pragma solidity ^0.4.11;
/**
* @title SafeMath
* @dev Math operations with safety checks that throw on error
*/
library SafeMath {
function mul(uint256 a, uint256 b) internal constant returns (uint256) {
uint256 c = a * b;
assert(a == 0 || c / a == b);
return c;
}
function div(uint256 a, uint256 b) internal constant returns (uint256) {
// assert(b > 0); // Solidity automatically throws when dividing by 0
uint256 c = a / b;
// assert(a == b * c + a % b); // There is no case in which this doesn't hold
return c;
}
function sub(uint256 a, uint256 b) internal constant returns (uint256) {
assert(b <= a);
return a - b;
}
function add(uint256 a, uint256 b) internal constant returns (uint256) {
uint256 c = a + b;
assert(c >= a);
return c;
}
}
/**
* @title Ownable
* @dev The Ownable contract has an owner address, and provides basic authorization control
* functions, this simplifies the implementation of "user permissions".
*/
contract Ownable {
address public owner;
event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);
/**
* @dev The Ownable constructor sets the original `owner` of the contract to the sender
* account.
*/
function Ownable() {
owner = msg.sender;
}
/**
* @dev Throws if called by any account other than the owner.
*/
modifier onlyOwner() {
require(msg.sender == owner);
_;
}
/**
* @dev Allows the current owner to transfer control of the contract to a newOwner.
* @param newOwner The address to transfer ownership to.
*/
function transferOwnership(address newOwner) onlyOwner {
require(newOwner != address(0));
OwnershipTransferred(owner, newOwner);
owner = newOwner;
}
}
/**
* @title ERC20Basic
* @dev Simpler version of ERC20 interface
* @dev see https://github.com/ethereum/EIPs/issues/179
*/
contract ERC20Basic {
uint256 public totalSupply;
function balanceOf(address who) constant returns (uint256);
function transfer(address to, uint256 value) returns (bool);
event Transfer(address indexed from, address indexed to, uint256 value);
}
/**
* @title ERC20 interface
* @dev see https://github.com/ethereum/EIPs/issues/20
*/
contract ERC20 is ERC20Basic {
function allowance(address owner, address spender) constant returns (uint256);
function transferFrom(address from, address to, uint256 value) returns (bool);
function approve(address spender, uint256 value) returns (bool);
event Approval(address indexed owner, address indexed spender, uint256 value);
}
/**
* @title Basic token
* @dev Basic version of StandardToken, with no allowances.
*/
contract BasicToken is ERC20Basic {
using SafeMath for uint256;
mapping(address => uint256) balances;
/**
* @dev transfer token for a specified address
* @param _to The address to transfer to.
* @param _value The amount to be transferred.
*/
function transfer(address _to, uint256 _value) returns (bool) {
require(_to != address(0));
// SafeMath.sub will throw if there is not enough balance.
balances[msg.sender] = balances[msg.sender].sub(_value);
balances[_to] = balances[_to].add(_value);
Transfer(msg.sender, _to, _value);
return true;
}
/**
* @dev Gets the balance of the specified address.
* @param _owner The address to query the the balance of.
* @return An uint256 representing the amount owned by the passed address.
*/
function balanceOf(address _owner) constant returns (uint256 balance) {
return balances[_owner];
}
}
/**
* @title Standard ERC20 token
*
* @dev Implementation of the basic standard token.
* @dev https://github.com/ethereum/EIPs/issues/20
* @dev Based on code by FirstBlood: https://github.com/Firstbloodio/token/blob/master/smart_contract/FirstBloodToken.sol
*/
contract StandardToken is ERC20, BasicToken {
mapping (address => mapping (address => uint256)) allowed;
/**
* @dev Transfer tokens from one address to another
* @param _from address The address which you want to send tokens from
* @param _to address The address which you want to transfer to
* @param _value uint256 the amount of tokens to be transferred
*/
function transferFrom(address _from, address _to, uint256 _value) returns (bool) {
require(_to != address(0));
var _allowance = allowed[_from][msg.sender];
// Check is not needed because sub(_allowance, _value) will already throw if this condition is not met
// require (_value <= _allowance);
balances[_from] = balances[_from].sub(_value);
balances[_to] = balances[_to].add(_value);
allowed[_from][msg.sender] = _allowance.sub(_value);
Transfer(_from, _to, _value);
return true;
}
/**
* @dev Approve the passed address to spend the specified amount of tokens on behalf of msg.sender.
* @param _spender The address which will spend the funds.
* @param _value The amount of tokens to be spent.
*/
function approve(address _spender, uint256 _value) returns (bool) {
// To change the approve amount you first have to reduce the addresses`
// allowance to zero by calling `approve(_spender, 0)` if it is not
// already 0 to mitigate the race condition described here:
// https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
require((_value == 0) || (allowed[msg.sender][_spender] == 0));
allowed[msg.sender][_spender] = _value;
Approval(msg.sender, _spender, _value);
return true;
}
/**
* @dev Function to check the amount of tokens that an owner allowed to a spender.
* @param _owner address The address which owns the funds.
* @param _spender address The address which will spend the funds.
* @return A uint256 specifying the amount of tokens still available for the spender.
*/
function allowance(address _owner, address _spender) constant returns (uint256 remaining) {
return allowed[_owner][_spender];
}
/**
* approve should be called when allowed[_spender] == 0. To increment
* allowed value is better to use this function to avoid 2 calls (and wait until
* the first transaction is mined)
* From MonolithDAO Token.sol
*/
function increaseApproval (address _spender, uint _addedValue)
returns (bool success) {
allowed[msg.sender][_spender] = allowed[msg.sender][_spender].add(_addedValue);
Approval(msg.sender, _spender, allowed[msg.sender][_spender]);
return true;
}
function decreaseApproval (address _spender, uint _subtractedValue)
returns (bool success) {
uint oldValue = allowed[msg.sender][_spender];
if (_subtractedValue > oldValue) {
allowed[msg.sender][_spender] = 0;
} else {
allowed[msg.sender][_spender] = oldValue.sub(_subtractedValue);
}
Approval(msg.sender, _spender, allowed[msg.sender][_spender]);
return true;
}
}
/**
* @title Mintable token
* @dev Simple ERC20 Token example, with mintable token creation
* @dev Issue: * https://github.com/OpenZeppelin/zeppelin-solidity/issues/120
* Based on code by TokenMarketNet: https://github.com/TokenMarketNet/ico/blob/master/contracts/MintableToken.sol
*/
contract MintableToken is StandardToken, Ownable {
event Mint(address indexed to, uint256 amount);
event MintFinished();
bool public mintingFinished = false;
modifier canMint() {
require(!mintingFinished);
_;
}
/**
* @dev Function to mint tokens
* @param _to The address that will receive the minted tokens.
* @param _amount The amount of tokens to mint.
* @return A boolean that indicates if the operation was successful.
*/
function mint(address _to, uint256 _amount) onlyOwner canMint returns (bool) {
totalSupply = totalSupply.add(_amount);
balances[_to] = balances[_to].add(_amount);
Mint(_to, _amount);
Transfer(0x0, _to, _amount);
return true;
}
/**
* @dev Function to stop minting new tokens.
* @return True if the operation was successful.
*/
function finishMinting() onlyOwner returns (bool) {
mintingFinished = true;
MintFinished();
return true;
}
}
/**
* @title Crowdsale
* @dev Crowdsale is a base contract for managing a token crowdsale.
* Crowdsales have a start and end blocks, where investors can make
* token purchases and the crowdsale will assign them tokens based
* on a token per ETH rate. Funds collected are forwarded to a wallet
* as they arrive.
*/
contract Crowdsale {
using SafeMath for uint256;
// The token being sold
MintableToken public token;
// start and end blocks where investments are allowed (both inclusive)
uint256 public startBlock;
uint256 public endBlock;
// address where funds are collected
address public wallet;
// amount of raised money in wei
uint256 public weiRaised;
// how many token units a buyer gets per wei
uint256 public rate;
/**
* event for token purchase logging
* @param purchaser who paid for the tokens
* @param beneficiary who got the tokens
* @param value weis paid for purchase
* @param amount amount of tokens purchased
*/
event TokenPurchase(address indexed purchaser, address indexed beneficiary, uint256 value, uint256 amount);
function Crowdsale(uint256 _startBlock, uint256 _endBlock, address _wallet) {
require(_startBlock >= block.number);
require(_endBlock >= _startBlock);
require(_wallet != 0x0);
token = createTokenContract();
startBlock = _startBlock;
endBlock = _endBlock;
wallet = _wallet;
}
// creates the token to be sold.
// override this method to have crowdsale of a specific mintable token.
function createTokenContract() internal returns (MintableToken) {
return new MintableToken();
}
// fallback function can be used to buy tokens
function () payable {
buyTokens(msg.sender);
}
// low level token purchase function
function buyTokens(address beneficiary) public payable {
require(beneficiary != 0x0);
require(validPurchase());
uint256 weiAmount = msg.value;
// calculate token amount to be created
uint256 tokens = weiAmount.mul(rate);
// update state
weiRaised = weiRaised.add(weiAmount);
token.mint(beneficiary, tokens);
TokenPurchase(msg.sender, beneficiary, weiAmount, tokens);
forwardFunds();
}
// send ether to the fund collection wallet
// override to create custom fund forwarding mechanisms
function forwardFunds() internal {
wallet.transfer(msg.value);
}
// @return true if the transaction can buy tokens
function validPurchase() internal constant returns (bool) {
bool withinPeriod = block.number >= startBlock && block.number <= endBlock;
bool nonZeroPurchase = msg.value != 0;
return withinPeriod && nonZeroPurchase;
}
// @return true if crowdsale event has ended
function hasEnded() public constant returns (bool) {
return block.number > endBlock;
}
}
/**
* @title CappedCrowdsale
* @dev Extension of Crowsdale with a max amount of funds raised
*/
contract CappedCrowdsale is Crowdsale {
using SafeMath for uint256;
uint256 public cap;
function CappedCrowdsale(uint256 _cap) {
require(_cap > 0);
cap = _cap;
}
// overriding Crowdsale#validPurchase to add extra cap logic
// @return true if investors can buy at the moment
function validPurchase() internal constant returns (bool) {
bool withinCap = weiRaised.add(msg.value) <= cap;
return super.validPurchase() && withinCap;
}
// overriding Crowdsale#hasEnded to add cap logic
// @return true if crowdsale event has ended
function hasEnded() public constant returns (bool) {
bool capReached = weiRaised >= cap;
return super.hasEnded() || capReached;
}
}
/**
* @title FinalizableCrowdsale
* @dev Extension of Crowsdale where an owner can do extra work
* after finishing.
*/
contract FinalizableCrowdsale is Crowdsale, Ownable {
using SafeMath for uint256;
bool public isFinalized = false;
event Finalized();
/**
* @dev Must be called after crowdsale ends, to do some extra finalization
* work. Calls the contract's finalization function.
*/
function finalize() onlyOwner {
require(!isFinalized);
require(hasEnded());
finalization();
Finalized();
isFinalized = true;
}
/**
* @dev Can be overriden to add finalization logic. The overriding function
* should call super.finalization() to ensure the chain of finalization is
* executed entirely.
*/
function finalization() internal {
}
}
/**
* @title RefundVault
* @dev This contract is used for storing funds while a crowdsale
* is in progress. Supports refunding the money if crowdsale fails,
* and forwarding it if crowdsale is successful.
*/
contract RefundVault is Ownable {
using SafeMath for uint256;
enum State { Active, Refunding, Closed }
mapping (address => uint256) public deposited;
address public wallet;
State public state;
event Closed();
event RefundsEnabled();
event Refunded(address indexed beneficiary, uint256 weiAmount);
function RefundVault(address _wallet) {
require(_wallet != 0x0);
wallet = _wallet;
state = State.Active;
}
function deposit(address investor) onlyOwner payable {
require(state == State.Active);
deposited[investor] = deposited[investor].add(msg.value);
}
function close() onlyOwner {
require(state == State.Active);
state = State.Closed;
Closed();
wallet.transfer(this.balance);
}
function enableRefunds() onlyOwner {
require(state == State.Active);
state = State.Refunding;
RefundsEnabled();
}
function refund(address investor) {
require(state == State.Refunding);
uint256 depositedValue = deposited[investor];
deposited[investor] = 0;
investor.transfer(depositedValue);
Refunded(investor, depositedValue);
}
}
/**
* @title RefundableCrowdsale
* @dev Extension of Crowdsale contract that adds a funding goal, and
* the possibility of users getting a refund if goal is not met.
* Uses a RefundVault as the crowdsale's vault.
*/
contract RefundableCrowdsale is FinalizableCrowdsale {
using SafeMath for uint256;
// minimum amount of funds to be raised in weis
uint256 public goal;
// refund vault used to hold funds while crowdsale is running
RefundVault public vault;
function RefundableCrowdsale(uint256 _goal) {
require(_goal > 0);
vault = new RefundVault(wallet);
goal = _goal;
}
// We're overriding the fund forwarding from Crowdsale.
// In addition to sending the funds, we want to call
// the RefundVault deposit function
function forwardFunds() internal {
vault.deposit.value(msg.value)(msg.sender);
}
// if crowdsale is unsuccessful, investors can claim refunds here
function claimRefund() {
require(isFinalized);
require(!goalReached());
vault.refund(msg.sender);
}
// vault finalization task, called when owner calls finalize()
function finalization() internal {
if (goalReached()) {
vault.close();
} else {
vault.enableRefunds();
}
super.finalization();
}
function goalReached() public constant returns (bool) {
return weiRaised >= goal;
}
}
contract GlobCoinToken is MintableToken {
using SafeMath for uint256;
string public constant name = "GlobCoin Crypto Platform";
string public constant symbol = "GCP";
uint8 public constant decimals = 18;
modifier onlyMintingFinished() {
require(mintingFinished == true);
_;
}
/// @dev Same ERC20 behavior, but require the token to be unlocked
/// @param _spender address The address which will spend the funds.
/// @param _value uint256 The amount of tokens to be spent.
function approve(address _spender, uint256 _value) public onlyMintingFinished returns (bool) {
return super.approve(_spender, _value);
}
/// @dev Same ERC20 behavior, but require the token to be unlocked
/// @param _to address The address to transfer to.
/// @param _value uint256 The amount to be transferred.
function transfer(address _to, uint256 _value) public onlyMintingFinished returns (bool) {
return super.transfer(_to, _value);
}
/// @dev Same ERC20 behavior, but require the token to be unlocked
/// @param _from address The address which you want to send tokens from.
/// @param _to address The address which you want to transfer to.
/// @param _value uint256 the amount of tokens to be transferred.
function transferFrom(address _from, address _to, uint256 _value) public onlyMintingFinished returns (bool) {
return super.transferFrom(_from, _to, _value);
}
}
contract GlobcoinTokenSale is CappedCrowdsale, RefundableCrowdsale {
//Start of the Actual crowdsale. Starblock is the start of the presale.
uint256 public startSale;
uint256 public endPresale;
// Presale Rate per wei ~30% bonus over rate1
uint256 public constant PRESALERATE = 17000;
// new rates
uint256 public constant RATE1 = 13000;
uint256 public constant RATE2 = 12000;
uint256 public constant RATE3 = 11000;
uint256 public constant RATE4 = 10000;
// Cap per tier for bonus in wei.
uint256 public constant TIER1 = 3000000000000000000000;
uint256 public constant TIER2 = 5000000000000000000000;
uint256 public constant TIER3 = 7500000000000000000000;
//Presale
uint256 public weiRaisedPreSale;
uint256 public presaleCap;
function GlobcoinTokenSale(uint256 _startBlock, uint256 _endPresale, uint256 _startSale, uint256 _endBlock, uint256 _goal,uint256 _presaleCap, uint256 _cap, address _wallet) public
CappedCrowdsale(_cap) FinalizableCrowdsale() RefundableCrowdsale(_goal) Crowdsale(_startBlock, _endBlock, _wallet) {
require(_goal <= _cap);
require(_startSale > _startBlock);
require(_endBlock > _startSale);
require(_presaleCap > 0);
require(_presaleCap <= _cap);
startSale = _startSale;
endPresale = _endPresale;
presaleCap = _presaleCap;
}
function createTokenContract() internal returns (MintableToken) {
return new GlobCoinToken();
}
//white listed address
mapping (address => bool) public whiteListedAddress;
mapping (address => bool) public whiteListedAddressPresale;
modifier onlyPresaleWhitelisted() {
require( isWhitelistedPresale(msg.sender) ) ;
_;
}
modifier onlyWhitelisted() {
require( isWhitelisted(msg.sender) || isWhitelistedPresale(msg.sender) ) ;
_;
}
/**
* @dev Add a list of address to be whitelisted for the crowdsale only.
* @param _users , the list of user Address. Tested for out of gas until 200 addresses.
*/
function whitelistAddresses( address[] _users) onlyOwner {
for( uint i = 0 ; i < _users.length ; i++ ) {
whiteListedAddress[_users[i]] = true;
}
}
function unwhitelistAddress( address _users) onlyOwner {
whiteListedAddress[_users] = false;
}
/**
* @dev Add a list of address to be whitelisted for the Presale And sale.
* @param _users , the list of user Address. Tested for out of gas until 200 addresses.
*/
function whitelistAddressesPresale( address[] _users) onlyOwner {
for( uint i = 0 ; i < _users.length ; i++ ) {
whiteListedAddressPresale[_users[i]] = true;
}
}
function unwhitelistAddressPresale( address _users) onlyOwner {
whiteListedAddressPresale[_users] = false;
}
function isWhitelisted(address _user) public constant returns (bool) {
return whiteListedAddress[_user];
}
function isWhitelistedPresale(address _user) public constant returns (bool) {
return whiteListedAddressPresale[_user];
}
function () payable {
if (validPurchasePresale()){
buyTokensPresale(msg.sender);
} else {
buyTokens(msg.sender);
}
}
function buyTokens(address beneficiary) payable onlyWhitelisted {
require(beneficiary != 0x0);
require(validPurchase());
uint256 weiAmount = msg.value;
uint256 tokens = calculateTokenAmount(weiAmount);
weiRaised = weiRaised.add(weiAmount);
token.mint(beneficiary, tokens);
TokenPurchase(msg.sender, beneficiary, weiAmount, tokens);
forwardFunds();
}
function buyTokensPresale(address beneficiary) payable onlyPresaleWhitelisted {
require(beneficiary != 0x0);
require(validPurchasePresale());
uint256 weiAmount = msg.value;
uint256 tokens = weiAmount.mul(PRESALERATE);
weiRaisedPreSale = weiRaisedPreSale.add(weiAmount);
token.mint(beneficiary, tokens);
TokenPurchase(msg.sender, beneficiary, weiAmount, tokens);
forwardFunds();
}
// calculate the amount of token the user is getting - can overlap on multiple tiers.
function calculateTokenAmount(uint256 weiAmount) internal returns (uint256){
uint256 amountToBuy = weiAmount;
uint256 amountTokenBought;
uint256 currentWeiRaised = weiRaised;
if (currentWeiRaised < TIER1 && amountToBuy > 0) {
var (amountBoughtInTier, amountLeftTobuy) = calculateAmountPerTier(amountToBuy,TIER1,RATE1,currentWeiRaised);
amountTokenBought = amountTokenBought.add(amountBoughtInTier);
currentWeiRaised = currentWeiRaised.add(amountToBuy.sub(amountLeftTobuy));
amountToBuy = amountLeftTobuy;
}
if (currentWeiRaised < TIER2 && amountToBuy > 0) {
(amountBoughtInTier, amountLeftTobuy) = calculateAmountPerTier(amountToBuy,TIER2,RATE2,currentWeiRaised);
amountTokenBought = amountTokenBought.add(amountBoughtInTier);
currentWeiRaised = currentWeiRaised.add(amountToBuy.sub(amountLeftTobuy));
amountToBuy = amountLeftTobuy;
}
if (currentWeiRaised < TIER3 && amountToBuy > 0) {
(amountBoughtInTier, amountLeftTobuy) = calculateAmountPerTier(amountToBuy,TIER3,RATE3,currentWeiRaised);
amountTokenBought = amountTokenBought.add(amountBoughtInTier);
currentWeiRaised = currentWeiRaised.add(amountToBuy.sub(amountLeftTobuy));
amountToBuy = amountLeftTobuy;
}
if ( currentWeiRaised < cap && amountToBuy > 0) {
(amountBoughtInTier, amountLeftTobuy) = calculateAmountPerTier(amountToBuy,cap,RATE4,currentWeiRaised);
amountTokenBought = amountTokenBought.add(amountBoughtInTier);
currentWeiRaised = currentWeiRaised.add(amountToBuy.sub(amountLeftTobuy));
amountToBuy = amountLeftTobuy;
}
return amountTokenBought;
}
// calculate the amount of token within a tier.
function calculateAmountPerTier(uint256 amountToBuy,uint256 tier,uint256 rate,uint256 currentWeiRaised) internal returns (uint256,uint256) {
uint256 amountAvailable = tier.sub(currentWeiRaised);
if ( amountToBuy > amountAvailable ) {
uint256 amountBoughtInTier = amountAvailable.mul(rate);
amountToBuy = amountToBuy.sub(amountAvailable);
return (amountBoughtInTier,amountToBuy);
} else {
amountBoughtInTier = amountToBuy.mul(rate);
return (amountBoughtInTier,0);
}
}
function finalization() internal {
if (goalReached()) {
//Globcoin gets 60% of the amount of the total token supply
uint256 totalSupply = token.totalSupply();
// total supply
token.mint(wallet, totalSupply);
// 50% of tokens generated during crowdsale to make it 60% for GC
token.mint(wallet, totalSupply.div(2));
token.finishMinting();
}
super.finalization();
}
// Override of the validPurchase function so that the new sale periode start at StartSale instead of Startblock.
function validPurchase() internal constant returns (bool) {
bool withinPeriod = block.number >= startSale && block.number <= endBlock;
bool nonZeroPurchase = msg.value != 0;
uint256 totalWeiRaised = weiRaisedPreSale.add(weiRaised);
bool withinCap = totalWeiRaised.add(msg.value) <= cap;
return withinCap && withinPeriod && nonZeroPurchase;
}
// Sale period start at StartBlock until the sale Start ( startSale )
function validPurchasePresale() internal constant returns (bool) {
bool withinPeriod = (block.number >= startBlock) && (block.number <= endPresale);
bool nonZeroPurchase = msg.value != 0;
bool withinCap = weiRaisedPreSale.add(msg.value) <= presaleCap;
return withinPeriod && nonZeroPurchase && withinCap;
}
// Override of the goalReached function so that the goal take into account the token raised during the Presale.
function goalReached() public constant returns (bool) {
uint256 totalWeiRaised = weiRaisedPreSale.add(weiRaised);
return totalWeiRaised >= goal || super.goalReached();
}
}
{
"compilationTarget": {
"GlobcoinTokenSale.sol": "GlobcoinTokenSale"
},
"libraries": {},
"optimizer": {
"enabled": true,
"runs": 200
},
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