// File: contracts/Rng.sol
//SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;
/**
* @title A pseudo random number generator
*
* @dev This is not a true random number generator because smart contracts must be deterministic (every node a transaction goes to must produce the same result).
* True randomness requires an oracle which is both expensive in terms of gas and would take a critical part of the project off the chain.
*/
struct Rng {
bytes32 state;
}
/**
* @title A library for working with the Rng struct.
*
* @dev Rng cannot be a contract because then anyone could manipulate it by generating random numbers.
*/
library RngLibrary {
/**
* Creates a new Rng.
*/
function newRng() internal view returns (Rng memory) {
return Rng(getEntropy());
}
/**
* Creates a pseudo-random value from the current block miner's address and sender.
*/
function getEntropy() internal view returns (bytes32) {
return keccak256(abi.encodePacked(block.coinbase, msg.sender));
}
/**
* Generates a random uint256.
*/
function generate(Rng memory self) internal view returns (uint256) {
self.state = keccak256(abi.encodePacked(getEntropy(), self.state));
return uint256(self.state);
}
/**
* Generates a random uint256 from min to max inclusive.
*
* @dev This function is not subject to modulo bias.
* The chance that this function has to reroll is astronomically unlikely, but it can theoretically reroll forever.
*/
function generate(Rng memory self, uint min, uint max) internal view returns (uint256) {
require(min <= max, "min > max");
uint delta = max - min;
if (delta == 0) {
return min;
}
return generate(self) % (delta + 1) + min;
}
}
// File: contracts/Enums.sol
pragma solidity ^0.8.0;
enum RerollTrait {
BgColor,
Outfit,
HandAccessory,
Mouth,
Eyes,
HeadAccessory
}
enum Special {
NONE,
DEVIL,
GHOST,
HIPPIE,
JOKER,
PRISONER,
SQUID_GAME,
WHERES_WALDO,
HAZMAT,
ASTRONAUT
}
enum Dominant {
SKELETON,
VAMPIRE,
MUMMY,
GHOST,
WITCH,
FRANKENSTEIN,
WEREWOLF,
PUMPKINHEAD
}
enum Recessive {
SKELETON,
VAMPIRE,
MUMMY,
GHOST,
DEVIL,
KONG
}
enum BgColor {
DARK_BLUE,
GRAY,
LIGHT_BLUE,
ORANGE,
PINK,
PURPLE,
RED,
TAN,
TEAL,
GREEN,
RAINBOW
}
enum Outfit {
WHITE_SHORTS,
PINK_SHORTS,
GRAY_PANTS,
WHITE_AND_BLUE,
PURPLE_SHORTS,
PINK_AND_PURPLE,
BROWN_AND_WHITE,
BROWN_AND_BLUE,
BLUE_SHORTS,
BLUE_AND_WHITE,
UNDERGARMENTS,
LOUNGEWEAR,
HOBO,
SPORTS_JERSEY,
GOLD_CHAIN,
PAJAMAS,
OVERALLS,
SPEEDO,
NINJA_SUIT,
KARATE_UNIFORM,
NONE,
LUMBERJACK,
PRIEST,
TUX,
SKELETON,
CAMO,
ARMOR
}
enum HandAccessory {
NONE,
BLOODY_KNIFE,
BOW_AND_ARROW,
SWORD,
PITCHFORK,
WAND,
SPIKED_BASEBALL_BAT,
ENERGY_DRINK,
NINJA_STARS,
NUNCHUCKS,
POOP,
FLAMETHROWER,
HOOKS,
WEIGHTS,
SKULL,
BRAIN
}
enum Mouth {
NONE,
HAPPY,
MAD,
SMILE,
FANGS,
HAPPY_FANGS,
MAD_FANGS,
SMILE_FANGS,
SINGLE_TOOTH,
DIRTY_TEETH,
SMILE_DIRTY_TEETH,
MAD_DIRTY_TEETH,
BLOODY_FANGS,
BLACK_MASK,
HAPPY_BUCK_TEETH,
HAPPY_SINGLE_TOOTH,
MAD_SINGLE_TOOTH,
SMILE_SINGLE_TOOTH,
BREATHING_FIRE,
GOLD_GRILLS,
KISS,
SMOKING_JOINT
}
enum Eyes {
NONE,
BLACK_EYE,
BLACKOUT,
BLEEDING,
BLOODSHOT,
WATERY,
WHITE,
BIGGER_BLACK_EYES,
BIGGER_BLEEDING,
BIGGER_WATERY,
SMALLER_BLACK_EYES,
SMALLER_BLEEDING,
SMALLER_BLOODSHOT,
SMALLER_WATERY,
SMALLER,
SUNGLASSES,
EYE_PATCH,
VR_HEADSET,
DEAD,
_3D_GLASSES,
HEART_EYES,
LASER_GLASSES,
NINJA_MASK,
LASER_EYES
}
enum HeadAccessory {
NONE,
BUCKET_HAT,
FLOWER,
SPORTS_HEADBAND,
CHEF_HAT,
BLUE_DURAG,
RED_DURAG,
SPIKY_HAIR,
BONES,
RICE_HAT,
BEANIE_CAP,
SANTA_HAT,
HEAD_WOUND,
HEADPHONES,
GOLD_STUDS,
WIZARD_HAT,
LONG_HAIR,
AIR_PODS,
WHITE_PARTY_HAT,
BLUE_PARTY_HAT,
RED_PARTY_HAT,
GREEN_PARTY_HAT,
YELLOW_PARTY_HAT,
PURPLE_PARTY_HAT,
PIRATE_HAT,
KING_CROWN,
JOKER_HAT,
DEVIL_HORNS,
BRAINS
}
library Enums {
function toString(Special v) external pure returns (string memory) {
if (v == Special.NONE) {
return "";
}
if (v == Special.DEVIL) {
return "Devil";
}
if (v == Special.GHOST) {
return "Ghost";
}
if (v == Special.HIPPIE) {
return "Hippie";
}
if (v == Special.JOKER) {
return "Society";
}
if (v == Special.PRISONER) {
return "Prisoner";
}
if (v == Special.SQUID_GAME) {
return "Squid Girl";
}
if (v == Special.WHERES_WALDO) {
return "Where's Waldo?";
}
if (v == Special.HAZMAT) {
return "Hazmat";
}
if (v == Special.ASTRONAUT) {
return "Astronaut";
}
revert("invalid special");
}
function toString(Dominant v) external pure returns (string memory) {
if (v == Dominant.SKELETON) {
return "Skeleton";
}
if (v == Dominant.VAMPIRE) {
return "Vampire";
}
if (v == Dominant.MUMMY) {
return "Mummy";
}
if (v == Dominant.GHOST) {
return "Ghost";
}
if (v == Dominant.WITCH) {
return "Witch";
}
if (v == Dominant.FRANKENSTEIN) {
return "Frankenstein";
}
if (v == Dominant.WEREWOLF) {
return "Werewolf";
}
if (v == Dominant.PUMPKINHEAD) {
return "Pumpkinhead";
}
revert("invalid dominant");
}
function toString(Recessive v) external pure returns (string memory) {
if (v == Recessive.SKELETON) {
return "Skeleton";
}
if (v == Recessive.VAMPIRE) {
return "Vampire";
}
if (v == Recessive.MUMMY) {
return "Mummy";
}
if (v == Recessive.GHOST) {
return "Ghost";
}
if (v == Recessive.DEVIL) {
return "Devil";
}
if (v == Recessive.KONG) {
return "Kong";
}
revert("invalid recessive");
}
function toString(BgColor v) external pure returns (string memory) {
if (v == BgColor.DARK_BLUE) {
return "Dark Blue";
}
if (v == BgColor.GRAY) {
return "Gray";
}
if (v == BgColor.LIGHT_BLUE) {
return "Light Blue";
}
if (v == BgColor.ORANGE) {
return "Orange";
}
if (v == BgColor.PINK) {
return "Pink";
}
if (v == BgColor.PURPLE) {
return "Purple";
}
if (v == BgColor.RED) {
return "Red";
}
if (v == BgColor.TAN) {
return "Tan";
}
if (v == BgColor.TEAL) {
return "Teal";
}
if (v == BgColor.GREEN) {
return "Green";
}
if (v == BgColor.RAINBOW) {
return "Rainbow";
}
revert("invalid bgcolor");
}
function toString(Outfit v) external pure returns (string memory) {
if (v == Outfit.WHITE_SHORTS) {
return "White Shorts";
}
if (v == Outfit.PINK_SHORTS) {
return "Pink Shorts";
}
if (v == Outfit.GRAY_PANTS) {
return "Gray Pants";
}
if (v == Outfit.WHITE_AND_BLUE) {
return "White and Blue";
}
if (v == Outfit.PURPLE_SHORTS) {
return "Purple Shorts";
}
if (v == Outfit.PINK_AND_PURPLE) {
return "Pink and Purple";
}
if (v == Outfit.BROWN_AND_WHITE) {
return "Brown and White";
}
if (v == Outfit.BROWN_AND_BLUE) {
return "Brown and Blue";
}
if (v == Outfit.BLUE_SHORTS) {
return "Blue Shorts";
}
if (v == Outfit.BLUE_AND_WHITE) {
return "Blue and White";
}
if (v == Outfit.UNDERGARMENTS) {
return "Undergarments";
}
if (v == Outfit.LOUNGEWEAR) {
return "Loungewear";
}
if (v == Outfit.HOBO) {
return "Hobo";
}
if (v == Outfit.SPORTS_JERSEY) {
return "Sports Jersey";
}
if (v == Outfit.GOLD_CHAIN) {
return "Gold Chain";
}
if (v == Outfit.PAJAMAS) {
return "Pajamas";
}
if (v == Outfit.OVERALLS) {
return "Overalls";
}
if (v == Outfit.SPEEDO) {
return "Speedo";
}
if (v == Outfit.NINJA_SUIT) {
return "Ninja Suit";
}
if (v == Outfit.KARATE_UNIFORM) {
return "Karate Uniform";
}
if (v == Outfit.NONE) {
return "";
}
if (v == Outfit.LUMBERJACK) {
return "Lumberjack";
}
if (v == Outfit.PRIEST) {
return "Priest";
}
if (v == Outfit.TUX) {
return "Tux";
}
if (v == Outfit.SKELETON) {
return "Skeleton";
}
if (v == Outfit.CAMO) {
return "Camo";
}
if (v == Outfit.ARMOR) {
return "Armor";
}
revert("invalid outfit");
}
function toString(HandAccessory v) external pure returns (string memory) {
if (v == HandAccessory.NONE) {
return "";
}
if (v == HandAccessory.BLOODY_KNIFE) {
return "Bloody Knife";
}
if (v == HandAccessory.BOW_AND_ARROW) {
return "Bow and Arrow";
}
if (v == HandAccessory.SWORD) {
return "Sword";
}
if (v == HandAccessory.PITCHFORK) {
return "Pitchfork";
}
if (v == HandAccessory.WAND) {
return "Wand";
}
if (v == HandAccessory.SPIKED_BASEBALL_BAT) {
return "Spiked Baseball Bat";
}
if (v == HandAccessory.ENERGY_DRINK) {
return "Energy Drink";
}
if (v == HandAccessory.NINJA_STARS) {
return "Ninja Stars";
}
if (v == HandAccessory.NUNCHUCKS) {
return "Nunchucks";
}
if (v == HandAccessory.POOP) {
return "Poop";
}
if (v == HandAccessory.FLAMETHROWER) {
return "Flamethrower";
}
if (v == HandAccessory.HOOKS) {
return "Hooks";
}
if (v == HandAccessory.WEIGHTS) {
return "Weights";
}
if (v == HandAccessory.SKULL) {
return "Skull";
}
if (v == HandAccessory.BRAIN) {
return "Brain";
}
revert("invalid handaccessory");
}
function toString(Mouth v) external pure returns (string memory) {
if (v == Mouth.NONE) {
return "";
}
if (v == Mouth.HAPPY) {
return "Happy";
}
if (v == Mouth.MAD) {
return "Mad";
}
if (v == Mouth.SMILE) {
return "Smile";
}
if (v == Mouth.FANGS) {
return "Fangs";
}
if (v == Mouth.HAPPY_FANGS) {
return "Happy Fangs";
}
if (v == Mouth.MAD_FANGS) {
return "Mad Fangs";
}
if (v == Mouth.SMILE_FANGS) {
return "Smile Fangs";
}
if (v == Mouth.SINGLE_TOOTH) {
return "Single Tooth";
}
if (v == Mouth.DIRTY_TEETH) {
return "Dirty Teeth";
}
if (v == Mouth.SMILE_DIRTY_TEETH) {
return "Smile Dirty Teeth";
}
if (v == Mouth.MAD_DIRTY_TEETH) {
return "Mad Dirty Teeth";
}
if (v == Mouth.BLOODY_FANGS) {
return "Bloody Fangs";
}
if (v == Mouth.BLACK_MASK) {
return "Black Mask";
}
if (v == Mouth.HAPPY_BUCK_TEETH) {
return "Happy Buck Teeth";
}
if (v == Mouth.HAPPY_SINGLE_TOOTH) {
return "Happy Single Tooth";
}
if (v == Mouth.MAD_SINGLE_TOOTH) {
return "Mad Single Tooth";
}
if (v == Mouth.SMILE_SINGLE_TOOTH) {
return "Smile Single Tooth";
}
if (v == Mouth.BREATHING_FIRE) {
return "Breathing Fire";
}
if (v == Mouth.GOLD_GRILLS) {
return "Gold Grills";
}
if (v == Mouth.KISS) {
return "Kiss";
}
if (v == Mouth.SMOKING_JOINT) {
return "Smoking Joint";
}
revert("invalid mouth");
}
function toString(Eyes v) external pure returns (string memory) {
if (v == Eyes.NONE) {
return "";
}
if (v == Eyes.BLACK_EYE) {
return "Black Eye";
}
if (v == Eyes.BLACKOUT) {
return "Blackout";
}
if (v == Eyes.BLEEDING) {
return "Bleeding";
}
if (v == Eyes.BLOODSHOT) {
return "Bloodshot";
}
if (v == Eyes.WATERY) {
return "Watery";
}
if (v == Eyes.WHITE) {
return "White";
}
if (v == Eyes.BIGGER_BLACK_EYES) {
return "Bigger Black Eyes";
}
if (v == Eyes.BIGGER_BLEEDING) {
return "Bigger Bleeding";
}
if (v == Eyes.BIGGER_WATERY) {
return "Bigger Watery";
}
if (v == Eyes.SMALLER_BLACK_EYES) {
return "Smaller Black Eyes";
}
if (v == Eyes.SMALLER_BLEEDING) {
return "Smaller Bleeding";
}
if (v == Eyes.SMALLER_BLOODSHOT) {
return "Smaller Bloodshot";
}
if (v == Eyes.SMALLER_WATERY) {
return "Smaller Watery";
}
if (v == Eyes.SMALLER) {
return "Smaller";
}
if (v == Eyes.SUNGLASSES) {
return "Sunglasses";
}
if (v == Eyes.EYE_PATCH) {
return "Eye Patch";
}
if (v == Eyes.VR_HEADSET) {
return "VR Headset";
}
if (v == Eyes.DEAD) {
return "Dead";
}
if (v == Eyes._3D_GLASSES) {
return "3D Glasses";
}
if (v == Eyes.HEART_EYES) {
return "Heart Eyes";
}
if (v == Eyes.LASER_GLASSES) {
return "Laser Glasses";
}
if (v == Eyes.NINJA_MASK) {
return "Ninja Mask";
}
if (v == Eyes.LASER_EYES) {
return "Laser Eyes";
}
revert("invalid eyes");
}
function toString(HeadAccessory v) external pure returns (string memory) {
if (v == HeadAccessory.NONE) {
return "";
}
if (v == HeadAccessory.BUCKET_HAT) {
return "Bucket Hat";
}
if (v == HeadAccessory.FLOWER) {
return "Flower";
}
if (v == HeadAccessory.SPORTS_HEADBAND) {
return "Sports Headband";
}
if (v == HeadAccessory.CHEF_HAT) {
return "Chef Hat";
}
if (v == HeadAccessory.BLUE_DURAG) {
return "Blue Durag";
}
if (v == HeadAccessory.RED_DURAG) {
return "Red Durag";
}
if (v == HeadAccessory.SPIKY_HAIR) {
return "Spiky Hair";
}
if (v == HeadAccessory.BONES) {
return "Bones";
}
if (v == HeadAccessory.RICE_HAT) {
return "Rice Hat";
}
if (v == HeadAccessory.BEANIE_CAP) {
return "Beanie Cap";
}
if (v == HeadAccessory.SANTA_HAT) {
return "Santa Hat";
}
if (v == HeadAccessory.HEAD_WOUND) {
return "Head Wound";
}
if (v == HeadAccessory.HEADPHONES) {
return "Headphones";
}
if (v == HeadAccessory.GOLD_STUDS) {
return "Gold Studs";
}
if (v == HeadAccessory.WIZARD_HAT) {
return "Wizard Hat";
}
if (v == HeadAccessory.LONG_HAIR) {
return "Long Hair";
}
if (v == HeadAccessory.AIR_PODS) {
return "Air Pods";
}
if (v == HeadAccessory.WHITE_PARTY_HAT) {
return "White Party Hat";
}
if (v == HeadAccessory.BLUE_PARTY_HAT) {
return "Blue Party Hat";
}
if (v == HeadAccessory.RED_PARTY_HAT) {
return "Red Party Hat";
}
if (v == HeadAccessory.GREEN_PARTY_HAT) {
return "Green Party Hat";
}
if (v == HeadAccessory.YELLOW_PARTY_HAT) {
return "Yellow Party Hat";
}
if (v == HeadAccessory.PURPLE_PARTY_HAT) {
return "Purple Party Hat";
}
if (v == HeadAccessory.PIRATE_HAT) {
return "Pirate Hat";
}
if (v == HeadAccessory.KING_CROWN) {
return "King Crown";
}
if (v == HeadAccessory.JOKER_HAT) {
return "Joker Hat";
}
if (v == HeadAccessory.DEVIL_HORNS) {
return "Devil Horns";
}
if (v == HeadAccessory.BRAINS) {
return "Brains";
}
revert("invalid headaccessory");
}
}
// File: contracts/BitMonster.sol
pragma solidity ^0.8.0;
struct BitMonster {
bool genesis;
bool superYield;
Special special;
Dominant dominant;
Recessive recessive;
BgColor bgColor;
Outfit outfit;
HandAccessory handAccessory;
Mouth mouth;
Eyes eyes;
HeadAccessory headAccessory;
}
// File: @openzeppelin/contracts/utils/introspection/IERC165.sol
pragma solidity ^0.8.0;
/**
* @dev Interface of the ERC165 standard, as defined in the
* https://eips.ethereum.org/EIPS/eip-165[EIP].
*
* Implementers can declare support of contract interfaces, which can then be
* queried by others ({ERC165Checker}).
*
* For an implementation, see {ERC165}.
*/
interface IERC165 {
/**
* @dev Returns true if this contract implements the interface defined by
* `interfaceId`. See the corresponding
* https://eips.ethereum.org/EIPS/eip-165#how-interfaces-are-identified[EIP section]
* to learn more about how these ids are created.
*
* This function call must use less than 30 000 gas.
*/
function supportsInterface(bytes4 interfaceId) external view returns (bool);
}
// File: @openzeppelin/contracts/token/ERC721/IERC721.sol
pragma solidity ^0.8.0;
/**
* @dev Required interface of an ERC721 compliant contract.
*/
interface IERC721 is IERC165 {
/**
* @dev Emitted when `tokenId` token is transferred from `from` to `to`.
*/
event Transfer(address indexed from, address indexed to, uint256 indexed tokenId);
/**
* @dev Emitted when `owner` enables `approved` to manage the `tokenId` token.
*/
event Approval(address indexed owner, address indexed approved, uint256 indexed tokenId);
/**
* @dev Emitted when `owner` enables or disables (`approved`) `operator` to manage all of its assets.
*/
event ApprovalForAll(address indexed owner, address indexed operator, bool approved);
/**
* @dev Returns the number of tokens in ``owner``'s account.
*/
function balanceOf(address owner) external view returns (uint256 balance);
/**
* @dev Returns the owner of the `tokenId` token.
*
* Requirements:
*
* - `tokenId` must exist.
*/
function ownerOf(uint256 tokenId) external view returns (address owner);
/**
* @dev Safely transfers `tokenId` token from `from` to `to`, checking first that contract recipients
* are aware of the ERC721 protocol to prevent tokens from being forever locked.
*
* Requirements:
*
* - `from` cannot be the zero address.
* - `to` cannot be the zero address.
* - `tokenId` token must exist and be owned by `from`.
* - If the caller is not `from`, it must be have been allowed to move this token by either {approve} or {setApprovalForAll}.
* - If `to` refers to a smart contract, it must implement {IERC721Receiver-onERC721Received}, which is called upon a safe transfer.
*
* Emits a {Transfer} event.
*/
function safeTransferFrom(
address from,
address to,
uint256 tokenId
) external;
/**
* @dev Transfers `tokenId` token from `from` to `to`.
*
* WARNING: Usage of this method is discouraged, use {safeTransferFrom} whenever possible.
*
* Requirements:
*
* - `from` cannot be the zero address.
* - `to` cannot be the zero address.
* - `tokenId` token must be owned by `from`.
* - If the caller is not `from`, it must be approved to move this token by either {approve} or {setApprovalForAll}.
*
* Emits a {Transfer} event.
*/
function transferFrom(
address from,
address to,
uint256 tokenId
) external;
/**
* @dev Gives permission to `to` to transfer `tokenId` token to another account.
* The approval is cleared when the token is transferred.
*
* Only a single account can be approved at a time, so approving the zero address clears previous approvals.
*
* Requirements:
*
* - The caller must own the token or be an approved operator.
* - `tokenId` must exist.
*
* Emits an {Approval} event.
*/
function approve(address to, uint256 tokenId) external;
/**
* @dev Returns the account approved for `tokenId` token.
*
* Requirements:
*
* - `tokenId` must exist.
*/
function getApproved(uint256 tokenId) external view returns (address operator);
/**
* @dev Approve or remove `operator` as an operator for the caller.
* Operators can call {transferFrom} or {safeTransferFrom} for any token owned by the caller.
*
* Requirements:
*
* - The `operator` cannot be the caller.
*
* Emits an {ApprovalForAll} event.
*/
function setApprovalForAll(address operator, bool _approved) external;
/**
* @dev Returns if the `operator` is allowed to manage all of the assets of `owner`.
*
* See {setApprovalForAll}
*/
function isApprovedForAll(address owner, address operator) external view returns (bool);
/**
* @dev Safely transfers `tokenId` token from `from` to `to`.
*
* Requirements:
*
* - `from` cannot be the zero address.
* - `to` cannot be the zero address.
* - `tokenId` token must exist and be owned by `from`.
* - If the caller is not `from`, it must be approved to move this token by either {approve} or {setApprovalForAll}.
* - If `to` refers to a smart contract, it must implement {IERC721Receiver-onERC721Received}, which is called upon a safe transfer.
*
* Emits a {Transfer} event.
*/
function safeTransferFrom(
address from,
address to,
uint256 tokenId,
bytes calldata data
) external;
}
// File: @openzeppelin/contracts/token/ERC721/extensions/IERC721Enumerable.sol
pragma solidity ^0.8.0;
/**
* @title ERC-721 Non-Fungible Token Standard, optional enumeration extension
* @dev See https://eips.ethereum.org/EIPS/eip-721
*/
interface IERC721Enumerable is IERC721 {
/**
* @dev Returns the total amount of tokens stored by the contract.
*/
function totalSupply() external view returns (uint256);
/**
* @dev Returns a token ID owned by `owner` at a given `index` of its token list.
* Use along with {balanceOf} to enumerate all of ``owner``'s tokens.
*/
function tokenOfOwnerByIndex(address owner, uint256 index) external view returns (uint256 tokenId);
/**
* @dev Returns a token ID at a given `index` of all the tokens stored by the contract.
* Use along with {totalSupply} to enumerate all tokens.
*/
function tokenByIndex(uint256 index) external view returns (uint256);
}
// File: contracts/IBitMonsters.sol
pragma solidity ^0.8.0;
interface IBitMonsters is IERC721Enumerable {
function getBitMonster(uint256 tokenId) external view returns (BitMonster memory);
function setBitMonster(uint256 tokenId, BitMonster memory bm) external;
function createBitMonster(BitMonster memory bm, address owner) external;
function isAdmin(address addr) external view returns (bool);
}
// File: @openzeppelin/contracts/utils/Context.sol
pragma solidity ^0.8.0;
/**
* @dev Provides information about the current execution context, including the
* sender of the transaction and its data. While these are generally available
* via msg.sender and msg.data, they should not be accessed in such a direct
* manner, since when dealing with meta-transactions the account sending and
* paying for execution may not be the actual sender (as far as an application
* is concerned).
*
* This contract is only required for intermediate, library-like contracts.
*/
abstract contract Context {
function _msgSender() internal view virtual returns (address) {
return msg.sender;
}
function _msgData() internal view virtual returns (bytes calldata) {
return msg.data;
}
}
// File: @openzeppelin/contracts/access/Ownable.sol
pragma solidity ^0.8.0;
/**
* @dev Contract module which provides a basic access control mechanism, where
* there is an account (an owner) that can be granted exclusive access to
* specific functions.
*
* By default, the owner account will be the one that deploys the contract. This
* can later be changed with {transferOwnership}.
*
* This module is used through inheritance. It will make available the modifier
* `onlyOwner`, which can be applied to your functions to restrict their use to
* the owner.
*/
abstract contract Ownable is Context {
address private _owner;
event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);
/**
* @dev Initializes the contract setting the deployer as the initial owner.
*/
constructor() {
_setOwner(_msgSender());
}
/**
* @dev Returns the address of the current owner.
*/
function owner() public view virtual returns (address) {
return _owner;
}
/**
* @dev Throws if called by any account other than the owner.
*/
modifier onlyOwner() {
require(owner() == _msgSender(), "Ownable: caller is not the owner");
_;
}
/**
* @dev Leaves the contract without owner. It will not be possible to call
* `onlyOwner` functions anymore. Can only be called by the current owner.
*
* NOTE: Renouncing ownership will leave the contract without an owner,
* thereby removing any functionality that is only available to the owner.
*/
function renounceOwnership() public virtual onlyOwner {
_setOwner(address(0));
}
/**
* @dev Transfers ownership of the contract to a new account (`newOwner`).
* Can only be called by the current owner.
*/
function transferOwnership(address newOwner) public virtual onlyOwner {
require(newOwner != address(0), "Ownable: new owner is the zero address");
_setOwner(newOwner);
}
function _setOwner(address newOwner) private {
address oldOwner = _owner;
_owner = newOwner;
emit OwnershipTransferred(oldOwner, newOwner);
}
}
// File: contracts/BitMonstersAddon.sol
pragma solidity ^0.8.0;
/**
* @title A contract should inherit this if it provides functionality for the Bit Monsters contract.
*/
abstract contract BitMonstersAddon is Ownable {
IBitMonsters internal bitMonsters;
modifier onlyAdmin() {
require(bitMonsters.isAdmin(msg.sender), "admins only");
_;
}
modifier ownsToken(uint tokenId) {
require(bitMonsters.ownerOf(tokenId) == msg.sender, "you don't own this shit");
_;
}
/**
* @notice This must be called before the Brainz contract can be used.
*
* @dev Within the BitMonsters contract, call initializeBrainz().
*/
function setBitMonstersContract(IBitMonsters _contract) external onlyOwner {
bitMonsters = _contract;
}
}
// File: @openzeppelin/contracts/token/ERC20/IERC20.sol
pragma solidity ^0.8.0;
/**
* @dev Interface of the ERC20 standard as defined in the EIP.
*/
interface IERC20 {
/**
* @dev Returns the amount of tokens in existence.
*/
function totalSupply() external view returns (uint256);
/**
* @dev Returns the amount of tokens owned by `account`.
*/
function balanceOf(address account) external view returns (uint256);
/**
* @dev Moves `amount` tokens from the caller's account to `recipient`.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* Emits a {Transfer} event.
*/
function transfer(address recipient, uint256 amount) external returns (bool);
/**
* @dev Returns the remaining number of tokens that `spender` will be
* allowed to spend on behalf of `owner` through {transferFrom}. This is
* zero by default.
*
* This value changes when {approve} or {transferFrom} are called.
*/
function allowance(address owner, address spender) external view returns (uint256);
/**
* @dev Sets `amount` as the allowance of `spender` over the caller's tokens.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* IMPORTANT: Beware that changing an allowance with this method brings the risk
* that someone may use both the old and the new allowance by unfortunate
* transaction ordering. One possible solution to mitigate this race
* condition is to first reduce the spender's allowance to 0 and set the
* desired value afterwards:
* https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
*
* Emits an {Approval} event.
*/
function approve(address spender, uint256 amount) external returns (bool);
/**
* @dev Moves `amount` tokens from `sender` to `recipient` using the
* allowance mechanism. `amount` is then deducted from the caller's
* allowance.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* Emits a {Transfer} event.
*/
function transferFrom(
address sender,
address recipient,
uint256 amount
) external returns (bool);
/**
* @dev Emitted when `value` tokens are moved from one account (`from`) to
* another (`to`).
*
* Note that `value` may be zero.
*/
event Transfer(address indexed from, address indexed to, uint256 value);
/**
* @dev Emitted when the allowance of a `spender` for an `owner` is set by
* a call to {approve}. `value` is the new allowance.
*/
event Approval(address indexed owner, address indexed spender, uint256 value);
}
// File: @openzeppelin/contracts/token/ERC20/extensions/IERC20Metadata.sol
pragma solidity ^0.8.0;
/**
* @dev Interface for the optional metadata functions from the ERC20 standard.
*
* _Available since v4.1._
*/
interface IERC20Metadata is IERC20 {
/**
* @dev Returns the name of the token.
*/
function name() external view returns (string memory);
/**
* @dev Returns the symbol of the token.
*/
function symbol() external view returns (string memory);
/**
* @dev Returns the decimals places of the token.
*/
function decimals() external view returns (uint8);
}
// File: @openzeppelin/contracts/token/ERC20/ERC20.sol
pragma solidity ^0.8.0;
/**
* @dev Implementation of the {IERC20} interface.
*
* This implementation is agnostic to the way tokens are created. This means
* that a supply mechanism has to be added in a derived contract using {_mint}.
* For a generic mechanism see {ERC20PresetMinterPauser}.
*
* TIP: For a detailed writeup see our guide
* https://forum.zeppelin.solutions/t/how-to-implement-erc20-supply-mechanisms/226[How
* to implement supply mechanisms].
*
* We have followed general OpenZeppelin Contracts guidelines: functions revert
* instead returning `false` on failure. This behavior is nonetheless
* conventional and does not conflict with the expectations of ERC20
* applications.
*
* Additionally, an {Approval} event is emitted on calls to {transferFrom}.
* This allows applications to reconstruct the allowance for all accounts just
* by listening to said events. Other implementations of the EIP may not emit
* these events, as it isn't required by the specification.
*
* Finally, the non-standard {decreaseAllowance} and {increaseAllowance}
* functions have been added to mitigate the well-known issues around setting
* allowances. See {IERC20-approve}.
*/
contract ERC20 is Context, IERC20, IERC20Metadata {
mapping(address => uint256) private _balances;
mapping(address => mapping(address => uint256)) private _allowances;
uint256 private _totalSupply;
string private _name;
string private _symbol;
/**
* @dev Sets the values for {name} and {symbol}.
*
* The default value of {decimals} is 18. To select a different value for
* {decimals} you should overload it.
*
* All two of these values are immutable: they can only be set once during
* construction.
*/
constructor(string memory name_, string memory symbol_) {
_name = name_;
_symbol = symbol_;
}
/**
* @dev Returns the name of the token.
*/
function name() public view virtual override returns (string memory) {
return _name;
}
/**
* @dev Returns the symbol of the token, usually a shorter version of the
* name.
*/
function symbol() public view virtual override returns (string memory) {
return _symbol;
}
/**
* @dev Returns the number of decimals used to get its user representation.
* For example, if `decimals` equals `2`, a balance of `505` tokens should
* be displayed to a user as `5.05` (`505 / 10 ** 2`).
*
* Tokens usually opt for a value of 18, imitating the relationship between
* Ether and Wei. This is the value {ERC20} uses, unless this function is
* overridden;
*
* NOTE: This information is only used for _display_ purposes: it in
* no way affects any of the arithmetic of the contract, including
* {IERC20-balanceOf} and {IERC20-transfer}.
*/
function decimals() public view virtual override returns (uint8) {
return 18;
}
/**
* @dev See {IERC20-totalSupply}.
*/
function totalSupply() public view virtual override returns (uint256) {
return _totalSupply;
}
/**
* @dev See {IERC20-balanceOf}.
*/
function balanceOf(address account) public view virtual override returns (uint256) {
return _balances[account];
}
/**
* @dev See {IERC20-transfer}.
*
* Requirements:
*
* - `recipient` cannot be the zero address.
* - the caller must have a balance of at least `amount`.
*/
function transfer(address recipient, uint256 amount) public virtual override returns (bool) {
_transfer(_msgSender(), recipient, amount);
return true;
}
/**
* @dev See {IERC20-allowance}.
*/
function allowance(address owner, address spender) public view virtual override returns (uint256) {
return _allowances[owner][spender];
}
/**
* @dev See {IERC20-approve}.
*
* Requirements:
*
* - `spender` cannot be the zero address.
*/
function approve(address spender, uint256 amount) public virtual override returns (bool) {
_approve(_msgSender(), spender, amount);
return true;
}
/**
* @dev See {IERC20-transferFrom}.
*
* Emits an {Approval} event indicating the updated allowance. This is not
* required by the EIP. See the note at the beginning of {ERC20}.
*
* Requirements:
*
* - `sender` and `recipient` cannot be the zero address.
* - `sender` must have a balance of at least `amount`.
* - the caller must have allowance for ``sender``'s tokens of at least
* `amount`.
*/
function transferFrom(
address sender,
address recipient,
uint256 amount
) public virtual override returns (bool) {
_transfer(sender, recipient, amount);
uint256 currentAllowance = _allowances[sender][_msgSender()];
require(currentAllowance >= amount, "ERC20: transfer amount exceeds allowance");
unchecked {
_approve(sender, _msgSender(), currentAllowance - amount);
}
return true;
}
/**
* @dev Atomically increases the allowance granted to `spender` by the caller.
*
* This is an alternative to {approve} that can be used as a mitigation for
* problems described in {IERC20-approve}.
*
* Emits an {Approval} event indicating the updated allowance.
*
* Requirements:
*
* - `spender` cannot be the zero address.
*/
function increaseAllowance(address spender, uint256 addedValue) public virtual returns (bool) {
_approve(_msgSender(), spender, _allowances[_msgSender()][spender] + addedValue);
return true;
}
/**
* @dev Atomically decreases the allowance granted to `spender` by the caller.
*
* This is an alternative to {approve} that can be used as a mitigation for
* problems described in {IERC20-approve}.
*
* Emits an {Approval} event indicating the updated allowance.
*
* Requirements:
*
* - `spender` cannot be the zero address.
* - `spender` must have allowance for the caller of at least
* `subtractedValue`.
*/
function decreaseAllowance(address spender, uint256 subtractedValue) public virtual returns (bool) {
uint256 currentAllowance = _allowances[_msgSender()][spender];
require(currentAllowance >= subtractedValue, "ERC20: decreased allowance below zero");
unchecked {
_approve(_msgSender(), spender, currentAllowance - subtractedValue);
}
return true;
}
/**
* @dev Moves `amount` of tokens from `sender` to `recipient`.
*
* This internal function is equivalent to {transfer}, and can be used to
* e.g. implement automatic token fees, slashing mechanisms, etc.
*
* Emits a {Transfer} event.
*
* Requirements:
*
* - `sender` cannot be the zero address.
* - `recipient` cannot be the zero address.
* - `sender` must have a balance of at least `amount`.
*/
function _transfer(
address sender,
address recipient,
uint256 amount
) internal virtual {
require(sender != address(0), "ERC20: transfer from the zero address");
require(recipient != address(0), "ERC20: transfer to the zero address");
_beforeTokenTransfer(sender, recipient, amount);
uint256 senderBalance = _balances[sender];
require(senderBalance >= amount, "ERC20: transfer amount exceeds balance");
unchecked {
_balances[sender] = senderBalance - amount;
}
_balances[recipient] += amount;
emit Transfer(sender, recipient, amount);
_afterTokenTransfer(sender, recipient, amount);
}
/** @dev Creates `amount` tokens and assigns them to `account`, increasing
* the total supply.
*
* Emits a {Transfer} event with `from` set to the zero address.
*
* Requirements:
*
* - `account` cannot be the zero address.
*/
function _mint(address account, uint256 amount) internal virtual {
require(account != address(0), "ERC20: mint to the zero address");
_beforeTokenTransfer(address(0), account, amount);
_totalSupply += amount;
_balances[account] += amount;
emit Transfer(address(0), account, amount);
_afterTokenTransfer(address(0), account, amount);
}
/**
* @dev Destroys `amount` tokens from `account`, reducing the
* total supply.
*
* Emits a {Transfer} event with `to` set to the zero address.
*
* Requirements:
*
* - `account` cannot be the zero address.
* - `account` must have at least `amount` tokens.
*/
function _burn(address account, uint256 amount) internal virtual {
require(account != address(0), "ERC20: burn from the zero address");
_beforeTokenTransfer(account, address(0), amount);
uint256 accountBalance = _balances[account];
require(accountBalance >= amount, "ERC20: burn amount exceeds balance");
unchecked {
_balances[account] = accountBalance - amount;
}
_totalSupply -= amount;
emit Transfer(account, address(0), amount);
_afterTokenTransfer(account, address(0), amount);
}
/**
* @dev Sets `amount` as the allowance of `spender` over the `owner` s tokens.
*
* This internal function is equivalent to `approve`, and can be used to
* e.g. set automatic allowances for certain subsystems, etc.
*
* Emits an {Approval} event.
*
* Requirements:
*
* - `owner` cannot be the zero address.
* - `spender` cannot be the zero address.
*/
function _approve(
address owner,
address spender,
uint256 amount
) internal virtual {
require(owner != address(0), "ERC20: approve from the zero address");
require(spender != address(0), "ERC20: approve to the zero address");
_allowances[owner][spender] = amount;
emit Approval(owner, spender, amount);
}
/**
* @dev Hook that is called before any transfer of tokens. This includes
* minting and burning.
*
* Calling conditions:
*
* - when `from` and `to` are both non-zero, `amount` of ``from``'s tokens
* will be transferred to `to`.
* - when `from` is zero, `amount` tokens will be minted for `to`.
* - when `to` is zero, `amount` of ``from``'s tokens will be burned.
* - `from` and `to` are never both zero.
*
* To learn more about hooks, head to xref:ROOT:extending-contracts.adoc#using-hooks[Using Hooks].
*/
function _beforeTokenTransfer(
address from,
address to,
uint256 amount
) internal virtual {}
/**
* @dev Hook that is called after any transfer of tokens. This includes
* minting and burning.
*
* Calling conditions:
*
* - when `from` and `to` are both non-zero, `amount` of ``from``'s tokens
* has been transferred to `to`.
* - when `from` is zero, `amount` tokens have been minted for `to`.
* - when `to` is zero, `amount` of ``from``'s tokens have been burned.
* - `from` and `to` are never both zero.
*
* To learn more about hooks, head to xref:ROOT:extending-contracts.adoc#using-hooks[Using Hooks].
*/
function _afterTokenTransfer(
address from,
address to,
uint256 amount
) internal virtual {}
}
// File: @openzeppelin/contracts/token/ERC20/extensions/ERC20Burnable.sol
pragma solidity ^0.8.0;
/**
* @dev Extension of {ERC20} that allows token holders to destroy both their own
* tokens and those that they have an allowance for, in a way that can be
* recognized off-chain (via event analysis).
*/
abstract contract ERC20Burnable is Context, ERC20 {
/**
* @dev Destroys `amount` tokens from the caller.
*
* See {ERC20-_burn}.
*/
function burn(uint256 amount) public virtual {
_burn(_msgSender(), amount);
}
/**
* @dev Destroys `amount` tokens from `account`, deducting from the caller's
* allowance.
*
* See {ERC20-_burn} and {ERC20-allowance}.
*
* Requirements:
*
* - the caller must have allowance for ``accounts``'s tokens of at least
* `amount`.
*/
function burnFrom(address account, uint256 amount) public virtual {
uint256 currentAllowance = allowance(account, _msgSender());
require(currentAllowance >= amount, "ERC20: burn amount exceeds allowance");
unchecked {
_approve(account, _msgSender(), currentAllowance - amount);
}
_burn(account, amount);
}
}
// File: contracts/Brainz.sol
pragma solidity ^0.8.0;
// shamelessly "inspired by" the anonymice cheeth contract
/**
* @title The contract for the Brainz token and staking. At the moment, these can only be obtained by staking Bit Monsters.
*/
contract Brainz is ERC20Burnable, BitMonstersAddon {
using RngLibrary for Rng;
mapping (uint => uint) public tokenIdToTimestamp;
Rng private rng = RngLibrary.newRng();
constructor() ERC20("Brainz", "BRAINZ") {
}
function adminMint(address addr, uint256 count) external onlyAdmin {
_mint(addr, count * 1 ether);
}
function adminBurn(address addr, uint256 count) external onlyAdmin {
_burn(addr, count * 1 ether);
}
/**
* Claims all Brainz from all staked Bit Monsters the caller owns.
*/
function claimBrainz() external {
uint count = bitMonsters.balanceOf(msg.sender);
uint total = 0;
for (uint i = 0; i < count; ++i) {
uint tokenId = bitMonsters.tokenOfOwnerByIndex(msg.sender, i);
uint rewards = calculateRewards(tokenId);
if (rewards > 0) {
tokenIdToTimestamp[tokenId] = block.timestamp - ((block.timestamp - tokenIdToTimestamp[tokenId]) % 86400);
}
total += rewards;
}
_mint(msg.sender, total);
}
function rewardRate(BitMonster memory m) public pure returns (uint) {
return ((m.genesis ? 2 : 1) * (m.special != Special.NONE ? 2 : 1) + (m.superYield ? 1 : 0)) * 1 ether;
}
/**
* Returns the amount of pending Brainz the caller can currently claim.
*/
function calculateRewards(uint tokenId) public view returns (uint) {
BitMonster memory m = bitMonsters.getBitMonster(tokenId);
uint nDays = (block.timestamp - tokenIdToTimestamp[tokenId]) / 86400;
return rewardRate(m) * nDays;
}
/**
* Tracks the Bit Monster with the given tokenId for reward calculation.
*/
function register(uint tokenId) external onlyAdmin {
require(tokenIdToTimestamp[tokenId] == 0, "already staked");
tokenIdToTimestamp[tokenId] = block.timestamp;
}
/**
* Stake your Brainz a-la OSRS Duel Arena.
*
* 50% chance of multiplying your Brainz by 1.9x rounded up.
* 50% chance of losing everything you stake.
*/
function stake(uint count) external returns (bool won) {
require(count > 0, "Must stake at least one BRAINZ");
require(balanceOf(msg.sender) >= count, "You don't have that many tokens");
Rng memory rn = rng;
if (rn.generate(0, 1) == 0) {
_mint(msg.sender, (count - count / 10) * 1 ether);
won = true;
}
else {
_burn(msg.sender, count * 1 ether);
won = false;
}
rng = rn;
}
}
{
"compilationTarget": {
"Brainz.sol": "Brainz"
},
"evmVersion": "london",
"libraries": {},
"metadata": {
"bytecodeHash": "ipfs"
},
"optimizer": {
"enabled": true,
"runs": 200
},
"remappings": []
}
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