) internal pure returns (uint256) {
        return _divCeil(target * (10 ** 18), d);
    }

    function reciprocalFloor(uint256 target) internal pure returns (uint256) {
        return uint256(10 ** 36) / target;
    }

    function reciprocalCeil(uint256 target) internal pure returns (uint256) {
        return _divCeil(uint256(10 ** 36), target);
    }

    function sqrt(uint256 target) internal pure returns (uint256) {
        return Math.sqrt(target * ONE);
    }

    function powFloor(uint256 target, uint256 e) internal pure returns (uint256) {
        if (e == 0) {
            return 10 ** 18;
        } else if (e == 1) {
            return target;
        } else {
            uint256 p = powFloor(target, e / 2);
            p = p * p / (10 ** 18);
            if (e % 2 == 1) {
                p = p * target / (10 ** 18);
            }
            return p;
        }
    }

    function _divCeil(uint256 a, uint256 b) internal pure returns (uint256) {
        uint256 quotient = a / b;
        uint256 remainder = a - quotient * b;
        if (remainder > 0) {
            return quotient + 1;
        } else {
            return quotient;
        }
    }
}
合同源代码
文件 4 的 6:ID3Oracle.sol
/*

    Copyright 2020 DODO ZOO.
    SPDX-License-Identifier: Apache-2.0

*/

pragma solidity 0.8.16;

interface ID3Oracle {
    function getMaxReceive(address fromToken, address toToken, uint256 fromAmount) external view returns (uint256);
    function getPrice(address base) external view returns (uint256);
    function getDec18Price(address base) external view returns(uint256);
    function getOriginalPrice(address base) external view returns (uint256 price, uint8 priceDecimal);
    function isFeasible(address base) external view returns (bool);
}
合同源代码
文件 5 的 6:InitializableOwnable.sol
// SPDX-License-Identifier: BUSL-1.1
pragma solidity 0.8.16;

/**
 * @title Ownable
 * @author DODO Breeder
 * @notice Ownership related functions
 */
contract InitializableOwnable {
    address public _OWNER_;
    address public _NEW_OWNER_;
    bool internal _INITIALIZED_;

    // ============ Events ============

    event OwnershipTransferPrepared(address indexed previousOwner, address indexed newOwner);

    event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);

    // ============ Modifiers ============

    modifier notInitialized() {
        require(!_INITIALIZED_, "DODO_INITIALIZED");
        _;
    }

    modifier onlyOwner() {
        require(msg.sender == _OWNER_, "NOT_OWNER");
        _;
    }

    // ============ Functions ============

    function initOwner(address newOwner) public notInitialized {
        _INITIALIZED_ = true;
        _OWNER_ = newOwner;
    }

    function transferOwnership(address newOwner) public onlyOwner {
        emit OwnershipTransferPrepared(_OWNER_, newOwner);
        _NEW_OWNER_ = newOwner;
    }

    function claimOwnership() public {
        require(msg.sender == _NEW_OWNER_, "INVALID_CLAIM");
        emit OwnershipTransferred(_OWNER_, _NEW_OWNER_);
        _OWNER_ = _NEW_OWNER_;
        _NEW_OWNER_ = address(0);
    }
}
合同源代码
文件 6 的 6:Math.sol
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.9.0) (utils/math/Math.sol)

pragma solidity ^0.8.0;

/**
 * @dev Standard math utilities missing in the Solidity language.
 */
library Math {
    enum Rounding {
        Down, // Toward negative infinity
        Up, // Toward infinity
        Zero // Toward zero
    }

    /**
     * @dev Returns the largest of two numbers.
     */
    function max(uint256 a, uint256 b) internal pure returns (uint256) {
        return a > b ? a : b;
    }

    /**
     * @dev Returns the smallest of two numbers.
     */
    function min(uint256 a, uint256 b) internal pure returns (uint256) {
        return a < b ? a : b;
    }

    /**
     * @dev Returns the average of two numbers. The result is rounded towards
     * zero.
     */
    function average(uint256 a, uint256 b) internal pure returns (uint256) {
        // (a + b) / 2 can overflow.
        return (a & b) + (a ^ b) / 2;
    }

    /**
     * @dev Returns the ceiling of the division of two numbers.
     *
     * This differs from standard division with `/` in that it rounds up instead
     * of rounding down.
     */
    function ceilDiv(uint256 a, uint256 b) internal pure returns (uint256) {
        // (a + b - 1) / b can overflow on addition, so we distribute.
        return a == 0 ? 0 : (a - 1) / b + 1;
    }

    /**
     * @notice Calculates floor(x * y / denominator) with full precision. Throws if result overflows a uint256 or denominator == 0
     * @dev Original credit to Remco Bloemen under MIT license (https://xn--2-umb.com/21/muldiv)
     * with further edits by Uniswap Labs also under MIT license.
     */
    function mulDiv(uint256 x, uint256 y, uint256 denominator) internal pure returns (uint256 result) {
        unchecked {
            // 512-bit multiply [prod1 prod0] = x * y. Compute the product mod 2^256 and mod 2^256 - 1, then use
            // use the Chinese Remainder Theorem to reconstruct the 512 bit result. The result is stored in two 256
            // variables such that product = prod1 * 2^256 + prod0.
            uint256 prod0; // Least significant 256 bits of the product
            uint256 prod1; // Most significant 256 bits of the product
            assembly {
                let mm := mulmod(x, y, not(0))
                prod0 := mul(x, y)
                prod1 := sub(sub(mm, prod0), lt(mm, prod0))
            }

            // Handle non-overflow cases, 256 by 256 division.
            if (prod1 == 0) {
                // Solidity will revert if denominator == 0, unlike the div opcode on its own.
                // The surrounding unchecked block does not change this fact.
                // See https://docs.soliditylang.org/en/latest/control-structures.html#checked-or-unchecked-arithmetic.
                return prod0 / denominator;
            }

            // Make sure the result is less than 2^256. Also prevents denominator == 0.
            require(denominator > prod1, "Math: mulDiv overflow");

            ///////////////////////////////////////////////
            // 512 by 256 division.
            ///////////////////////////////////////////////

            // Make division exact by subtracting the remainder from [prod1 prod0].
            uint256 remainder;
            assembly {
                // Compute remainder using mulmod.
                remainder := mulmod(x, y, denominator)

                // Subtract 256 bit number from 512 bit number.
                prod1 := sub(prod1, gt(remainder, prod0))
                prod0 := sub(prod0, remainder)
            }

            // Factor powers of two out of denominator and compute largest power of two divisor of denominator. Always >= 1.
            // See https://cs.stackexchange.com/q/138556/92363.

            // Does not overflow because the denominator cannot be zero at this stage in the function.
            uint256 twos = denominator & (~denominator + 1);
            assembly {
                // Divide denominator by twos.
                denominator := div(denominator, twos)

                // Divide [prod1 prod0] by twos.
                prod0 := div(prod0, twos)

                // Flip twos such that it is 2^256 / twos. If twos is zero, then it becomes one.
                twos := add(div(sub(0, twos), twos), 1)
            }

            // Shift in bits from prod1 into prod0.
            prod0 |= prod1 * twos;

            // Invert denominator mod 2^256. Now that denominator is an odd number, it has an inverse modulo 2^256 such
            // that denominator * inv = 1 mod 2^256. Compute the inverse by starting with a seed that is correct for
            // four bits. That is, denominator * inv = 1 mod 2^4.
            uint256 inverse = (3 * denominator) ^ 2;

            // Use the Newton-Raphson iteration to improve the precision. Thanks to Hensel's lifting lemma, this also works
            // in modular arithmetic, doubling the correct bits in each step.
            inverse *= 2 - denominator * inverse; // inverse mod 2^8
            inverse *= 2 - denominator * inverse; // inverse mod 2^16
            inverse *= 2 - denominator * inverse; // inverse mod 2^32
            inverse *= 2 - denominator * inverse; // inverse mod 2^64
            inverse *= 2 - denominator * inverse; // inverse mod 2^128
            inverse *= 2 - denominator * inverse; // inverse mod 2^256

            // Because the division is now exact we can divide by multiplying with the modular inverse of denominator.
            // This will give us the correct result modulo 2^256. Since the preconditions guarantee that the outcome is
            // less than 2^256, this is the final result. We don't need to compute the high bits of the result and prod1
            // is no longer required.
            result = prod0 * inverse;
            return result;
        }
    }

    /**
     * @notice Calculates x * y / denominator with full precision, following the selected rounding direction.
     */
    function mulDiv(uint256 x, uint256 y, uint256 denominator, Rounding rounding) internal pure returns (uint256) {
        uint256 result = mulDiv(x, y, denominator);
        if (rounding == Rounding.Up && mulmod(x, y, denominator) > 0) {
            result += 1;
        }
        return result;
    }

    /**
     * @dev Returns the square root of a number. If the number is not a perfect square, the value is rounded down.
     *
     * Inspired by Henry S. Warren, Jr.'s "Hacker's Delight" (Chapter 11).
     */
    function sqrt(uint256 a) internal pure returns (uint256) {
        if (a == 0) {
            return 0;
        }

        // For our first guess, we get the biggest power of 2 which is smaller than the square root of the target.
        //
        // We know that the "msb" (most significant bit) of our target number `a` is a power of 2 such that we have
        // `msb(a) <= a < 2*msb(a)`. This value can be written `msb(a)=2**k` with `k=log2(a)`.
        //
        // This can be rewritten `2**log2(a) <= a < 2**(log2(a) + 1)`
        // → `sqrt(2**k) <= sqrt(a) < sqrt(2**(k+1))`
        // → `2**(k/2) <= sqrt(a) < 2**((k+1)/2) <= 2**(k/2 + 1)`
        //
        // Consequently, `2**(log2(a) / 2)` is a good first approximation of `sqrt(a)` with at least 1 correct bit.
        uint256 result = 1 << (log2(a) >> 1);

        // At this point `result` is an estimation with one bit of precision. We know the true value is a uint128,
        // since it is the square root of a uint256. Newton's method converges quadratically (precision doubles at
        // every iteration). We thus need at most 7 iteration to turn our partial result with one bit of precision
        // into the expected uint128 result.
        unchecked {
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            return min(result, a / result);
        }
    }

    /**
     * @notice Calculates sqrt(a), following the selected rounding direction.
     */
    function sqrt(uint256 a, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = sqrt(a);
            return result + (rounding == Rounding.Up && result * result < a ? 1 : 0);
        }
    }

    /**
     * @dev Return the log in base 2, rounded down, of a positive value.
     * Returns 0 if given 0.
     */
    function log2(uint256 value) internal pure returns (uint256) {
        uint256 result = 0;
        unchecked {
            if (value >> 128 > 0) {
                value >>= 128;
                result += 128;
            }
            if (value >> 64 > 0) {
                value >>= 64;
                result += 64;
            }
            if (value >> 32 > 0) {
                value >>= 32;
                result += 32;
            }
            if (value >> 16 > 0) {
                value >>= 16;
                result += 16;
            }
            if (value >> 8 > 0) {
                value >>= 8;
                result += 8;
            }
            if (value >> 4 > 0) {
                value >>= 4;
                result += 4;
            }
            if (value >> 2 > 0) {
                value >>= 2;
                result += 2;
            }
            if (value >> 1 > 0) {
                result += 1;
            }
        }
        return result;
    }

    /**
     * @dev Return the log in base 2, following the selected rounding direction, of a positive value.
     * Returns 0 if given 0.
     */
    function log2(uint256 value, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = log2(value);
            return result + (rounding == Rounding.Up && 1 << result < value ? 1 : 0);
        }
    }

    /**
     * @dev Return the log in base 10, rounded down, of a positive value.
     * Returns 0 if given 0.
     */
    function log10(uint256 value) internal pure returns (uint256) {
        uint256 result = 0;
        unchecked {
            if (value >= 10 ** 64) {
                value /= 10 ** 64;
                result += 64;
            }
            if (value >= 10 ** 32) {
                value /= 10 ** 32;
                result += 32;
            }
            if (value >= 10 ** 16) {
                value /= 10 ** 16;
                result += 16;
            }
            if (value >= 10 ** 8) {
                value /= 10 ** 8;
                result += 8;
            }
            if (value >= 10 ** 4) {
                value /= 10 ** 4;
                result += 4;
            }
            if (value >= 10 ** 2) {
                value /= 10 ** 2;
                result += 2;
            }
            if (value >= 10 ** 1) {
                result += 1;
            }
        }
        return result;
    }

    /**
     * @dev Return the log in base 10, following the selected rounding direction, of a positive value.
     * Returns 0 if given 0.
     */
    function log10(uint256 value, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = log10(value);
            return result + (rounding == Rounding.Up && 10 ** result < value ? 1 : 0);
        }
    }

    /**
     * @dev Return the log in base 256, rounded down, of a positive value.
     * Returns 0 if given 0.
     *
     * Adding one to the result gives the number of pairs of hex symbols needed to represent `value` as a hex string.
     */
    function log256(uint256 value) internal pure returns (uint256) {
        uint256 result = 0;
        unchecked {
            if (value >> 128 > 0) {
                value >>= 128;
                result += 16;
            }
            if (value >> 64 > 0) {
                value >>= 64;
                result += 8;
            }
            if (value >> 32 > 0) {
                value >>= 32;
                result += 4;
            }
            if (value >> 16 > 0) {
                value >>= 16;
                result += 2;
            }
            if (value >> 8 > 0) {
                result += 1;
            }
        }
        return result;
    }

    /**
     * @dev Return the log in base 256, following the selected rounding direction, of a positive value.
     * Returns 0 if given 0.
     */
    function log256(uint256 value, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = log256(value);
            return result + (rounding == Rounding.Up && 1 << (result << 3) < value ? 1 : 0);
        }
    }
}
设置
{
  "compilationTarget": {
    "contracts/DODOV3MM/periphery/D3Oracle.sol": "D3Oracle"
  },
  "evmVersion": "london",
  "libraries": {},
  "metadata": {
    "bytecodeHash": "ipfs",
    "useLiteralContent": true
  },
  "optimizer": {
    "enabled": true,
    "runs": 200
  },
  "remappings": []
}
ABI
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