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合同元数据
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0.8.17+commit.8df45f5f
语言
Solidity
合同源代码
文件 1 的 6:Address.sol
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (utils/Address.sol)

pragma solidity ^0.8.1;

/**
 * @dev Collection of functions related to the address type
 */
library Address {
    /**
     * @dev Returns true if `account` is a contract.
     *
     * [IMPORTANT]
     * ====
     * It is unsafe to assume that an address for which this function returns
     * false is an externally-owned account (EOA) and not a contract.
     *
     * Among others, `isContract` will return false for the following
     * types of addresses:
     *
     *  - an externally-owned account
     *  - a contract in construction
     *  - an address where a contract will be created
     *  - an address where a contract lived, but was destroyed
     * ====
     *
     * [IMPORTANT]
     * ====
     * You shouldn't rely on `isContract` to protect against flash loan attacks!
     *
     * Preventing calls from contracts is highly discouraged. It breaks composability, breaks support for smart wallets
     * like Gnosis Safe, and does not provide security since it can be circumvented by calling from a contract
     * constructor.
     * ====
     */
    function isContract(address account) internal view returns (bool) {
        // This method relies on extcodesize/address.code.length, which returns 0
        // for contracts in construction, since the code is only stored at the end
        // of the constructor execution.

        return account.code.length > 0;
    }

    /**
     * @dev Replacement for Solidity's `transfer`: sends `amount` wei to
     * `recipient`, forwarding all available gas and reverting on errors.
     *
     * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost
     * of certain opcodes, possibly making contracts go over the 2300 gas limit
     * imposed by `transfer`, making them unable to receive funds via
     * `transfer`. {sendValue} removes this limitation.
     *
     * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more].
     *
     * IMPORTANT: because control is transferred to `recipient`, care must be
     * taken to not create reentrancy vulnerabilities. Consider using
     * {ReentrancyGuard} or the
     * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern].
     */
    function sendValue(address payable recipient, uint256 amount) internal {
        require(address(this).balance >= amount, "Address: insufficient balance");

        (bool success, ) = recipient.call{value: amount}("");
        require(success, "Address: unable to send value, recipient may have reverted");
    }

    /**
     * @dev Performs a Solidity function call using a low level `call`. A
     * plain `call` is an unsafe replacement for a function call: use this
     * function instead.
     *
     * If `target` reverts with a revert reason, it is bubbled up by this
     * function (like regular Solidity function calls).
     *
     * Returns the raw returned data. To convert to the expected return value,
     * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`].
     *
     * Requirements:
     *
     * - `target` must be a contract.
     * - calling `target` with `data` must not revert.
     *
     * _Available since v3.1._
     */
    function functionCall(address target, bytes memory data) internal returns (bytes memory) {
        return functionCallWithValue(target, data, 0, "Address: low-level call failed");
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with
     * `errorMessage` as a fallback revert reason when `target` reverts.
     *
     * _Available since v3.1._
     */
    function functionCall(
        address target,
        bytes memory data,
        string memory errorMessage
    ) internal returns (bytes memory) {
        return functionCallWithValue(target, data, 0, errorMessage);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but also transferring `value` wei to `target`.
     *
     * Requirements:
     *
     * - the calling contract must have an ETH balance of at least `value`.
     * - the called Solidity function must be `payable`.
     *
     * _Available since v3.1._
     */
    function functionCallWithValue(
        address target,
        bytes memory data,
        uint256 value
    ) internal returns (bytes memory) {
        return functionCallWithValue(target, data, value, "Address: low-level call with value failed");
    }

    /**
     * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but
     * with `errorMessage` as a fallback revert reason when `target` reverts.
     *
     * _Available since v3.1._
     */
    function functionCallWithValue(
        address target,
        bytes memory data,
        uint256 value,
        string memory errorMessage
    ) internal returns (bytes memory) {
        require(address(this).balance >= value, "Address: insufficient balance for call");
        (bool success, bytes memory returndata) = target.call{value: value}(data);
        return verifyCallResultFromTarget(target, success, returndata, errorMessage);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but performing a static call.
     *
     * _Available since v3.3._
     */
    function functionStaticCall(address target, bytes memory data) internal view returns (bytes memory) {
        return functionStaticCall(target, data, "Address: low-level static call failed");
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`],
     * but performing a static call.
     *
     * _Available since v3.3._
     */
    function functionStaticCall(
        address target,
        bytes memory data,
        string memory errorMessage
    ) internal view returns (bytes memory) {
        (bool success, bytes memory returndata) = target.staticcall(data);
        return verifyCallResultFromTarget(target, success, returndata, errorMessage);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but performing a delegate call.
     *
     * _Available since v3.4._
     */
    function functionDelegateCall(address target, bytes memory data) internal returns (bytes memory) {
        return functionDelegateCall(target, data, "Address: low-level delegate call failed");
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`],
     * but performing a delegate call.
     *
     * _Available since v3.4._
     */
    function functionDelegateCall(
        address target,
        bytes memory data,
        string memory errorMessage
    ) internal returns (bytes memory) {
        (bool success, bytes memory returndata) = target.delegatecall(data);
        return verifyCallResultFromTarget(target, success, returndata, errorMessage);
    }

    /**
     * @dev Tool to verify that a low level call to smart-contract was successful, and revert (either by bubbling
     * the revert reason or using the provided one) in case of unsuccessful call or if target was not a contract.
     *
     * _Available since v4.8._
     */
    function verifyCallResultFromTarget(
        address target,
        bool success,
        bytes memory returndata,
        string memory errorMessage
    ) internal view returns (bytes memory) {
        if (success) {
            if (returndata.length == 0) {
                // only check isContract if the call was successful and the return data is empty
                // otherwise we already know that it was a contract
                require(isContract(target), "Address: call to non-contract");
            }
            return returndata;
        } else {
            _revert(returndata, errorMessage);
        }
    }

    /**
     * @dev Tool to verify that a low level call was successful, and revert if it wasn't, either by bubbling the
     * revert reason or using the provided one.
     *
     * _Available since v4.3._
     */
    function verifyCallResult(
        bool success,
        bytes memory returndata,
        string memory errorMessage
    ) internal pure returns (bytes memory) {
        if (success) {
            return returndata;
        } else {
            _revert(returndata, errorMessage);
        }
    }

    function _revert(bytes memory returndata, string memory errorMessage) private pure {
        // Look for revert reason and bubble it up if present
        if (returndata.length > 0) {
            // The easiest way to bubble the revert reason is using memory via assembly
            /// @solidity memory-safe-assembly
            assembly {
                let returndata_size := mload(returndata)
                revert(add(32, returndata), returndata_size)
            }
        } else {
            revert(errorMessage);
        }
    }
}
合同源代码
文件 2 的 6:IERC20.sol
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.6.0) (token/ERC20/IERC20.sol)

pragma solidity ^0.8.0;

/**
 * @dev Interface of the ERC20 standard as defined in the EIP.
 */
interface IERC20 {
    /**
     * @dev Emitted when `value` tokens are moved from one account (`from`) to
     * another (`to`).
     *
     * Note that `value` may be zero.
     */
    event Transfer(address indexed from, address indexed to, uint256 value);

    /**
     * @dev Emitted when the allowance of a `spender` for an `owner` is set by
     * a call to {approve}. `value` is the new allowance.
     */
    event Approval(address indexed owner, address indexed spender, uint256 value);

    /**
     * @dev Returns the amount of tokens in existence.
     */
    function totalSupply() external view returns (uint256);

    /**
     * @dev Returns the amount of tokens owned by `account`.
     */
    function balanceOf(address account) external view returns (uint256);

    /**
     * @dev Moves `amount` tokens from the caller's account to `to`.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transfer(address to, uint256 amount) external returns (bool);

    /**
     * @dev Returns the remaining number of tokens that `spender` will be
     * allowed to spend on behalf of `owner` through {transferFrom}. This is
     * zero by default.
     *
     * This value changes when {approve} or {transferFrom} are called.
     */
    function allowance(address owner, address spender) external view returns (uint256);

    /**
     * @dev Sets `amount` as the allowance of `spender` over the caller's tokens.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * IMPORTANT: Beware that changing an allowance with this method brings the risk
     * that someone may use both the old and the new allowance by unfortunate
     * transaction ordering. One possible solution to mitigate this race
     * condition is to first reduce the spender's allowance to 0 and set the
     * desired value afterwards:
     * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
     *
     * Emits an {Approval} event.
     */
    function approve(address spender, uint256 amount) external returns (bool);

    /**
     * @dev Moves `amount` tokens from `from` to `to` using the
     * allowance mechanism. `amount` is then deducted from the caller's
     * allowance.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transferFrom(
        address from,
        address to,
        uint256 amount
    ) external returns (bool);
}
合同源代码
文件 3 的 6:PLSDStaker.sol
// SPDX-License-Identifier: UNLICENSED
pragma solidity ^0.8.16;

import "@openzeppelin/contracts/token/ERC20/utils/SafeERC20.sol";
import "@openzeppelin/contracts/token/ERC20/IERC20.sol";
import "@openzeppelin/contracts/security/ReentrancyGuard.sol";

contract PLSDStaker is ReentrancyGuard {
    using SafeERC20 for IERC20;

    uint256 public immutable reloadPeriod; // period users are allowed to deposit/withdraw their stake without penalty (in seconds)
    uint256 public immutable lockedPeriod; // staking duration (in seconds)
    uint256 public immutable emergencyUnlockFeeBps; // emergency unlock fee in percentage basis points
    uint256 public immutable lockingCost; // cost for locking (in terms of CARN)
    uint256 public reloadStart; // start of reload period as timestamp
    uint256 public reloadEnd; // end of reload period as timestamp

    uint256 public plsdRewardPool; // keeps track of the plsd rewards
    uint256 public plsdPendingRewards; // keeps track of plsd contributions to the reward pool made during reload period
    uint256 public plsdRewardPoolTotal; // Total plsd reward for the last stake

    uint256 public plsbRewardPool; // keeps track of the plsb rewards
    uint256 public plsbPendingRewards; // keeps track of plsb contributions to the reward pool made during reload period
    uint256 public plsbRewardPoolTotal; // Total plsb reward for the last stake

    uint256 public asicRewardPool; // keeps track of the asic rewards
    uint256 public asicPendingRewards; // keeps track of asic contributions to the reward pool made during reload period
    uint256 public asicRewardPoolTotal; // Total asic reward for the last stake

    uint256 public hexRewardPool; // keeps track of the hex rewards
    uint256 public hexPendingRewards; // keeps track of hex contributions to the reward pool made during reload period
    uint256 public hexRewardPoolTotal; // Total hex reward for the last stake

    address public immutable CARN; // Token used as locking cost
    address public immutable PLSD; // Token to stake
    address public immutable PLSB; // Reward token
    address public immutable ASIC; // Reward token
    address public immutable HEX;  // Reward token

    address public immutable BuyAndBurn; // address to send the accumulated CARN tokens for further processing

    enum State {
        ReloadPeriod,
        LockedPeriod
    }

    struct Stake {
        uint256 amount;
        uint256 stakeId;
    }

    State public state; // keeps track of the current state of the contract

    mapping(address => Stake) public stakes; // keeps track of stakes of each user
    mapping(uint256 => uint256) public stakePool; // keeps track of the available pool for a given stakeId

    uint256 public currentStakeId; // keeps track of current stake Id
    uint256 public unclaimedAmount; // keeps track of unclaimed amount from stake pool

    event NewStake(
        address indexed staker,
        uint256 indexed stakeId,
        uint256 amount
    );
    event PLSDRewardClaimed(
        address indexed staker,
        uint256 indexed stakeId,
        uint256 amount
    );
    event PLSBRewardClaimed(
        address indexed staker,
        uint256 indexed stakeId,
        uint256 amount
    );
    event ASICRewardClaimed(
        address indexed staker,
        uint256 indexed stakeId,
        uint256 amount
    );
    event HEXRewardClaimed(
        address indexed staker,
        uint256 indexed stakeId,
        uint256 amount
    );

    event RewardReset(address indexed staker, uint256 indexed stakeId);
    event EmergencyWithdraw(
        address indexed staker,
        uint256 indexed stakeId,
        uint256 withdrawAmount,
        uint256 penaltyAmount
    );
    event PLSDDeposited(address indexed depositor, uint256 depositAmount);
    event PLSBDeposited(address indexed depositor, uint256 depositAmount);
    event ASICDeposited(address indexed depositor, uint256 depositAmount);
    event HEXDeposited(address indexed depositor, uint256 depositAmount);

    event LockedPeriodStarted(
        address indexed caller,
        uint256 id,
        uint256 timestamp
    );
    event ReloadPeriodStarted(
        address indexed caller,
        uint256 id,
        uint256 timestamp
    );

    event CarnSent(address indexed caller, uint256 amount);

    constructor(
        uint256 _firstReloadPeriod,
        uint256 _reloadPeriod,
        uint256 _lockedPeriod,
        uint256 _emergencyUnlockFeeBps,
        uint256 _lockingCost,
        address _CARN,
        address _PLSD,
        address _PLSB,
        address _ASIC,
        address _HEX,
        address _BuyAndBurn
    ) {
        reloadPeriod = _reloadPeriod;
        lockedPeriod = _lockedPeriod;
        emergencyUnlockFeeBps = _emergencyUnlockFeeBps;
        lockingCost = _lockingCost;
        reloadStart = block.timestamp;
        reloadEnd = block.timestamp + _firstReloadPeriod;
        CARN = _CARN;
        PLSD = _PLSD;
        PLSB = _PLSB;
        ASIC = _ASIC;
        HEX = _HEX;
        BuyAndBurn = _BuyAndBurn;
        currentStakeId = 1;
    }

    function stake(uint256 _amount) public nonReentrant {
        if (block.timestamp > reloadEnd && state == State.ReloadPeriod) {
            // reloadPeriod ended, start lockedPeriod
            startLockedPeriod();
        } else {
            if (
                block.timestamp > reloadStart && state != State.ReloadPeriod
            ) {
                // lockedPeriod ended, start reloadPeriod
                startReloadPeriod();
            }

            if (
                stakes[msg.sender].amount == 0 &&
                stakes[msg.sender].stakeId != currentStakeId
            ) {
                // new staker/staker don't have any pending claims, update stakeId
                stakes[msg.sender].stakeId = currentStakeId;
            }

            require(
                state == State.ReloadPeriod,
                "Can't stake during locked period"
            );
            require(_amount > 0, "Amount should be greater than zero");
            require(
                stakes[msg.sender].stakeId == currentStakeId,
                "Please claim rewards for your previous stake"
            );

            stakePool[currentStakeId] += _amount;
            stakes[msg.sender].amount += _amount;

            // Transfer the lockingCost to contract
            IERC20(CARN).safeTransferFrom(msg.sender, BuyAndBurn, lockingCost);

            // Transfer the stake to contract
            IERC20(PLSD).safeTransferFrom(msg.sender, address(this), _amount);

            emit NewStake(msg.sender, currentStakeId, _amount);
        }
    }

    // function to trigger the locked period
    function startLockedPeriod() public {
        require(state != State.LockedPeriod, "Already in locked period");
        require(block.timestamp > reloadEnd, "Reload period not ended");

        reloadStart = block.timestamp + lockedPeriod;
        reloadEnd = reloadStart + reloadPeriod;

        // add pending rewards and unclaimed amounts to the reward pool
        plsdRewardPool += plsdPendingRewards + unclaimedAmount;
        plsdRewardPoolTotal = plsdRewardPool;
        plsdPendingRewards = 0;

        plsbRewardPool += plsbPendingRewards;
        plsbRewardPoolTotal = plsbRewardPool;
        plsbPendingRewards = 0;

        asicRewardPool += asicPendingRewards;
        asicRewardPoolTotal = asicRewardPool;
        asicPendingRewards = 0;

        hexRewardPool += hexPendingRewards;
        hexRewardPoolTotal = hexRewardPool;
        hexPendingRewards = 0;

        // update unclaimed amounts for next stake
        unclaimedAmount = stakePool[currentStakeId];

        // update stakeId and state
        currentStakeId++;
        state = State.LockedPeriod;

        emit LockedPeriodStarted(
            msg.sender,
            currentStakeId - 1,
            block.timestamp
        );
    }

    function startReloadPeriod() public {
        require(state != State.ReloadPeriod, "Already in reload period");
        require(block.timestamp > reloadStart, "Locked period not ended");

        // update start and end timestamps
        reloadStart = block.timestamp;
        reloadEnd = reloadStart + reloadPeriod;

        // update state
        state = State.ReloadPeriod;
        emit ReloadPeriodStarted(msg.sender, currentStakeId, block.timestamp);
    }

    // function to end the stake during locked period in case of any emergency (emergency unlock fee is deducted)
    function emergencyEnd() public nonReentrant {
        require(state == State.LockedPeriod, "Not in locked period");

        uint256 penaltyAmount = (stakes[msg.sender].amount * emergencyUnlockFeeBps) / 10000;
        uint256 amountToTransfer = stakes[msg.sender].amount - penaltyAmount;

        stakePool[currentStakeId - 1] -= stakes[msg.sender].amount;
        unclaimedAmount -= stakes[msg.sender].amount;

        plsdRewardPool += penaltyAmount;
        plsdRewardPoolTotal = plsdRewardPool;

        delete stakes[msg.sender];

        IERC20(PLSD).safeTransfer(msg.sender, amountToTransfer);
        emit EmergencyWithdraw(
            msg.sender,
            currentStakeId - 1,
            amountToTransfer,
            penaltyAmount
        );
    }

    // function to contribute plsd to the reward pool
    function depositPLSD(uint256 _amount) public nonReentrant {
        if (state == State.ReloadPeriod) {
            plsdPendingRewards += _amount;
        } else {
            plsdRewardPool += _amount;
            plsdRewardPoolTotal = plsdRewardPool;
        }

        IERC20(PLSD).safeTransferFrom(msg.sender, address(this), _amount);
        emit PLSDDeposited(msg.sender, _amount);
    }

    // function to contribute plsb to the reward pool
    function depositPLSB(uint256 _amount) public nonReentrant {
        if (state == State.ReloadPeriod) {
            plsbPendingRewards += _amount;
        } else {
            plsbRewardPool += _amount;
            plsbRewardPoolTotal = plsbRewardPool;
        }

        IERC20(PLSB).safeTransferFrom(msg.sender, address(this), _amount);
        emit PLSBDeposited(msg.sender, _amount);
    }

    // function to contribute asic to the reward pool
    function depositASIC(uint256 _amount) public nonReentrant {
        if (state == State.ReloadPeriod) {
            asicPendingRewards += _amount;
        } else {
            asicRewardPool += _amount;
            asicRewardPoolTotal = asicRewardPool;
        }

        IERC20(ASIC).safeTransferFrom(msg.sender, address(this), _amount);
        emit ASICDeposited(msg.sender, _amount);
    }


    // function to contribute hex to the reward pool
    function depositHEX(uint256 _amount) public nonReentrant {
        if (state == State.ReloadPeriod) {
            hexPendingRewards += _amount;
        } else {
            hexRewardPool += _amount;
            hexRewardPoolTotal = hexRewardPool;
        }

        IERC20(HEX).safeTransferFrom(msg.sender, address(this), _amount);
        emit HEXDeposited(msg.sender, _amount);
    }


    // function to claim rewards once staking ends
    function claimRewards() public nonReentrant {
        if (block.timestamp > reloadEnd && state == State.ReloadPeriod) {
            // reloadPeriod ended, start lockedPeriod
            startLockedPeriod();
        } else {
            if (
                block.timestamp > reloadStart && state != State.ReloadPeriod
            ) {
                // lockedPeriod ended, start reloadPeriod
                startReloadPeriod();
            }

            require(
                state == State.ReloadPeriod,
                "Can't claim during locked period"
            );
            require(stakes[msg.sender].amount > 0, "No stakes");

            if (stakes[msg.sender].stakeId == currentStakeId - 1) {
                // normal case - user can claim their rewards
                uint256 _plsdReward = (plsdRewardPoolTotal * stakes[msg.sender].amount) / stakePool[currentStakeId - 1];
                uint256 _plsdAmount = stakes[msg.sender].amount + _plsdReward;
                plsdRewardPool -= _plsdReward;

                uint256 _plsbReward = (plsbRewardPoolTotal * stakes[msg.sender].amount) / stakePool[currentStakeId - 1];
                plsbRewardPool -= _plsbReward;

                uint256 _asicReward = (asicRewardPoolTotal * stakes[msg.sender].amount) / stakePool[currentStakeId - 1];
                asicRewardPool -= _asicReward;

                uint256 _hexReward = (hexRewardPoolTotal * stakes[msg.sender].amount) / stakePool[currentStakeId - 1];
                hexRewardPool -= _hexReward;

                unclaimedAmount -= stakes[msg.sender].amount;
                stakes[msg.sender].amount = 0;
                stakes[msg.sender].stakeId = currentStakeId;

                IERC20(PLSD).safeTransfer(msg.sender, _plsdAmount);
                IERC20(PLSB).safeTransfer(msg.sender, _plsbReward);
                IERC20(ASIC).safeTransfer(msg.sender, _asicReward);
                IERC20(HEX).safeTransfer(msg.sender, _hexReward);

                emit PLSDRewardClaimed(
                    msg.sender,
                    currentStakeId - 1,
                    _plsdAmount
                );
                emit PLSBRewardClaimed(
                    msg.sender,
                    currentStakeId - 1,
                    _plsbReward
                );
                emit ASICRewardClaimed(
                    msg.sender,
                    currentStakeId - 1,
                    _asicReward
                );
                emit HEXRewardClaimed(
                    msg.sender,
                    currentStakeId - 1,
                    _hexReward
                );

            } else if (stakes[msg.sender].stakeId == currentStakeId) {
                revert("Staking for this id is not finished yet");
            } else {
                // Invalid stakeId - reset user's amount and stakeId
                stakes[msg.sender].amount = 0;
                stakes[msg.sender].stakeId = currentStakeId;

                emit RewardReset(msg.sender, currentStakeId);
            }
        }
    }

}
合同源代码
文件 4 的 6:ReentrancyGuard.sol
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (security/ReentrancyGuard.sol)

pragma solidity ^0.8.0;

/**
 * @dev Contract module that helps prevent reentrant calls to a function.
 *
 * Inheriting from `ReentrancyGuard` will make the {nonReentrant} modifier
 * available, which can be applied to functions to make sure there are no nested
 * (reentrant) calls to them.
 *
 * Note that because there is a single `nonReentrant` guard, functions marked as
 * `nonReentrant` may not call one another. This can be worked around by making
 * those functions `private`, and then adding `external` `nonReentrant` entry
 * points to them.
 *
 * TIP: If you would like to learn more about reentrancy and alternative ways
 * to protect against it, check out our blog post
 * https://blog.openzeppelin.com/reentrancy-after-istanbul/[Reentrancy After Istanbul].
 */
abstract contract ReentrancyGuard {
    // Booleans are more expensive than uint256 or any type that takes up a full
    // word because each write operation emits an extra SLOAD to first read the
    // slot's contents, replace the bits taken up by the boolean, and then write
    // back. This is the compiler's defense against contract upgrades and
    // pointer aliasing, and it cannot be disabled.

    // The values being non-zero value makes deployment a bit more expensive,
    // but in exchange the refund on every call to nonReentrant will be lower in
    // amount. Since refunds are capped to a percentage of the total
    // transaction's gas, it is best to keep them low in cases like this one, to
    // increase the likelihood of the full refund coming into effect.
    uint256 private constant _NOT_ENTERED = 1;
    uint256 private constant _ENTERED = 2;

    uint256 private _status;

    constructor() {
        _status = _NOT_ENTERED;
    }

    /**
     * @dev Prevents a contract from calling itself, directly or indirectly.
     * Calling a `nonReentrant` function from another `nonReentrant`
     * function is not supported. It is possible to prevent this from happening
     * by making the `nonReentrant` function external, and making it call a
     * `private` function that does the actual work.
     */
    modifier nonReentrant() {
        _nonReentrantBefore();
        _;
        _nonReentrantAfter();
    }

    function _nonReentrantBefore() private {
        // On the first call to nonReentrant, _status will be _NOT_ENTERED
        require(_status != _ENTERED, "ReentrancyGuard: reentrant call");

        // Any calls to nonReentrant after this point will fail
        _status = _ENTERED;
    }

    function _nonReentrantAfter() private {
        // By storing the original value once again, a refund is triggered (see
        // https://eips.ethereum.org/EIPS/eip-2200)
        _status = _NOT_ENTERED;
    }
}
合同源代码
文件 5 的 6:SafeERC20.sol
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (token/ERC20/utils/SafeERC20.sol)

pragma solidity ^0.8.0;

import "../IERC20.sol";
import "../extensions/draft-IERC20Permit.sol";
import "../../../utils/Address.sol";

/**
 * @title SafeERC20
 * @dev Wrappers around ERC20 operations that throw on failure (when the token
 * contract returns false). Tokens that return no value (and instead revert or
 * throw on failure) are also supported, non-reverting calls are assumed to be
 * successful.
 * To use this library you can add a `using SafeERC20 for IERC20;` statement to your contract,
 * which allows you to call the safe operations as `token.safeTransfer(...)`, etc.
 */
library SafeERC20 {
    using Address for address;

    function safeTransfer(
        IERC20 token,
        address to,
        uint256 value
    ) internal {
        _callOptionalReturn(token, abi.encodeWithSelector(token.transfer.selector, to, value));
    }

    function safeTransferFrom(
        IERC20 token,
        address from,
        address to,
        uint256 value
    ) internal {
        _callOptionalReturn(token, abi.encodeWithSelector(token.transferFrom.selector, from, to, value));
    }

    /**
     * @dev Deprecated. This function has issues similar to the ones found in
     * {IERC20-approve}, and its usage is discouraged.
     *
     * Whenever possible, use {safeIncreaseAllowance} and
     * {safeDecreaseAllowance} instead.
     */
    function safeApprove(
        IERC20 token,
        address spender,
        uint256 value
    ) internal {
        // safeApprove should only be called when setting an initial allowance,
        // or when resetting it to zero. To increase and decrease it, use
        // 'safeIncreaseAllowance' and 'safeDecreaseAllowance'
        require(
            (value == 0) || (token.allowance(address(this), spender) == 0),
            "SafeERC20: approve from non-zero to non-zero allowance"
        );
        _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, value));
    }

    function safeIncreaseAllowance(
        IERC20 token,
        address spender,
        uint256 value
    ) internal {
        uint256 newAllowance = token.allowance(address(this), spender) + value;
        _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance));
    }

    function safeDecreaseAllowance(
        IERC20 token,
        address spender,
        uint256 value
    ) internal {
        unchecked {
            uint256 oldAllowance = token.allowance(address(this), spender);
            require(oldAllowance >= value, "SafeERC20: decreased allowance below zero");
            uint256 newAllowance = oldAllowance - value;
            _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance));
        }
    }

    function safePermit(
        IERC20Permit token,
        address owner,
        address spender,
        uint256 value,
        uint256 deadline,
        uint8 v,
        bytes32 r,
        bytes32 s
    ) internal {
        uint256 nonceBefore = token.nonces(owner);
        token.permit(owner, spender, value, deadline, v, r, s);
        uint256 nonceAfter = token.nonces(owner);
        require(nonceAfter == nonceBefore + 1, "SafeERC20: permit did not succeed");
    }

    /**
     * @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement
     * on the return value: the return value is optional (but if data is returned, it must not be false).
     * @param token The token targeted by the call.
     * @param data The call data (encoded using abi.encode or one of its variants).
     */
    function _callOptionalReturn(IERC20 token, bytes memory data) private {
        // We need to perform a low level call here, to bypass Solidity's return data size checking mechanism, since
        // we're implementing it ourselves. We use {Address-functionCall} to perform this call, which verifies that
        // the target address contains contract code and also asserts for success in the low-level call.

        bytes memory returndata = address(token).functionCall(data, "SafeERC20: low-level call failed");
        if (returndata.length > 0) {
            // Return data is optional
            require(abi.decode(returndata, (bool)), "SafeERC20: ERC20 operation did not succeed");
        }
    }
}
合同源代码
文件 6 的 6:draft-IERC20Permit.sol
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (token/ERC20/extensions/draft-IERC20Permit.sol)

pragma solidity ^0.8.0;

/**
 * @dev Interface of the ERC20 Permit extension allowing approvals to be made via signatures, as defined in
 * https://eips.ethereum.org/EIPS/eip-2612[EIP-2612].
 *
 * Adds the {permit} method, which can be used to change an account's ERC20 allowance (see {IERC20-allowance}) by
 * presenting a message signed by the account. By not relying on {IERC20-approve}, the token holder account doesn't
 * need to send a transaction, and thus is not required to hold Ether at all.
 */
interface IERC20Permit {
    /**
     * @dev Sets `value` as the allowance of `spender` over ``owner``'s tokens,
     * given ``owner``'s signed approval.
     *
     * IMPORTANT: The same issues {IERC20-approve} has related to transaction
     * ordering also apply here.
     *
     * Emits an {Approval} event.
     *
     * Requirements:
     *
     * - `spender` cannot be the zero address.
     * - `deadline` must be a timestamp in the future.
     * - `v`, `r` and `s` must be a valid `secp256k1` signature from `owner`
     * over the EIP712-formatted function arguments.
     * - the signature must use ``owner``'s current nonce (see {nonces}).
     *
     * For more information on the signature format, see the
     * https://eips.ethereum.org/EIPS/eip-2612#specification[relevant EIP
     * section].
     */
    function permit(
        address owner,
        address spender,
        uint256 value,
        uint256 deadline,
        uint8 v,
        bytes32 r,
        bytes32 s
    ) external;

    /**
     * @dev Returns the current nonce for `owner`. This value must be
     * included whenever a signature is generated for {permit}.
     *
     * Every successful call to {permit} increases ``owner``'s nonce by one. This
     * prevents a signature from being used multiple times.
     */
    function nonces(address owner) external view returns (uint256);

    /**
     * @dev Returns the domain separator used in the encoding of the signature for {permit}, as defined by {EIP712}.
     */
    // solhint-disable-next-line func-name-mixedcase
    function DOMAIN_SEPARATOR() external view returns (bytes32);
}
设置
{
  "compilationTarget": {
    "contracts/PLSDStaker.sol": "PLSDStaker"
  },
  "evmVersion": "london",
  "libraries": {},
  "metadata": {
    "bytecodeHash": "ipfs"
  },
  "optimizer": {
    "enabled": false,
    "runs": 200
  },
  "remappings": []
}
ABI
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view","type":"function"},{"inputs":[],"name":"HEX","outputs":[{"internalType":"address","name":"","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"PLSB","outputs":[{"internalType":"address","name":"","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"PLSD","outputs":[{"internalType":"address","name":"","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"asicPendingRewards","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"asicRewardPool","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"asicRewardPoolTotal","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"claimRewards","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"currentStakeId","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"uint256","name":"_amount","type":"uint256"}],"name":"depositASIC","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"uint256","name":"_amount","type":"uint256"}],"name":"depositHEX","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"uint256","name":"_amount","type":"uint256"}],"name":"depositPLSB","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"uint256","name":"_amount","type":"uint256"}],"name":"depositPLSD","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"emergencyEnd","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"emergencyUnlockFeeBps","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"hexPendingRewards","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"hexRewardPool","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"hexRewardPoolTotal","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"lockedPeriod","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"lockingCost","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"plsbPendingRewards","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"plsbRewardPool","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"plsbRewardPoolTotal","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"plsdPendingRewards","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"plsdRewardPool","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"plsdRewardPoolTotal","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"reloadEnd","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"reloadPeriod","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"reloadStart","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"uint256","name":"_amount","type":"uint256"}],"name":"stake","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"uint256","name":"","type":"uint256"}],"name":"stakePool","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"","type":"address"}],"name":"stakes","outputs":[{"internalType":"uint256","name":"amount","type":"uint256"},{"internalType":"uint256","name":"stakeId","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"startLockedPeriod","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"startReloadPeriod","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"state","outputs":[{"internalType":"enum PLSDStaker.State","name":"","type":"uint8"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"unclaimedAmount","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"}]