pragma solidity ^0.4.18;
// File: contracts-origin/AetherAccessControl.sol
/// @title A facet of AetherCore that manages special access privileges.
/// @dev See the AetherCore contract documentation to understand how the various contract facets are arranged.
contract AetherAccessControl {
// This facet controls access control for Laputa. There are four roles managed here:
//
// - The CEO: The CEO can reassign other roles and change the addresses of our dependent smart
// contracts. It is also the only role that can unpause the smart contract. It is initially
// set to the address that created the smart contract in the AetherCore constructor.
//
// - The CFO: The CFO can withdraw funds from AetherCore and its auction contracts.
//
// - The COO: The COO can release properties to auction.
//
// It should be noted that these roles are distinct without overlap in their access abilities, the
// abilities listed for each role above are exhaustive. In particular, while the CEO can assign any
// address to any role, the CEO address itself doesn't have the ability to act in those roles. This
// restriction is intentional so that we aren't tempted to use the CEO address frequently out of
// convenience. The less we use an address, the less likely it is that we somehow compromise the
// account.
/// @dev Emited when contract is upgraded - See README.md for updgrade plan
event ContractUpgrade(address newContract);
// The addresses of the accounts (or contracts) that can execute actions within each roles.
address public ceoAddress;
address public cfoAddress;
address public cooAddress;
// @dev Keeps track whether the contract is paused. When that is true, most actions are blocked
bool public paused = false;
/// @dev Access modifier for CEO-only functionality
modifier onlyCEO() {
require(msg.sender == ceoAddress);
_;
}
/// @dev Access modifier for CFO-only functionality
modifier onlyCFO() {
require(msg.sender == cfoAddress);
_;
}
/// @dev Access modifier for COO-only functionality
modifier onlyCOO() {
require(msg.sender == cooAddress);
_;
}
modifier onlyCLevel() {
require(
msg.sender == cooAddress ||
msg.sender == ceoAddress ||
msg.sender == cfoAddress
);
_;
}
/// @dev Assigns a new address to act as the CEO. Only available to the current CEO.
/// @param _newCEO The address of the new CEO
function setCEO(address _newCEO) public onlyCEO {
require(_newCEO != address(0));
ceoAddress = _newCEO;
}
/// @dev Assigns a new address to act as the CFO. Only available to the current CEO.
/// @param _newCFO The address of the new CFO
function setCFO(address _newCFO) public onlyCEO {
require(_newCFO != address(0));
cfoAddress = _newCFO;
}
/// @dev Assigns a new address to act as the COO. Only available to the current CEO.
/// @param _newCOO The address of the new COO
function setCOO(address _newCOO) public onlyCEO {
require(_newCOO != address(0));
cooAddress = _newCOO;
}
function withdrawBalance() external onlyCFO {
cfoAddress.transfer(this.balance);
}
/*** Pausable functionality adapted from OpenZeppelin ***/
/// @dev Modifier to allow actions only when the contract IS NOT paused
modifier whenNotPaused() {
require(!paused);
_;
}
/// @dev Modifier to allow actions only when the contract IS paused
modifier whenPaused {
require(paused);
_;
}
/// @dev Called by any "C-level" role to pause the contract. Used only when
/// a bug or exploit is detected and we need to limit damage.
function pause() public onlyCLevel whenNotPaused {
paused = true;
}
/// @dev Unpauses the smart contract. Can only be called by the CEO, since
/// one reason we may pause the contract is when CFO or COO accounts are
/// compromised.
function unpause() public onlyCEO whenPaused {
// can't unpause if contract was upgraded
paused = false;
}
}
// File: contracts-origin/AetherBase.sol
/// @title Base contract for Aether. Holds all common structs, events and base variables.
/// @author Project Aether (https://www.aether.city)
/// @dev See the PropertyCore contract documentation to understand how the various contract facets are arranged.
contract AetherBase is AetherAccessControl {
/*** EVENTS ***/
/// @dev The Construct event is fired whenever a property updates.
event Construct (
address indexed owner,
uint256 propertyId,
PropertyClass class,
uint8 x,
uint8 y,
uint8 z,
uint8 dx,
uint8 dz,
string data
);
/// @dev Transfer event as defined in current draft of ERC721. Emitted every
/// time a property ownership is assigned.
event Transfer(
address indexed from,
address indexed to,
uint256 indexed tokenId
);
/*** DATA ***/
enum PropertyClass { DISTRICT, BUILDING, UNIT }
/// @dev The main Property struct. Every property in Aether is represented
/// by a variant of this structure.
struct Property {
uint32 parent;
PropertyClass class;
uint8 x;
uint8 y;
uint8 z;
uint8 dx;
uint8 dz;
}
/*** STORAGE ***/
/// @dev Ensures that property occupies unique part of the universe.
bool[100][100][100] public world;
/// @dev An array containing the Property struct for all properties in existence. The ID
/// of each property is actually an index into this array.
Property[] properties;
/// @dev An array containing the district addresses in existence.
uint256[] districts;
/// @dev A measure of world progression.
uint256 public progress;
/// @dev The fee associated with constructing a unit property.
uint256 public unitCreationFee = 0.05 ether;
/// @dev Keeps track whether updating data is paused.
bool public updateEnabled = true;
/// @dev A mapping from property IDs to the address that owns them. All properties have
/// some valid owner address, even gen0 properties are created with a non-zero owner.
mapping (uint256 => address) public propertyIndexToOwner;
/// @dev A mapping from property IDs to the data that is stored on them.
mapping (uint256 => string) public propertyIndexToData;
/// @dev A mapping from owner address to count of tokens that address owns.
/// Used internally inside balanceOf() to resolve ownership count.
mapping (address => uint256) ownershipTokenCount;
/// @dev Mappings between property nodes.
mapping (uint256 => uint256) public districtToBuildingsCount;
mapping (uint256 => uint256[]) public districtToBuildings;
mapping (uint256 => uint256) public buildingToUnitCount;
mapping (uint256 => uint256[]) public buildingToUnits;
/// @dev A mapping from building propertyId to unit construction privacy.
mapping (uint256 => bool) public buildingIsPublic;
/// @dev A mapping from PropertyIDs to an address that has been approved to call
/// transferFrom(). Each Property can only have one approved address for transfer
/// at any time. A zero value means no approval is outstanding.
mapping (uint256 => address) public propertyIndexToApproved;
/// @dev Assigns ownership of a specific Property to an address.
function _transfer(address _from, address _to, uint256 _tokenId) internal {
// since the number of properties is capped to 2^32
// there is no way to overflow this
ownershipTokenCount[_to]++;
// transfer ownership
propertyIndexToOwner[_tokenId] = _to;
// When creating new properties _from is 0x0, but we can't account that address.
if (_from != address(0)) {
ownershipTokenCount[_from]--;
// clear any previously approved ownership exchange
delete propertyIndexToApproved[_tokenId];
}
// Emit the transfer event.
Transfer(_from, _to, _tokenId);
}
function _createUnit(
uint256 _parent,
uint256 _x,
uint256 _y,
uint256 _z,
address _owner
)
internal
returns (uint)
{
require(_x == uint256(uint8(_x)));
require(_y == uint256(uint8(_y)));
require(_z == uint256(uint8(_z)));
require(!world[_x][_y][_z]);
world[_x][_y][_z] = true;
return _createProperty(
_parent,
PropertyClass.UNIT,
_x,
_y,
_z,
0,
0,
_owner
);
}
function _createBuilding(
uint256 _parent,
uint256 _x,
uint256 _y,
uint256 _z,
uint256 _dx,
uint256 _dz,
address _owner,
bool _public
)
internal
returns (uint)
{
require(_x == uint256(uint8(_x)));
require(_y == uint256(uint8(_y)));
require(_z == uint256(uint8(_z)));
require(_dx == uint256(uint8(_dx)));
require(_dz == uint256(uint8(_dz)));
// Looping over world space.
for(uint256 i = 0; i < _dx; i++) {
for(uint256 j = 0; j <_dz; j++) {
if (world[_x + i][0][_z + j]) {
revert();
}
world[_x + i][0][_z + j] = true;
}
}
uint propertyId = _createProperty(
_parent,
PropertyClass.BUILDING,
_x,
_y,
_z,
_dx,
_dz,
_owner
);
districtToBuildingsCount[_parent]++;
districtToBuildings[_parent].push(propertyId);
buildingIsPublic[propertyId] = _public;
return propertyId;
}
function _createDistrict(
uint256 _x,
uint256 _z,
uint256 _dx,
uint256 _dz
)
internal
returns (uint)
{
require(_x == uint256(uint8(_x)));
require(_z == uint256(uint8(_z)));
require(_dx == uint256(uint8(_dx)));
require(_dz == uint256(uint8(_dz)));
uint propertyId = _createProperty(
districts.length,
PropertyClass.DISTRICT,
_x,
0,
_z,
_dx,
_dz,
cooAddress
);
districts.push(propertyId);
return propertyId;
}
/// @dev An internal method that creates a new property and stores it. This
/// method doesn't do any checking and should only be called when the
/// input data is known to be valid. Will generate both a Construct event
/// and a Transfer event.
function _createProperty(
uint256 _parent,
PropertyClass _class,
uint256 _x,
uint256 _y,
uint256 _z,
uint256 _dx,
uint256 _dz,
address _owner
)
internal
returns (uint)
{
require(_x == uint256(uint8(_x)));
require(_y == uint256(uint8(_y)));
require(_z == uint256(uint8(_z)));
require(_dx == uint256(uint8(_dx)));
require(_dz == uint256(uint8(_dz)));
require(_parent == uint256(uint32(_parent)));
require(uint256(_class) <= 3);
Property memory _property = Property({
parent: uint32(_parent),
class: _class,
x: uint8(_x),
y: uint8(_y),
z: uint8(_z),
dx: uint8(_dx),
dz: uint8(_dz)
});
uint256 _tokenId = properties.push(_property) - 1;
// It's never going to happen, 4 billion properties is A LOT, but
// let's just be 100% sure we never let this happen.
require(_tokenId <= 4294967295);
Construct(
_owner,
_tokenId,
_property.class,
_property.x,
_property.y,
_property.z,
_property.dx,
_property.dz,
""
);
// This will assign ownership, and also emit the Transfer event as
// per ERC721 draft
_transfer(0, _owner, _tokenId);
return _tokenId;
}
/// @dev Computing height of a building with respect to city progression.
function _computeHeight(
uint256 _x,
uint256 _z,
uint256 _height
) internal view returns (uint256) {
uint256 x = _x < 50 ? 50 - _x : _x - 50;
uint256 z = _z < 50 ? 50 - _z : _z - 50;
uint256 distance = x > z ? x : z;
if (distance > progress) {
return 1;
}
uint256 scale = 100 - (distance * 100) / progress ;
uint256 height = 2 * progress * _height * scale / 10000;
return height > 0 ? height : 1;
}
/// @dev Convenience function to see if this building has room for a unit.
function canCreateUnit(uint256 _buildingId)
public
view
returns(bool)
{
Property storage _property = properties[_buildingId];
if (_property.class == PropertyClass.BUILDING &&
(buildingIsPublic[_buildingId] ||
propertyIndexToOwner[_buildingId] == msg.sender)
) {
uint256 totalVolume = _property.dx * _property.dz *
(_computeHeight(_property.x, _property.z, _property.y) - 1);
uint256 totalUnits = buildingToUnitCount[_buildingId];
return totalUnits < totalVolume;
}
return false;
}
/// @dev This internal function skips all validation checks. Ensure that
// canCreateUnit() is required before calling this method.
function _createUnitHelper(uint256 _buildingId, address _owner)
internal
returns(uint256)
{
// Grab a reference to the property in storage.
Property storage _property = properties[_buildingId];
uint256 totalArea = _property.dx * _property.dz;
uint256 index = buildingToUnitCount[_buildingId];
// Calculate next location.
uint256 y = index / totalArea + 1;
uint256 intermediate = index % totalArea;
uint256 z = intermediate / _property.dx;
uint256 x = intermediate % _property.dx;
uint256 unitId = _createUnit(
_buildingId,
x + _property.x,
y,
z + _property.z,
_owner
);
buildingToUnitCount[_buildingId]++;
buildingToUnits[_buildingId].push(unitId);
// Return the new unit's ID.
return unitId;
}
/// @dev Update allows for setting a building privacy.
function updateBuildingPrivacy(uint _tokenId, bool _public) public {
require(propertyIndexToOwner[_tokenId] == msg.sender);
buildingIsPublic[_tokenId] = _public;
}
/// @dev Update allows for setting the data associated to a property.
function updatePropertyData(uint _tokenId, string _data) public {
require(updateEnabled);
address _owner = propertyIndexToOwner[_tokenId];
require(msg.sender == _owner);
propertyIndexToData[_tokenId] = _data;
Property memory _property = properties[_tokenId];
Construct(
_owner,
_tokenId,
_property.class,
_property.x,
_property.y,
_property.z,
_property.dx,
_property.dz,
_data
);
}
}
// File: contracts-origin/ERC721Draft.sol
/// @title Interface for contracts conforming to ERC-721: Non-Fungible Tokens
/// @author Dieter Shirley <dete@axiomzen.co> (https://github.com/dete)
contract ERC721 {
function implementsERC721() public pure returns (bool);
function totalSupply() public view returns (uint256 total);
function balanceOf(address _owner) public view returns (uint256 balance);
function ownerOf(uint256 _tokenId) public view returns (address owner);
function approve(address _to, uint256 _tokenId) public;
function transferFrom(address _from, address _to, uint256 _tokenId) public;
function transfer(address _to, uint256 _tokenId) public;
event Transfer(address indexed from, address indexed to, uint256 indexed tokenId);
event Approval(address indexed owner, address indexed approved, uint256 indexed tokenId);
// Optional
// function name() public view returns (string name);
// function symbol() public view returns (string symbol);
// function tokensOfOwner(address _owner) external view returns (uint256[] tokenIds);
// function tokenMetadata(uint256 _tokenId) public view returns (string infoUrl);
}
// File: contracts-origin/AetherOwnership.sol
/// @title The facet of the Aether core contract that manages ownership, ERC-721 (draft) compliant.
/// @dev Ref: https://github.com/ethereum/EIPs/issues/721
/// See the PropertyCore contract documentation to understand how the various contract facets are arranged.
contract AetherOwnership is AetherBase, ERC721 {
/// @notice Name and symbol of the non fungible token, as defined in ERC721.
string public name = "Aether";
string public symbol = "AETH";
function implementsERC721() public pure returns (bool)
{
return true;
}
// Internal utility functions: These functions all assume that their input arguments
// are valid. We leave it to public methods to sanitize their inputs and follow
// the required logic.
/// @dev Checks if a given address is the current owner of a particular Property.
/// @param _claimant the address we are validating against.
/// @param _tokenId property id, only valid when > 0
function _owns(address _claimant, uint256 _tokenId) internal view returns (bool) {
return propertyIndexToOwner[_tokenId] == _claimant;
}
/// @dev Checks if a given address currently has transferApproval for a particular Property.
/// @param _claimant the address we are confirming property is approved for.
/// @param _tokenId property id, only valid when > 0
function _approvedFor(address _claimant, uint256 _tokenId) internal view returns (bool) {
return propertyIndexToApproved[_tokenId] == _claimant;
}
/// @dev Marks an address as being approved for transferFrom(), overwriting any previous
/// approval. Setting _approved to address(0) clears all transfer approval.
/// NOTE: _approve() does NOT send the Approval event. This is intentional because
/// _approve() and transferFrom() are used together for putting Properties on auction, and
/// there is no value in spamming the log with Approval events in that case.
function _approve(uint256 _tokenId, address _approved) internal {
propertyIndexToApproved[_tokenId] = _approved;
}
/// @dev Transfers a property owned by this contract to the specified address.
/// Used to rescue lost properties. (There is no "proper" flow where this contract
/// should be the owner of any Property. This function exists for us to reassign
/// the ownership of Properties that users may have accidentally sent to our address.)
/// @param _propertyId - ID of property
/// @param _recipient - Address to send the property to
function rescueLostProperty(uint256 _propertyId, address _recipient) public onlyCOO whenNotPaused {
require(_owns(this, _propertyId));
_transfer(this, _recipient, _propertyId);
}
/// @notice Returns the number of Properties owned by a specific address.
/// @param _owner The owner address to check.
/// @dev Required for ERC-721 compliance
function balanceOf(address _owner) public view returns (uint256 count) {
return ownershipTokenCount[_owner];
}
/// @notice Transfers a Property to another address. If transferring to a smart
/// contract be VERY CAREFUL to ensure that it is aware of ERC-721 (or
/// Laputa specifically) or your Property may be lost forever. Seriously.
/// @param _to The address of the recipient, can be a user or contract.
/// @param _tokenId The ID of the Property to transfer.
/// @dev Required for ERC-721 compliance.
function transfer(
address _to,
uint256 _tokenId
)
public
whenNotPaused
{
// Safety check to prevent against an unexpected 0x0 default.
require(_to != address(0));
// You can only send your own property.
require(_owns(msg.sender, _tokenId));
// Reassign ownership, clear pending approvals, emit Transfer event.
_transfer(msg.sender, _to, _tokenId);
}
/// @notice Grant another address the right to transfer a specific Property via
/// transferFrom(). This is the preferred flow for transfering NFTs to contracts.
/// @param _to The address to be granted transfer approval. Pass address(0) to
/// clear all approvals.
/// @param _tokenId The ID of the Property that can be transferred if this call succeeds.
/// @dev Required for ERC-721 compliance.
function approve(
address _to,
uint256 _tokenId
)
public
whenNotPaused
{
// Only an owner can grant transfer approval.
require(_owns(msg.sender, _tokenId));
// Register the approval (replacing any previous approval).
_approve(_tokenId, _to);
// Emit approval event.
Approval(msg.sender, _to, _tokenId);
}
/// @notice Transfer a Property owned by another address, for which the calling address
/// has previously been granted transfer approval by the owner.
/// @param _from The address that owns the Property to be transfered.
/// @param _to The address that should take ownership of the Property. Can be any address,
/// including the caller.
/// @param _tokenId The ID of the Property to be transferred.
/// @dev Required for ERC-721 compliance.
function transferFrom(
address _from,
address _to,
uint256 _tokenId
)
public
whenNotPaused
{
// Check for approval and valid ownership
require(_approvedFor(msg.sender, _tokenId));
require(_owns(_from, _tokenId));
// Reassign ownership (also clears pending approvals and emits Transfer event).
_transfer(_from, _to, _tokenId);
}
/// @notice Returns the total number of Properties currently in existence.
/// @dev Required for ERC-721 compliance.
function totalSupply() public view returns (uint) {
return properties.length;
}
function totalDistrictSupply() public view returns(uint count) {
return districts.length;
}
/// @notice Returns the address currently assigned ownership of a given Property.
/// @dev Required for ERC-721 compliance.
function ownerOf(uint256 _tokenId)
public
view
returns (address owner)
{
owner = propertyIndexToOwner[_tokenId];
require(owner != address(0));
}
/// @notice Returns a list of all Property IDs assigned to an address.
/// @param _owner The owner whose Properties we are interested in.
/// @dev This method MUST NEVER be called by smart contract code. First, it's fairly
/// expensive (it walks the entire Kitty array looking for cats belonging to owner),
/// but it also returns a dynamic array, which is only supported for web3 calls, and
/// not contract-to-contract calls.
function tokensOfOwner(address _owner) external view returns(uint256[] ownerTokens) {
uint256 tokenCount = balanceOf(_owner);
if (tokenCount == 0) {
// Return an empty array
return new uint256[](0);
} else {
uint256[] memory result = new uint256[](tokenCount);
uint256 totalProperties = totalSupply();
uint256 resultIndex = 0;
// We count on the fact that all properties have IDs starting at 1 and increasing
// sequentially up to the totalProperties count.
uint256 tokenId;
for (tokenId = 1; tokenId <= totalProperties; tokenId++) {
if (propertyIndexToOwner[tokenId] == _owner) {
result[resultIndex] = tokenId;
resultIndex++;
}
}
return result;
}
}
}
// File: contracts-origin/Auction/ClockAuctionBase.sol
/// @title Auction Core
/// @dev Contains models, variables, and internal methods for the auction.
contract ClockAuctionBase {
// Represents an auction on an NFT
struct Auction {
// Current owner of NFT
address seller;
// Price (in wei) at beginning of auction
uint128 startingPrice;
// Price (in wei) at end of auction
uint128 endingPrice;
// Duration (in seconds) of auction
uint64 duration;
// Time when auction started
// NOTE: 0 if this auction has been concluded
uint64 startedAt;
}
// Reference to contract tracking NFT ownership
ERC721 public nonFungibleContract;
// Cut owner takes on each auction, measured in basis points (1/100 of a percent).
// Values 0-10,000 map to 0%-100%
uint256 public ownerCut;
// Map from token ID to their corresponding auction.
mapping (uint256 => Auction) tokenIdToAuction;
event AuctionCreated(uint256 tokenId, uint256 startingPrice, uint256 endingPrice, uint256 duration);
event AuctionSuccessful(uint256 tokenId, uint256 totalPrice, address winner);
event AuctionCancelled(uint256 tokenId);
/// @dev DON'T give me your money.
function() external {}
// Modifiers to check that inputs can be safely stored with a certain
// number of bits. We use constants and multiple modifiers to save gas.
modifier canBeStoredWith64Bits(uint256 _value) {
require(_value <= 18446744073709551615);
_;
}
modifier canBeStoredWith128Bits(uint256 _value) {
require(_value < 340282366920938463463374607431768211455);
_;
}
/// @dev Returns true if the claimant owns the token.
/// @param _claimant - Address claiming to own the token.
/// @param _tokenId - ID of token whose ownership to verify.
function _owns(address _claimant, uint256 _tokenId) internal view returns (bool) {
return (nonFungibleContract.ownerOf(_tokenId) == _claimant);
}
/// @dev Escrows the NFT, assigning ownership to this contract.
/// Throws if the escrow fails.
/// @param _owner - Current owner address of token to escrow.
/// @param _tokenId - ID of token whose approval to verify.
function _escrow(address _owner, uint256 _tokenId) internal {
// it will throw if transfer fails
nonFungibleContract.transferFrom(_owner, this, _tokenId);
}
/// @dev Transfers an NFT owned by this contract to another address.
/// Returns true if the transfer succeeds.
/// @param _receiver - Address to transfer NFT to.
/// @param _tokenId - ID of token to transfer.
function _transfer(address _receiver, uint256 _tokenId) internal {
// it will throw if transfer fails
nonFungibleContract.transfer(_receiver, _tokenId);
}
/// @dev Adds an auction to the list of open auctions. Also fires the
/// AuctionCreated event.
/// @param _tokenId The ID of the token to be put on auction.
/// @param _auction Auction to add.
function _addAuction(uint256 _tokenId, Auction _auction) internal {
// Require that all auctions have a duration of
// at least one minute. (Keeps our math from getting hairy!)
require(_auction.duration >= 1 minutes);
tokenIdToAuction[_tokenId] = _auction;
AuctionCreated(
uint256(_tokenId),
uint256(_auction.startingPrice),
uint256(_auction.endingPrice),
uint256(_auction.duration)
);
}
/// @dev Cancels an auction unconditionally.
function _cancelAuction(uint256 _tokenId, address _seller) internal {
_removeAuction(_tokenId);
_transfer(_seller, _tokenId);
AuctionCancelled(_tokenId);
}
/// @dev Computes the price and transfers winnings.
/// Does NOT transfer ownership of token.
function _bid(uint256 _tokenId, uint256 _bidAmount)
internal
returns (uint256)
{
// Get a reference to the auction struct
Auction storage auction = tokenIdToAuction[_tokenId];
// Explicitly check that this auction is currently live.
// (Because of how Ethereum mappings work, we can't just count
// on the lookup above failing. An invalid _tokenId will just
// return an auction object that is all zeros.)
require(_isOnAuction(auction));
// Check that the incoming bid is higher than the current
// price
uint256 price = _currentPrice(auction);
require(_bidAmount >= price);
// Grab a reference to the seller before the auction struct
// gets deleted.
address seller = auction.seller;
// The bid is good! Remove the auction before sending the fees
// to the sender so we can't have a reentrancy attack.
_removeAuction(_tokenId);
// Transfer proceeds to seller (if there are any!)
if (price > 0) {
// Calculate the auctioneer's cut.
// (NOTE: _computeCut() is guaranteed to return a
// value <= price, so this subtraction can't go negative.)
uint256 auctioneerCut = _computeCut(price);
uint256 sellerProceeds = price - auctioneerCut;
// NOTE: Doing a transfer() in the middle of a complex
// method like this is generally discouraged because of
// reentrancy attacks and DoS attacks if the seller is
// a contract with an invalid fallback function. We explicitly
// guard against reentrancy attacks by removing the auction
// before calling transfer(), and the only thing the seller
// can DoS is the sale of their own asset! (And if it's an
// accident, they can call cancelAuction(). )
seller.transfer(sellerProceeds);
}
// Tell the world!
AuctionSuccessful(_tokenId, price, msg.sender);
return price;
}
/// @dev Removes an auction from the list of open auctions.
/// @param _tokenId - ID of NFT on auction.
function _removeAuction(uint256 _tokenId) internal {
delete tokenIdToAuction[_tokenId];
}
/// @dev Returns true if the NFT is on auction.
/// @param _auction - Auction to check.
function _isOnAuction(Auction storage _auction) internal view returns (bool) {
return (_auction.startedAt > 0);
}
/// @dev Returns current price of an NFT on auction. Broken into two
/// functions (this one, that computes the duration from the auction
/// structure, and the other that does the price computation) so we
/// can easily test that the price computation works correctly.
function _currentPrice(Auction storage _auction)
internal
view
returns (uint256)
{
uint256 secondsPassed = 0;
// A bit of insurance against negative values (or wraparound).
// Probably not necessary (since Ethereum guarnatees that the
// now variable doesn't ever go backwards).
if (now > _auction.startedAt) {
secondsPassed = now - _auction.startedAt;
}
return _computeCurrentPrice(
_auction.startingPrice,
_auction.endingPrice,
_auction.duration,
secondsPassed
);
}
/// @dev Computes the current price of an auction. Factored out
/// from _currentPrice so we can run extensive unit tests.
/// When testing, make this function public and turn on
/// `Current price computation` test suite.
function _computeCurrentPrice(
uint256 _startingPrice,
uint256 _endingPrice,
uint256 _duration,
uint256 _secondsPassed
)
internal
pure
returns (uint256)
{
// NOTE: We don't use SafeMath (or similar) in this function because
// all of our public functions carefully cap the maximum values for
// time (at 64-bits) and currency (at 128-bits). _duration is
// also known to be non-zero (see the require() statement in
// _addAuction())
if (_secondsPassed >= _duration) {
// We've reached the end of the dynamic pricing portion
// of the auction, just return the end price.
return _endingPrice;
} else {
// Starting price can be higher than ending price (and often is!), so
// this delta can be negative.
int256 totalPriceChange = int256(_endingPrice) - int256(_startingPrice);
// This multiplication can't overflow, _secondsPassed will easily fit within
// 64-bits, and totalPriceChange will easily fit within 128-bits, their product
// will always fit within 256-bits.
int256 currentPriceChange = totalPriceChange * int256(_secondsPassed) / int256(_duration);
// currentPriceChange can be negative, but if so, will have a magnitude
// less that _startingPrice. Thus, this result will always end up positive.
int256 currentPrice = int256(_startingPrice) + currentPriceChange;
return uint256(currentPrice);
}
}
/// @dev Computes owner's cut of a sale.
/// @param _price - Sale price of NFT.
function _computeCut(uint256 _price) internal view returns (uint256) {
// NOTE: We don't use SafeMath (or similar) in this function because
// all of our entry functions carefully cap the maximum values for
// currency (at 128-bits), and ownerCut <= 10000 (see the require()
// statement in the ClockAuction constructor). The result of this
// function is always guaranteed to be <= _price.
return _price * ownerCut / 10000;
}
}
// File: zeppelin-solidity/contracts/ownership/Ownable.sol
/**
* @title Ownable
* @dev The Ownable contract has an owner address, and provides basic authorization control
* functions, this simplifies the implementation of "user permissions".
*/
contract Ownable {
address public owner;
/**
* @dev The Ownable constructor sets the original `owner` of the contract to the sender
* account.
*/
function Ownable() {
owner = msg.sender;
}
/**
* @dev Throws if called by any account other than the owner.
*/
modifier onlyOwner() {
require(msg.sender == owner);
_;
}
/**
* @dev Allows the current owner to transfer control of the contract to a newOwner.
* @param newOwner The address to transfer ownership to.
*/
function transferOwnership(address newOwner) onlyOwner {
if (newOwner != address(0)) {
owner = newOwner;
}
}
}
// File: zeppelin-solidity/contracts/lifecycle/Pausable.sol
/**
* @title Pausable
* @dev Base contract which allows children to implement an emergency stop mechanism.
*/
contract Pausable is Ownable {
event Pause();
event Unpause();
bool public paused = false;
/**
* @dev modifier to allow actions only when the contract IS paused
*/
modifier whenNotPaused() {
require(!paused);
_;
}
/**
* @dev modifier to allow actions only when the contract IS NOT paused
*/
modifier whenPaused {
require(paused);
_;
}
/**
* @dev called by the owner to pause, triggers stopped state
*/
function pause() onlyOwner whenNotPaused returns (bool) {
paused = true;
Pause();
return true;
}
/**
* @dev called by the owner to unpause, returns to normal state
*/
function unpause() onlyOwner whenPaused returns (bool) {
paused = false;
Unpause();
return true;
}
}
// File: contracts-origin/Auction/ClockAuction.sol
/// @title Clock auction for non-fungible tokens.
contract ClockAuction is Pausable, ClockAuctionBase {
/// @dev Constructor creates a reference to the NFT ownership contract
/// and verifies the owner cut is in the valid range.
/// @param _nftAddress - address of a deployed contract implementing
/// the Nonfungible Interface.
/// @param _cut - percent cut the owner takes on each auction, must be
/// between 0-10,000.
function ClockAuction(address _nftAddress, uint256 _cut) public {
require(_cut <= 10000);
ownerCut = _cut;
ERC721 candidateContract = ERC721(_nftAddress);
require(candidateContract.implementsERC721());
nonFungibleContract = candidateContract;
}
/// @dev Remove all Ether from the contract, which is the owner's cuts
/// as well as any Ether sent directly to the contract address.
/// Always transfers to the NFT contract, but can be called either by
/// the owner or the NFT contract.
function withdrawBalance() external {
address nftAddress = address(nonFungibleContract);
require(
msg.sender == owner ||
msg.sender == nftAddress
);
nftAddress.transfer(this.balance);
}
/// @dev Creates and begins a new auction.
/// @param _tokenId - ID of token to auction, sender must be owner.
/// @param _startingPrice - Price of item (in wei) at beginning of auction.
/// @param _endingPrice - Price of item (in wei) at end of auction.
/// @param _duration - Length of time to move between starting
/// price and ending price (in seconds).
/// @param _seller - Seller, if not the message sender
function createAuction(
uint256 _tokenId,
uint256 _startingPrice,
uint256 _endingPrice,
uint256 _duration,
address _seller
)
public
whenNotPaused
canBeStoredWith128Bits(_startingPrice)
canBeStoredWith128Bits(_endingPrice)
canBeStoredWith64Bits(_duration)
{
require(_owns(msg.sender, _tokenId));
_escrow(msg.sender, _tokenId);
Auction memory auction = Auction(
_seller,
uint128(_startingPrice),
uint128(_endingPrice),
uint64(_duration),
uint64(now)
);
_addAuction(_tokenId, auction);
}
/// @dev Bids on an open auction, completing the auction and transferring
/// ownership of the NFT if enough Ether is supplied.
/// @param _tokenId - ID of token to bid on.
function bid(uint256 _tokenId)
public
payable
whenNotPaused
{
// _bid will throw if the bid or funds transfer fails
_bid(_tokenId, msg.value);
_transfer(msg.sender, _tokenId);
}
/// @dev Cancels an auction that hasn't been won yet.
/// Returns the NFT to original owner.
/// @notice This is a state-modifying function that can
/// be called while the contract is paused.
/// @param _tokenId - ID of token on auction
function cancelAuction(uint256 _tokenId)
public
{
Auction storage auction = tokenIdToAuction[_tokenId];
require(_isOnAuction(auction));
address seller = auction.seller;
require(msg.sender == seller);
_cancelAuction(_tokenId, seller);
}
/// @dev Cancels an auction when the contract is paused.
/// Only the owner may do this, and NFTs are returned to
/// the seller. This should only be used in emergencies.
/// @param _tokenId - ID of the NFT on auction to cancel.
function cancelAuctionWhenPaused(uint256 _tokenId)
whenPaused
onlyOwner
public
{
Auction storage auction = tokenIdToAuction[_tokenId];
require(_isOnAuction(auction));
_cancelAuction(_tokenId, auction.seller);
}
/// @dev Returns auction info for an NFT on auction.
/// @param _tokenId - ID of NFT on auction.
function getAuction(uint256 _tokenId)
public
view
returns
(
address seller,
uint256 startingPrice,
uint256 endingPrice,
uint256 duration,
uint256 startedAt
) {
Auction storage auction = tokenIdToAuction[_tokenId];
require(_isOnAuction(auction));
return (
auction.seller,
auction.startingPrice,
auction.endingPrice,
auction.duration,
auction.startedAt
);
}
/// @dev Returns the current price of an auction.
/// @param _tokenId - ID of the token price we are checking.
function getCurrentPrice(uint256 _tokenId)
public
view
returns (uint256)
{
Auction storage auction = tokenIdToAuction[_tokenId];
require(_isOnAuction(auction));
return _currentPrice(auction);
}
}
// File: contracts-origin/Auction/AetherClockAuction.sol
/// @title Clock auction modified for sale of property
contract AetherClockAuction is ClockAuction {
// @dev Sanity check that allows us to ensure that we are pointing to the
// right auction in our setSaleAuctionAddress() call.
bool public isAetherClockAuction = true;
// Tracks last 5 sale price of gen0 property sales
uint256 public saleCount;
uint256[5] public lastSalePrices;
// Delegate constructor
function AetherClockAuction(address _nftAddr, uint256 _cut) public
ClockAuction(_nftAddr, _cut) {}
/// @dev Creates and begins a new auction.
/// @param _tokenId - ID of token to auction, sender must be owner.
/// @param _startingPrice - Price of item (in wei) at beginning of auction.
/// @param _endingPrice - Price of item (in wei) at end of auction.
/// @param _duration - Length of auction (in seconds).
/// @param _seller - Seller, if not the message sender
function createAuction(
uint256 _tokenId,
uint256 _startingPrice,
uint256 _endingPrice,
uint256 _duration,
address _seller
)
public
canBeStoredWith128Bits(_startingPrice)
canBeStoredWith128Bits(_endingPrice)
canBeStoredWith64Bits(_duration)
{
require(msg.sender == address(nonFungibleContract));
_escrow(_seller, _tokenId);
Auction memory auction = Auction(
_seller,
uint128(_startingPrice),
uint128(_endingPrice),
uint64(_duration),
uint64(now)
);
_addAuction(_tokenId, auction);
}
/// @dev Updates lastSalePrice if seller is the nft contract
/// Otherwise, works the same as default bid method.
function bid(uint256 _tokenId)
public
payable
{
// _bid verifies token ID size
address seller = tokenIdToAuction[_tokenId].seller;
uint256 price = _bid(_tokenId, msg.value);
_transfer(msg.sender, _tokenId);
// If not a gen0 auction, exit
if (seller == address(nonFungibleContract)) {
// Track gen0 sale prices
lastSalePrices[saleCount % 5] = price;
saleCount++;
}
}
function averageSalePrice() public view returns (uint256) {
uint256 sum = 0;
for (uint256 i = 0; i < 5; i++) {
sum += lastSalePrices[i];
}
return sum / 5;
}
}
// File: contracts-origin/AetherAuction.sol
/// @title Handles creating auctions for sale and siring of properties.
/// This wrapper of ReverseAuction exists only so that users can create
/// auctions with only one transaction.
contract AetherAuction is AetherOwnership{
/// @dev The address of the ClockAuction contract that handles sales of Aether. This
/// same contract handles both peer-to-peer sales as well as the gen0 sales which are
/// initiated every 15 minutes.
AetherClockAuction public saleAuction;
/// @dev Sets the reference to the sale auction.
/// @param _address - Address of sale contract.
function setSaleAuctionAddress(address _address) public onlyCEO {
AetherClockAuction candidateContract = AetherClockAuction(_address);
// NOTE: verify that a contract is what we expect
require(candidateContract.isAetherClockAuction());
// Set the new contract address
saleAuction = candidateContract;
}
/// @dev Put a property up for auction.
/// Does some ownership trickery to create auctions in one tx.
function createSaleAuction(
uint256 _propertyId,
uint256 _startingPrice,
uint256 _endingPrice,
uint256 _duration
)
public
whenNotPaused
{
// Auction contract checks input sizes
// If property is already on any auction, this will throw
// because it will be owned by the auction contract.
require(_owns(msg.sender, _propertyId));
_approve(_propertyId, saleAuction);
// Sale auction throws if inputs are invalid and clears
// transfer and sire approval after escrowing the property.
saleAuction.createAuction(
_propertyId,
_startingPrice,
_endingPrice,
_duration,
msg.sender
);
}
/// @dev Transfers the balance of the sale auction contract
/// to the AetherCore contract. We use two-step withdrawal to
/// prevent two transfer calls in the auction bid function.
function withdrawAuctionBalances() external onlyCOO {
saleAuction.withdrawBalance();
}
}
// File: contracts-origin/AetherConstruct.sol
// Auction wrapper functions
/// @title all functions related to creating property
contract AetherConstruct is AetherAuction {
uint256 public districtLimit = 16;
uint256 public startingPrice = 1 ether;
uint256 public auctionDuration = 1 days;
/// @dev Units can be contructed within public and owned buildings.
function createUnit(uint256 _buildingId)
public
payable
returns(uint256)
{
require(canCreateUnit(_buildingId));
require(msg.value >= unitCreationFee);
if (msg.value > unitCreationFee)
msg.sender.transfer(msg.value - unitCreationFee);
uint256 propertyId = _createUnitHelper(_buildingId, msg.sender);
return propertyId;
}
/// @dev Creation of unit properties. Only callable by COO
function createUnitOmni(
uint32 _buildingId,
address _owner
)
public
onlyCOO
{
if (_owner == address(0)) {
_owner = cooAddress;
}
require(canCreateUnit(_buildingId));
_createUnitHelper(_buildingId, _owner);
}
/// @dev Creation of building properties. Only callable by COO
function createBuildingOmni(
uint32 _districtId,
uint8 _x,
uint8 _y,
uint8 _z,
uint8 _dx,
uint8 _dz,
address _owner,
bool _open
)
public
onlyCOO
{
if (_owner == address(0)) {
_owner = cooAddress;
}
_createBuilding(_districtId, _x, _y, _z, _dx, _dz, _owner, _open);
}
/// @dev Creation of district properties, up to a limit. Only callable by COO
function createDistrictOmni(
uint8 _x,
uint8 _z,
uint8 _dx,
uint8 _dz
)
public
onlyCOO
{
require(districts.length < districtLimit);
_createDistrict(_x, _z, _dx, _dz);
}
/// @dev Creates a new property with the given details and
/// creates an auction for it. Only callable by COO.
function createBuildingAuction(
uint32 _districtId,
uint8 _x,
uint8 _y,
uint8 _z,
uint8 _dx,
uint8 _dz,
bool _open
) public onlyCOO {
uint256 propertyId = _createBuilding(_districtId, _x, _y, _z, _dx, _dz, address(this), _open);
_approve(propertyId, saleAuction);
saleAuction.createAuction(
propertyId,
_computeNextPrice(),
0,
auctionDuration,
address(this)
);
}
/// @dev Updates the minimum payment required for calling createUnit(). Can only
/// be called by the COO address.
function setUnitCreationFee(uint256 _value) public onlyCOO {
unitCreationFee = _value;
}
/// @dev Update world progression factor allowing for buildings to grow taller
// as the city expands. Only callable by COO.
function setProgress(uint256 _progress) public onlyCOO {
require(_progress <= 100);
require(_progress > progress);
progress = _progress;
}
/// @dev Set property data updates flag. Only callable by COO.
function setUpdateState(bool _updateEnabled) public onlyCOO {
updateEnabled = _updateEnabled;
}
/// @dev Computes the next auction starting price, given the average of the past
/// 5 prices + 50%.
function _computeNextPrice() internal view returns (uint256) {
uint256 avePrice = saleAuction.averageSalePrice();
// sanity check to ensure we don't overflow arithmetic (this big number is 2^128-1).
require(avePrice < 340282366920938463463374607431768211455);
uint256 nextPrice = avePrice + (avePrice / 2);
// We never auction for less than starting price
if (nextPrice < startingPrice) {
nextPrice = startingPrice;
}
return nextPrice;
}
}
// File: contracts-origin/AetherCore.sol
/// @title Aether: A city on the Ethereum blockchain.
/// @author Axiom Zen (https://www.axiomzen.co)
contract AetherCore is AetherConstruct {
// This is the main Aether contract. In order to keep our code seperated into logical sections,
// we've broken it up in two ways. The auctions are seperate since their logic is somewhat complex
// and there's always a risk of subtle bugs. By keeping them in their own contracts, we can upgrade
// them without disrupting the main contract that tracks property ownership.
//
// Secondly, we break the core contract into multiple files using inheritence, one for each major
// facet of functionality of Aether. This allows us to keep related code bundled together while still
// avoiding a single giant file with everything in it. The breakdown is as follows:
//
// - AetherBase: This is where we define the most fundamental code shared throughout the core
// functionality. This includes our main data storage, constants and data types, plus
// internal functions for managing these items.
//
// - AetherAccessControl: This contract manages the various addresses and constraints for operations
// that can be executed only by specific roles. Namely CEO, CFO and COO.
//
// - AetherOwnership: This provides the methods required for basic non-fungible token
// transactions, following the draft ERC-721 spec (https://github.com/ethereum/EIPs/issues/721).
//
// - AetherAuction: Here we have the public methods for auctioning or bidding on property.
// The actual auction functionality is handled in two sibling contracts while auction
// creation and bidding is mostly mediated through this facet of the core contract.
//
// - AetherConstruct: This final facet contains the functionality we use for creating new gen0 cats.
// the community is new).
// Set in case the core contract is broken and an upgrade is required
address public newContractAddress;
/// @notice Creates the main Aether smart contract instance.
function AetherCore() public {
// Starts paused.
paused = true;
// the creator of the contract is the initial CEO
ceoAddress = msg.sender;
// the creator of the contract is also the initial COO
cooAddress = msg.sender;
}
/// @dev Used to mark the smart contract as upgraded, in case there is a serious
/// breaking bug. This method does nothing but keep track of the new contract and
/// emit a message indicating that the new address is set. It's up to clients of this
/// contract to update to the new contract address in that case. (This contract will
/// be paused indefinitely if such an upgrade takes place.)
/// @param _v2Address new address
function setNewAddress(address _v2Address) public onlyCEO whenPaused {
// See README.md for updgrade plan
newContractAddress = _v2Address;
ContractUpgrade(_v2Address);
}
/// @notice No tipping!
/// @dev Reject all Ether from being sent here, unless it's from one of the
/// two auction contracts. (Hopefully, we can prevent user accidents.)
function() external payable {
require(
msg.sender == address(saleAuction)
);
}
/// @notice Returns all the relevant information about a specific property.
/// @param _id The ID of the property of interest.
function getProperty(uint256 _id)
public
view
returns (
uint32 parent,
uint8 class,
uint8 x,
uint8 y,
uint8 z,
uint8 dx,
uint8 dz,
uint8 height
) {
Property storage property = properties[_id];
parent = uint32(property.parent);
class = uint8(property.class);
height = uint8(property.y);
if (property.class == PropertyClass.BUILDING) {
y = uint8(_computeHeight(property.x, property.z, property.y));
} else {
y = uint8(property.y);
}
x = uint8(property.x);
z = uint8(property.z);
dx = uint8(property.dx);
dz = uint8(property.dz);
}
/// @dev Override unpause so it requires all external contract addresses
/// to be set before contract can be unpaused. Also, we can't have
/// newContractAddress set either, because then the contract was upgraded.
function unpause() public onlyCEO whenPaused {
require(saleAuction != address(0));
require(newContractAddress == address(0));
// Actually unpause the contract.
super.unpause();
}
}
{
"compilationTarget": {
"AetherCore.sol": "AetherCore"
},
"evmVersion": "byzantium",
"libraries": {},
"optimizer": {
"enabled": true,
"runs": 200
},
"remappings": []
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