// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (access/AccessControl.sol)
pragma solidity ^0.8.0;
import "./IAccessControl.sol";
import "../utils/Context.sol";
import "../utils/Strings.sol";
import "../utils/introspection/ERC165.sol";
/**
* @dev Contract module that allows children to implement role-based access
* control mechanisms. This is a lightweight version that doesn't allow enumerating role
* members except through off-chain means by accessing the contract event logs. Some
* applications may benefit from on-chain enumerability, for those cases see
* {AccessControlEnumerable}.
*
* Roles are referred to by their `bytes32` identifier. These should be exposed
* in the external API and be unique. The best way to achieve this is by
* using `public constant` hash digests:
*
* ```
* bytes32 public constant MY_ROLE = keccak256("MY_ROLE");
* ```
*
* Roles can be used to represent a set of permissions. To restrict access to a
* function call, use {hasRole}:
*
* ```
* function foo() public {
* require(hasRole(MY_ROLE, msg.sender));
* ...
* }
* ```
*
* Roles can be granted and revoked dynamically via the {grantRole} and
* {revokeRole} functions. Each role has an associated admin role, and only
* accounts that have a role's admin role can call {grantRole} and {revokeRole}.
*
* By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means
* that only accounts with this role will be able to grant or revoke other
* roles. More complex role relationships can be created by using
* {_setRoleAdmin}.
*
* WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to
* grant and revoke this role. Extra precautions should be taken to secure
* accounts that have been granted it.
*/
abstract contract AccessControl is Context, IAccessControl, ERC165 {
struct RoleData {
mapping(address => bool) members;
bytes32 adminRole;
}
mapping(bytes32 => RoleData) private _roles;
bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00;
/**
* @dev Modifier that checks that an account has a specific role. Reverts
* with a standardized message including the required role.
*
* The format of the revert reason is given by the following regular expression:
*
* /^AccessControl: account (0x[0-9a-f]{40}) is missing role (0x[0-9a-f]{64})$/
*
* _Available since v4.1._
*/
modifier onlyRole(bytes32 role) {
_checkRole(role);
_;
}
/**
* @dev See {IERC165-supportsInterface}.
*/
function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
return interfaceId == type(IAccessControl).interfaceId || super.supportsInterface(interfaceId);
}
/**
* @dev Returns `true` if `account` has been granted `role`.
*/
function hasRole(bytes32 role, address account) public view virtual override returns (bool) {
return _roles[role].members[account];
}
/**
* @dev Revert with a standard message if `_msgSender()` is missing `role`.
* Overriding this function changes the behavior of the {onlyRole} modifier.
*
* Format of the revert message is described in {_checkRole}.
*
* _Available since v4.6._
*/
function _checkRole(bytes32 role) internal view virtual {
_checkRole(role, _msgSender());
}
/**
* @dev Revert with a standard message if `account` is missing `role`.
*
* The format of the revert reason is given by the following regular expression:
*
* /^AccessControl: account (0x[0-9a-f]{40}) is missing role (0x[0-9a-f]{64})$/
*/
function _checkRole(bytes32 role, address account) internal view virtual {
if (!hasRole(role, account)) {
revert(
string(
abi.encodePacked(
"AccessControl: account ",
Strings.toHexString(account),
" is missing role ",
Strings.toHexString(uint256(role), 32)
)
)
);
}
}
/**
* @dev Returns the admin role that controls `role`. See {grantRole} and
* {revokeRole}.
*
* To change a role's admin, use {_setRoleAdmin}.
*/
function getRoleAdmin(bytes32 role) public view virtual override returns (bytes32) {
return _roles[role].adminRole;
}
/**
* @dev Grants `role` to `account`.
*
* If `account` had not been already granted `role`, emits a {RoleGranted}
* event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*
* May emit a {RoleGranted} event.
*/
function grantRole(bytes32 role, address account) public virtual override onlyRole(getRoleAdmin(role)) {
_grantRole(role, account);
}
/**
* @dev Revokes `role` from `account`.
*
* If `account` had been granted `role`, emits a {RoleRevoked} event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*
* May emit a {RoleRevoked} event.
*/
function revokeRole(bytes32 role, address account) public virtual override onlyRole(getRoleAdmin(role)) {
_revokeRole(role, account);
}
/**
* @dev Revokes `role` from the calling account.
*
* Roles are often managed via {grantRole} and {revokeRole}: this function's
* purpose is to provide a mechanism for accounts to lose their privileges
* if they are compromised (such as when a trusted device is misplaced).
*
* If the calling account had been revoked `role`, emits a {RoleRevoked}
* event.
*
* Requirements:
*
* - the caller must be `account`.
*
* May emit a {RoleRevoked} event.
*/
function renounceRole(bytes32 role, address account) public virtual override {
require(account == _msgSender(), "AccessControl: can only renounce roles for self");
_revokeRole(role, account);
}
/**
* @dev Grants `role` to `account`.
*
* If `account` had not been already granted `role`, emits a {RoleGranted}
* event. Note that unlike {grantRole}, this function doesn't perform any
* checks on the calling account.
*
* May emit a {RoleGranted} event.
*
* [WARNING]
* ====
* This function should only be called from the constructor when setting
* up the initial roles for the system.
*
* Using this function in any other way is effectively circumventing the admin
* system imposed by {AccessControl}.
* ====
*
* NOTE: This function is deprecated in favor of {_grantRole}.
*/
function _setupRole(bytes32 role, address account) internal virtual {
_grantRole(role, account);
}
/**
* @dev Sets `adminRole` as ``role``'s admin role.
*
* Emits a {RoleAdminChanged} event.
*/
function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual {
bytes32 previousAdminRole = getRoleAdmin(role);
_roles[role].adminRole = adminRole;
emit RoleAdminChanged(role, previousAdminRole, adminRole);
}
/**
* @dev Grants `role` to `account`.
*
* Internal function without access restriction.
*
* May emit a {RoleGranted} event.
*/
function _grantRole(bytes32 role, address account) internal virtual {
if (!hasRole(role, account)) {
_roles[role].members[account] = true;
emit RoleGranted(role, account, _msgSender());
}
}
/**
* @dev Revokes `role` from `account`.
*
* Internal function without access restriction.
*
* May emit a {RoleRevoked} event.
*/
function _revokeRole(bytes32 role, address account) internal virtual {
if (hasRole(role, account)) {
_roles[role].members[account] = false;
emit RoleRevoked(role, account, _msgSender());
}
}
}
// SPDX-License-Identifier: MIT
pragma solidity 0.8.12;
interface AggregatorInterface {
function latestAnswer() external view returns (int256 answer);
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (utils/Context.sol)
pragma solidity ^0.8.0;
/**
* @dev Provides information about the current execution context, including the
* sender of the transaction and its data. While these are generally available
* via msg.sender and msg.data, they should not be accessed in such a direct
* manner, since when dealing with meta-transactions the account sending and
* paying for execution may not be the actual sender (as far as an application
* is concerned).
*
* This contract is only required for intermediate, library-like contracts.
*/
abstract contract Context {
function _msgSender() internal view virtual returns (address) {
return msg.sender;
}
function _msgData() internal view virtual returns (bytes calldata) {
return msg.data;
}
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (utils/Counters.sol)
pragma solidity ^0.8.0;
/**
* @title Counters
* @author Matt Condon (@shrugs)
* @dev Provides counters that can only be incremented, decremented or reset. This can be used e.g. to track the number
* of elements in a mapping, issuing ERC721 ids, or counting request ids.
*
* Include with `using Counters for Counters.Counter;`
*/
library Counters {
struct Counter {
// This variable should never be directly accessed by users of the library: interactions must be restricted to
// the library's function. As of Solidity v0.5.2, this cannot be enforced, though there is a proposal to add
// this feature: see https://github.com/ethereum/solidity/issues/4637
uint256 _value; // default: 0
}
function current(Counter storage counter) internal view returns (uint256) {
return counter._value;
}
function increment(Counter storage counter) internal {
unchecked {
counter._value += 1;
}
}
function decrement(Counter storage counter) internal {
uint256 value = counter._value;
require(value > 0, "Counter: decrement overflow");
unchecked {
counter._value = value - 1;
}
}
function reset(Counter storage counter) internal {
counter._value = 0;
}
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (utils/introspection/ERC165.sol)
pragma solidity ^0.8.0;
import "./IERC165.sol";
/**
* @dev Implementation of the {IERC165} interface.
*
* Contracts that want to implement ERC165 should inherit from this contract and override {supportsInterface} to check
* for the additional interface id that will be supported. For example:
*
* ```solidity
* function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
* return interfaceId == type(MyInterface).interfaceId || super.supportsInterface(interfaceId);
* }
* ```
*
* Alternatively, {ERC165Storage} provides an easier to use but more expensive implementation.
*/
abstract contract ERC165 is IERC165 {
/**
* @dev See {IERC165-supportsInterface}.
*/
function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
return interfaceId == type(IERC165).interfaceId;
}
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (utils/structs/EnumerableSet.sol)
// This file was procedurally generated from scripts/generate/templates/EnumerableSet.js.
pragma solidity ^0.8.0;
/**
* @dev Library for managing
* https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive
* types.
*
* Sets have the following properties:
*
* - Elements are added, removed, and checked for existence in constant time
* (O(1)).
* - Elements are enumerated in O(n). No guarantees are made on the ordering.
*
* ```
* contract Example {
* // Add the library methods
* using EnumerableSet for EnumerableSet.AddressSet;
*
* // Declare a set state variable
* EnumerableSet.AddressSet private mySet;
* }
* ```
*
* As of v3.3.0, sets of type `bytes32` (`Bytes32Set`), `address` (`AddressSet`)
* and `uint256` (`UintSet`) are supported.
*
* [WARNING]
* ====
* Trying to delete such a structure from storage will likely result in data corruption, rendering the structure
* unusable.
* See https://github.com/ethereum/solidity/pull/11843[ethereum/solidity#11843] for more info.
*
* In order to clean an EnumerableSet, you can either remove all elements one by one or create a fresh instance using an
* array of EnumerableSet.
* ====
*/
library EnumerableSet {
// To implement this library for multiple types with as little code
// repetition as possible, we write it in terms of a generic Set type with
// bytes32 values.
// The Set implementation uses private functions, and user-facing
// implementations (such as AddressSet) are just wrappers around the
// underlying Set.
// This means that we can only create new EnumerableSets for types that fit
// in bytes32.
struct Set {
// Storage of set values
bytes32[] _values;
// Position of the value in the `values` array, plus 1 because index 0
// means a value is not in the set.
mapping(bytes32 => uint256) _indexes;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function _add(Set storage set, bytes32 value) private returns (bool) {
if (!_contains(set, value)) {
set._values.push(value);
// The value is stored at length-1, but we add 1 to all indexes
// and use 0 as a sentinel value
set._indexes[value] = set._values.length;
return true;
} else {
return false;
}
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function _remove(Set storage set, bytes32 value) private returns (bool) {
// We read and store the value's index to prevent multiple reads from the same storage slot
uint256 valueIndex = set._indexes[value];
if (valueIndex != 0) {
// Equivalent to contains(set, value)
// To delete an element from the _values array in O(1), we swap the element to delete with the last one in
// the array, and then remove the last element (sometimes called as 'swap and pop').
// This modifies the order of the array, as noted in {at}.
uint256 toDeleteIndex = valueIndex - 1;
uint256 lastIndex = set._values.length - 1;
if (lastIndex != toDeleteIndex) {
bytes32 lastValue = set._values[lastIndex];
// Move the last value to the index where the value to delete is
set._values[toDeleteIndex] = lastValue;
// Update the index for the moved value
set._indexes[lastValue] = valueIndex; // Replace lastValue's index to valueIndex
}
// Delete the slot where the moved value was stored
set._values.pop();
// Delete the index for the deleted slot
delete set._indexes[value];
return true;
} else {
return false;
}
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function _contains(Set storage set, bytes32 value) private view returns (bool) {
return set._indexes[value] != 0;
}
/**
* @dev Returns the number of values on the set. O(1).
*/
function _length(Set storage set) private view returns (uint256) {
return set._values.length;
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function _at(Set storage set, uint256 index) private view returns (bytes32) {
return set._values[index];
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function _values(Set storage set) private view returns (bytes32[] memory) {
return set._values;
}
// Bytes32Set
struct Bytes32Set {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(Bytes32Set storage set, bytes32 value) internal returns (bool) {
return _add(set._inner, value);
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(Bytes32Set storage set, bytes32 value) internal returns (bool) {
return _remove(set._inner, value);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(Bytes32Set storage set, bytes32 value) internal view returns (bool) {
return _contains(set._inner, value);
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(Bytes32Set storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(Bytes32Set storage set, uint256 index) internal view returns (bytes32) {
return _at(set._inner, index);
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(Bytes32Set storage set) internal view returns (bytes32[] memory) {
bytes32[] memory store = _values(set._inner);
bytes32[] memory result;
/// @solidity memory-safe-assembly
assembly {
result := store
}
return result;
}
// AddressSet
struct AddressSet {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(AddressSet storage set, address value) internal returns (bool) {
return _add(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(AddressSet storage set, address value) internal returns (bool) {
return _remove(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(AddressSet storage set, address value) internal view returns (bool) {
return _contains(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(AddressSet storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(AddressSet storage set, uint256 index) internal view returns (address) {
return address(uint160(uint256(_at(set._inner, index))));
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(AddressSet storage set) internal view returns (address[] memory) {
bytes32[] memory store = _values(set._inner);
address[] memory result;
/// @solidity memory-safe-assembly
assembly {
result := store
}
return result;
}
// UintSet
struct UintSet {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(UintSet storage set, uint256 value) internal returns (bool) {
return _add(set._inner, bytes32(value));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(UintSet storage set, uint256 value) internal returns (bool) {
return _remove(set._inner, bytes32(value));
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(UintSet storage set, uint256 value) internal view returns (bool) {
return _contains(set._inner, bytes32(value));
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(UintSet storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(UintSet storage set, uint256 index) internal view returns (uint256) {
return uint256(_at(set._inner, index));
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(UintSet storage set) internal view returns (uint256[] memory) {
bytes32[] memory store = _values(set._inner);
uint256[] memory result;
/// @solidity memory-safe-assembly
assembly {
result := store
}
return result;
}
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (access/IAccessControl.sol)
pragma solidity ^0.8.0;
/**
* @dev External interface of AccessControl declared to support ERC165 detection.
*/
interface IAccessControl {
/**
* @dev Emitted when `newAdminRole` is set as ``role``'s admin role, replacing `previousAdminRole`
*
* `DEFAULT_ADMIN_ROLE` is the starting admin for all roles, despite
* {RoleAdminChanged} not being emitted signaling this.
*
* _Available since v3.1._
*/
event RoleAdminChanged(bytes32 indexed role, bytes32 indexed previousAdminRole, bytes32 indexed newAdminRole);
/**
* @dev Emitted when `account` is granted `role`.
*
* `sender` is the account that originated the contract call, an admin role
* bearer except when using {AccessControl-_setupRole}.
*/
event RoleGranted(bytes32 indexed role, address indexed account, address indexed sender);
/**
* @dev Emitted when `account` is revoked `role`.
*
* `sender` is the account that originated the contract call:
* - if using `revokeRole`, it is the admin role bearer
* - if using `renounceRole`, it is the role bearer (i.e. `account`)
*/
event RoleRevoked(bytes32 indexed role, address indexed account, address indexed sender);
/**
* @dev Returns `true` if `account` has been granted `role`.
*/
function hasRole(bytes32 role, address account) external view returns (bool);
/**
* @dev Returns the admin role that controls `role`. See {grantRole} and
* {revokeRole}.
*
* To change a role's admin, use {AccessControl-_setRoleAdmin}.
*/
function getRoleAdmin(bytes32 role) external view returns (bytes32);
/**
* @dev Grants `role` to `account`.
*
* If `account` had not been already granted `role`, emits a {RoleGranted}
* event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*/
function grantRole(bytes32 role, address account) external;
/**
* @dev Revokes `role` from `account`.
*
* If `account` had been granted `role`, emits a {RoleRevoked} event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*/
function revokeRole(bytes32 role, address account) external;
/**
* @dev Revokes `role` from the calling account.
*
* Roles are often managed via {grantRole} and {revokeRole}: this function's
* purpose is to provide a mechanism for accounts to lose their privileges
* if they are compromised (such as when a trusted device is misplaced).
*
* If the calling account had been granted `role`, emits a {RoleRevoked}
* event.
*
* Requirements:
*
* - the caller must be `account`.
*/
function renounceRole(bytes32 role, address account) external;
}
// SPDX-License-Identifier: MIT
// Latest stable version of solidity
pragma solidity 0.8.12;
interface ICollectionV3 {
function initialize(
string memory uri,
uint256 _total,
uint256 _whitelistedStartTime,
uint256 _startTime,
uint256 _endTime,
uint256 _amount,
uint256 _percent,
address _admin,
address _facAddress
) external;
function __CollectionV3_init_unchained(
string memory uri,
uint256 _total,
uint256 _whitelistedStartTime,
uint256 _startTime,
uint256 _endTime,
uint256 _amount,
uint256 _percent,
address _admin,
address _facAddress
) external;
function addExternalAddresses(
address _token,
address _stone,
address _treasure
) external;
function recoverToken(address _token) external;
function changeOnlyWhitelisted(bool _status) external;
function buy(address buyer, uint256 _id) external;
function mint(address to, uint256 _id) external;
function mintBatch(
address to,
uint256[] memory ids,
uint256[] memory amount_
) external;
function addPayees(
address[] memory payees_,
uint256[] memory sharePerc_
) external;
function _addPayee(address account, uint256 sharePerc_) external;
function release() external;
function getAmountPer(uint256 sharePerc) external view returns (uint256);
function calcPerc(
uint256 _amount,
uint256 _percent
) external pure returns (uint256);
function calcTrasAndShare() external view returns (uint256, uint256);
function setStarTime(uint256 _starTime) external;
function setEndTime(uint256 _endTime) external;
function setWhiteListUser(address _addr) external;
function setBatchWhiteListUser(address[] calldata _addr) external;
function setAmount(uint256 _amount) external;
function delShare(address account) external;
function totalReleased() external view returns (uint256);
function released(address account) external view returns (uint256);
function shares(address account) external view returns (uint256);
function allShares() external view returns (address[] memory);
function available() external view returns (uint256);
function balanceOf(
address account,
uint256 id
) external view returns (uint256);
function safeTransferFrom(
address from,
address to,
uint256 id,
uint256 amount,
bytes memory data
) external;
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (utils/introspection/IERC165.sol)
pragma solidity ^0.8.0;
/**
* @dev Interface of the ERC165 standard, as defined in the
* https://eips.ethereum.org/EIPS/eip-165[EIP].
*
* Implementers can declare support of contract interfaces, which can then be
* queried by others ({ERC165Checker}).
*
* For an implementation, see {ERC165}.
*/
interface IERC165 {
/**
* @dev Returns true if this contract implements the interface defined by
* `interfaceId`. See the corresponding
* https://eips.ethereum.org/EIPS/eip-165#how-interfaces-are-identified[EIP section]
* to learn more about how these ids are created.
*
* This function call must use less than 30 000 gas.
*/
function supportsInterface(bytes4 interfaceId) external view returns (bool);
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.6.0) (token/ERC20/IERC20.sol)
pragma solidity ^0.8.0;
/**
* @dev Interface of the ERC20 standard as defined in the EIP.
*/
interface IERC20 {
/**
* @dev Emitted when `value` tokens are moved from one account (`from`) to
* another (`to`).
*
* Note that `value` may be zero.
*/
event Transfer(address indexed from, address indexed to, uint256 value);
/**
* @dev Emitted when the allowance of a `spender` for an `owner` is set by
* a call to {approve}. `value` is the new allowance.
*/
event Approval(address indexed owner, address indexed spender, uint256 value);
/**
* @dev Returns the amount of tokens in existence.
*/
function totalSupply() external view returns (uint256);
/**
* @dev Returns the amount of tokens owned by `account`.
*/
function balanceOf(address account) external view returns (uint256);
/**
* @dev Moves `amount` tokens from the caller's account to `to`.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* Emits a {Transfer} event.
*/
function transfer(address to, uint256 amount) external returns (bool);
/**
* @dev Returns the remaining number of tokens that `spender` will be
* allowed to spend on behalf of `owner` through {transferFrom}. This is
* zero by default.
*
* This value changes when {approve} or {transferFrom} are called.
*/
function allowance(address owner, address spender) external view returns (uint256);
/**
* @dev Sets `amount` as the allowance of `spender` over the caller's tokens.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* IMPORTANT: Beware that changing an allowance with this method brings the risk
* that someone may use both the old and the new allowance by unfortunate
* transaction ordering. One possible solution to mitigate this race
* condition is to first reduce the spender's allowance to 0 and set the
* desired value afterwards:
* https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
*
* Emits an {Approval} event.
*/
function approve(address spender, uint256 amount) external returns (bool);
/**
* @dev Moves `amount` tokens from `from` to `to` using the
* allowance mechanism. `amount` is then deducted from the caller's
* allowance.
*
* Returns a boolean value indicating whether the operation succeeded.
*
* Emits a {Transfer} event.
*/
function transferFrom(
address from,
address to,
uint256 amount
) external returns (bool);
}
// SPDX-License-Identifier: MIT
// Latest stable version of solidity
pragma solidity 0.8.12;
interface IFarm {
function payment(address buyer, uint256 amount) external returns (bool);
function rewardedStones(address staker) external view returns (uint256);
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (utils/math/Math.sol)
pragma solidity ^0.8.0;
/**
* @dev Standard math utilities missing in the Solidity language.
*/
library Math {
enum Rounding {
Down, // Toward negative infinity
Up, // Toward infinity
Zero // Toward zero
}
/**
* @dev Returns the largest of two numbers.
*/
function max(uint256 a, uint256 b) internal pure returns (uint256) {
return a > b ? a : b;
}
/**
* @dev Returns the smallest of two numbers.
*/
function min(uint256 a, uint256 b) internal pure returns (uint256) {
return a < b ? a : b;
}
/**
* @dev Returns the average of two numbers. The result is rounded towards
* zero.
*/
function average(uint256 a, uint256 b) internal pure returns (uint256) {
// (a + b) / 2 can overflow.
return (a & b) + (a ^ b) / 2;
}
/**
* @dev Returns the ceiling of the division of two numbers.
*
* This differs from standard division with `/` in that it rounds up instead
* of rounding down.
*/
function ceilDiv(uint256 a, uint256 b) internal pure returns (uint256) {
// (a + b - 1) / b can overflow on addition, so we distribute.
return a == 0 ? 0 : (a - 1) / b + 1;
}
/**
* @notice Calculates floor(x * y / denominator) with full precision. Throws if result overflows a uint256 or denominator == 0
* @dev Original credit to Remco Bloemen under MIT license (https://xn--2-umb.com/21/muldiv)
* with further edits by Uniswap Labs also under MIT license.
*/
function mulDiv(
uint256 x,
uint256 y,
uint256 denominator
) internal pure returns (uint256 result) {
unchecked {
// 512-bit multiply [prod1 prod0] = x * y. Compute the product mod 2^256 and mod 2^256 - 1, then use
// use the Chinese Remainder Theorem to reconstruct the 512 bit result. The result is stored in two 256
// variables such that product = prod1 * 2^256 + prod0.
uint256 prod0; // Least significant 256 bits of the product
uint256 prod1; // Most significant 256 bits of the product
assembly {
let mm := mulmod(x, y, not(0))
prod0 := mul(x, y)
prod1 := sub(sub(mm, prod0), lt(mm, prod0))
}
// Handle non-overflow cases, 256 by 256 division.
if (prod1 == 0) {
return prod0 / denominator;
}
// Make sure the result is less than 2^256. Also prevents denominator == 0.
require(denominator > prod1);
///////////////////////////////////////////////
// 512 by 256 division.
///////////////////////////////////////////////
// Make division exact by subtracting the remainder from [prod1 prod0].
uint256 remainder;
assembly {
// Compute remainder using mulmod.
remainder := mulmod(x, y, denominator)
// Subtract 256 bit number from 512 bit number.
prod1 := sub(prod1, gt(remainder, prod0))
prod0 := sub(prod0, remainder)
}
// Factor powers of two out of denominator and compute largest power of two divisor of denominator. Always >= 1.
// See https://cs.stackexchange.com/q/138556/92363.
// Does not overflow because the denominator cannot be zero at this stage in the function.
uint256 twos = denominator & (~denominator + 1);
assembly {
// Divide denominator by twos.
denominator := div(denominator, twos)
// Divide [prod1 prod0] by twos.
prod0 := div(prod0, twos)
// Flip twos such that it is 2^256 / twos. If twos is zero, then it becomes one.
twos := add(div(sub(0, twos), twos), 1)
}
// Shift in bits from prod1 into prod0.
prod0 |= prod1 * twos;
// Invert denominator mod 2^256. Now that denominator is an odd number, it has an inverse modulo 2^256 such
// that denominator * inv = 1 mod 2^256. Compute the inverse by starting with a seed that is correct for
// four bits. That is, denominator * inv = 1 mod 2^4.
uint256 inverse = (3 * denominator) ^ 2;
// Use the Newton-Raphson iteration to improve the precision. Thanks to Hensel's lifting lemma, this also works
// in modular arithmetic, doubling the correct bits in each step.
inverse *= 2 - denominator * inverse; // inverse mod 2^8
inverse *= 2 - denominator * inverse; // inverse mod 2^16
inverse *= 2 - denominator * inverse; // inverse mod 2^32
inverse *= 2 - denominator * inverse; // inverse mod 2^64
inverse *= 2 - denominator * inverse; // inverse mod 2^128
inverse *= 2 - denominator * inverse; // inverse mod 2^256
// Because the division is now exact we can divide by multiplying with the modular inverse of denominator.
// This will give us the correct result modulo 2^256. Since the preconditions guarantee that the outcome is
// less than 2^256, this is the final result. We don't need to compute the high bits of the result and prod1
// is no longer required.
result = prod0 * inverse;
return result;
}
}
/**
* @notice Calculates x * y / denominator with full precision, following the selected rounding direction.
*/
function mulDiv(
uint256 x,
uint256 y,
uint256 denominator,
Rounding rounding
) internal pure returns (uint256) {
uint256 result = mulDiv(x, y, denominator);
if (rounding == Rounding.Up && mulmod(x, y, denominator) > 0) {
result += 1;
}
return result;
}
/**
* @dev Returns the square root of a number. If the number is not a perfect square, the value is rounded down.
*
* Inspired by Henry S. Warren, Jr.'s "Hacker's Delight" (Chapter 11).
*/
function sqrt(uint256 a) internal pure returns (uint256) {
if (a == 0) {
return 0;
}
// For our first guess, we get the biggest power of 2 which is smaller than the square root of the target.
//
// We know that the "msb" (most significant bit) of our target number `a` is a power of 2 such that we have
// `msb(a) <= a < 2*msb(a)`. This value can be written `msb(a)=2**k` with `k=log2(a)`.
//
// This can be rewritten `2**log2(a) <= a < 2**(log2(a) + 1)`
// → `sqrt(2**k) <= sqrt(a) < sqrt(2**(k+1))`
// → `2**(k/2) <= sqrt(a) < 2**((k+1)/2) <= 2**(k/2 + 1)`
//
// Consequently, `2**(log2(a) / 2)` is a good first approximation of `sqrt(a)` with at least 1 correct bit.
uint256 result = 1 << (log2(a) >> 1);
// At this point `result` is an estimation with one bit of precision. We know the true value is a uint128,
// since it is the square root of a uint256. Newton's method converges quadratically (precision doubles at
// every iteration). We thus need at most 7 iteration to turn our partial result with one bit of precision
// into the expected uint128 result.
unchecked {
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
result = (result + a / result) >> 1;
return min(result, a / result);
}
}
/**
* @notice Calculates sqrt(a), following the selected rounding direction.
*/
function sqrt(uint256 a, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = sqrt(a);
return result + (rounding == Rounding.Up && result * result < a ? 1 : 0);
}
}
/**
* @dev Return the log in base 2, rounded down, of a positive value.
* Returns 0 if given 0.
*/
function log2(uint256 value) internal pure returns (uint256) {
uint256 result = 0;
unchecked {
if (value >> 128 > 0) {
value >>= 128;
result += 128;
}
if (value >> 64 > 0) {
value >>= 64;
result += 64;
}
if (value >> 32 > 0) {
value >>= 32;
result += 32;
}
if (value >> 16 > 0) {
value >>= 16;
result += 16;
}
if (value >> 8 > 0) {
value >>= 8;
result += 8;
}
if (value >> 4 > 0) {
value >>= 4;
result += 4;
}
if (value >> 2 > 0) {
value >>= 2;
result += 2;
}
if (value >> 1 > 0) {
result += 1;
}
}
return result;
}
/**
* @dev Return the log in base 2, following the selected rounding direction, of a positive value.
* Returns 0 if given 0.
*/
function log2(uint256 value, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = log2(value);
return result + (rounding == Rounding.Up && 1 << result < value ? 1 : 0);
}
}
/**
* @dev Return the log in base 10, rounded down, of a positive value.
* Returns 0 if given 0.
*/
function log10(uint256 value) internal pure returns (uint256) {
uint256 result = 0;
unchecked {
if (value >= 10**64) {
value /= 10**64;
result += 64;
}
if (value >= 10**32) {
value /= 10**32;
result += 32;
}
if (value >= 10**16) {
value /= 10**16;
result += 16;
}
if (value >= 10**8) {
value /= 10**8;
result += 8;
}
if (value >= 10**4) {
value /= 10**4;
result += 4;
}
if (value >= 10**2) {
value /= 10**2;
result += 2;
}
if (value >= 10**1) {
result += 1;
}
}
return result;
}
/**
* @dev Return the log in base 10, following the selected rounding direction, of a positive value.
* Returns 0 if given 0.
*/
function log10(uint256 value, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = log10(value);
return result + (rounding == Rounding.Up && 10**result < value ? 1 : 0);
}
}
/**
* @dev Return the log in base 256, rounded down, of a positive value.
* Returns 0 if given 0.
*
* Adding one to the result gives the number of pairs of hex symbols needed to represent `value` as a hex string.
*/
function log256(uint256 value) internal pure returns (uint256) {
uint256 result = 0;
unchecked {
if (value >> 128 > 0) {
value >>= 128;
result += 16;
}
if (value >> 64 > 0) {
value >>= 64;
result += 8;
}
if (value >> 32 > 0) {
value >>= 32;
result += 4;
}
if (value >> 16 > 0) {
value >>= 16;
result += 2;
}
if (value >> 8 > 0) {
result += 1;
}
}
return result;
}
/**
* @dev Return the log in base 10, following the selected rounding direction, of a positive value.
* Returns 0 if given 0.
*/
function log256(uint256 value, Rounding rounding) internal pure returns (uint256) {
unchecked {
uint256 result = log256(value);
return result + (rounding == Rounding.Up && 1 << (result * 8) < value ? 1 : 0);
}
}
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (security/ReentrancyGuard.sol)
pragma solidity ^0.8.0;
/**
* @dev Contract module that helps prevent reentrant calls to a function.
*
* Inheriting from `ReentrancyGuard` will make the {nonReentrant} modifier
* available, which can be applied to functions to make sure there are no nested
* (reentrant) calls to them.
*
* Note that because there is a single `nonReentrant` guard, functions marked as
* `nonReentrant` may not call one another. This can be worked around by making
* those functions `private`, and then adding `external` `nonReentrant` entry
* points to them.
*
* TIP: If you would like to learn more about reentrancy and alternative ways
* to protect against it, check out our blog post
* https://blog.openzeppelin.com/reentrancy-after-istanbul/[Reentrancy After Istanbul].
*/
abstract contract ReentrancyGuard {
// Booleans are more expensive than uint256 or any type that takes up a full
// word because each write operation emits an extra SLOAD to first read the
// slot's contents, replace the bits taken up by the boolean, and then write
// back. This is the compiler's defense against contract upgrades and
// pointer aliasing, and it cannot be disabled.
// The values being non-zero value makes deployment a bit more expensive,
// but in exchange the refund on every call to nonReentrant will be lower in
// amount. Since refunds are capped to a percentage of the total
// transaction's gas, it is best to keep them low in cases like this one, to
// increase the likelihood of the full refund coming into effect.
uint256 private constant _NOT_ENTERED = 1;
uint256 private constant _ENTERED = 2;
uint256 private _status;
constructor() {
_status = _NOT_ENTERED;
}
/**
* @dev Prevents a contract from calling itself, directly or indirectly.
* Calling a `nonReentrant` function from another `nonReentrant`
* function is not supported. It is possible to prevent this from happening
* by making the `nonReentrant` function external, and making it call a
* `private` function that does the actual work.
*/
modifier nonReentrant() {
_nonReentrantBefore();
_;
_nonReentrantAfter();
}
function _nonReentrantBefore() private {
// On the first call to nonReentrant, _status will be _NOT_ENTERED
require(_status != _ENTERED, "ReentrancyGuard: reentrant call");
// Any calls to nonReentrant after this point will fail
_status = _ENTERED;
}
function _nonReentrantAfter() private {
// By storing the original value once again, a refund is triggered (see
// https://eips.ethereum.org/EIPS/eip-2200)
_status = _NOT_ENTERED;
}
}
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.12;
import "@openzeppelin/contracts/token/ERC20/IERC20.sol";
import "@openzeppelin/contracts/utils/structs/EnumerableSet.sol";
import "@openzeppelin/contracts/utils/Counters.sol";
import "@openzeppelin/contracts/access/AccessControl.sol";
import "./interfaces/ICollectionV3.sol";
import "@openzeppelin/contracts/security/ReentrancyGuard.sol";
import "./interfaces/AggregatorInterface.sol";
import "./interfaces/IFarm.sol";
contract StonesDrop is ReentrancyGuard, AccessControl {
/** Events **/
event MysteryBoxDropped(
uint8 tier,
address collection,
uint256 id,
address user,
uint32 version
);
/** Structs **/
struct Item {
uint256 startTokenId;
uint256 endTokenId;
ICollectionV3 collection;
}
struct Tier {
uint16 available;
uint256 amount;
uint16 rewards;
}
struct Purchase {
uint256 amount;
uint32 version;
}
/* Storage */
mapping(address => Purchase) public bought;
// General drop paramaters
IFarm public stone;
uint256 public maxPerWallet;
uint256 public startTime;
uint256 public endTime;
Tier[] public tiers;
// Tree data structure
// About 40% gas cost reduction by using uint16. Limited to max 64K nfts.
Item[] public items;
uint16[] public tree;
uint16 start_leaf;
uint16 tree_length;
uint32 current_version;
address[] nftHolderAddresses;
constructor() {
_grantRole(DEFAULT_ADMIN_ROLE, _msgSender());
current_version = 0;
}
modifier isStarted() {
require(
startTime <= block.timestamp && endTime > block.timestamp,
"Drop has not started yet!"
);
_;
}
/** Public functions **/
/*
* Get the number of available boxes for a tier
*/
function getAvailable(uint8 _tier) public view returns (uint256) {
if (_tier >= tiers.length) {
return 0;
}
return tiers[_tier].available;
}
/*
*This function picks random card and mints this random card to user
*/
function buyMysteryBox(
uint8 _tier,
uint8 quantity
) external isStarted nonReentrant {
address _user = _msgSender();
require(_tier < tiers.length, "Invalid tier id");
require(tiers[_tier].available >= quantity, "Sold out");
if (bought[_user].version != current_version) {
bought[_user].amount = 0;
bought[_user].version = current_version;
}
require(
bought[_user].amount + quantity <= maxPerWallet,
"Limit per wallet reached"
);
bought[_user].amount += quantity;
uint256 _amount = tiers[_tier].amount * quantity;
uint256 _stones = stone.rewardedStones(_user);
require(_stones >= _amount, "You do not have enough stones!");
require(stone.payment(_user, _amount), "Payment was unsuccessful");
tiers[_tier].available -= quantity;
for (uint8 j = 0; j < quantity; j++) {
for (uint256 i = 0; i < tiers[_tier].rewards; i++) {
(ICollectionV3 collection, uint256 tokenId) = _pickNft(
j * quantity + i
);
mint(collection, _user, tokenId);
emit MysteryBoxDropped(
_tier,
address(collection),
tokenId,
_user,
current_version
);
}
}
}
function mint(
ICollectionV3 collection,
address user,
uint256 tokenId
) internal {
for (uint8 i = 0; i < nftHolderAddresses.length; i++) {
if (collection.balanceOf(nftHolderAddresses[i], tokenId) > 0) {
collection.safeTransferFrom(
nftHolderAddresses[i],
user,
tokenId,
1,
""
);
return;
}
}
collection.mint(user, tokenId);
}
function setNftHolderAddresses(
address[] memory _nftHolderAddresses
) public onlyRole(DEFAULT_ADMIN_ROLE) {
delete nftHolderAddresses;
for (uint8 i = 0; i < _nftHolderAddresses.length; i++) {
nftHolderAddresses.push(_nftHolderAddresses[i]);
}
}
/** Code for managing drop paramaters **/
function setGeneralDropParamaters(
address _stone,
uint256 _maxPerWallet,
uint256 _startTime,
uint256 _endTime
) public onlyRole(DEFAULT_ADMIN_ROLE) {
stone = IFarm(_stone);
maxPerWallet = _maxPerWallet;
startTime = _startTime;
endTime = _endTime;
}
function setTiersParamaters(
Tier[] calldata _tiers
) public onlyRole(DEFAULT_ADMIN_ROLE) {
delete tiers;
for (uint256 i = 0; i < _tiers.length; i++) {
tiers.push(_tiers[i]);
}
}
/** Code related to the tree structure used to store items in the pack **/
function resetItems() public onlyRole(DEFAULT_ADMIN_ROLE) {
delete items;
start_leaf = 0;
tree_length = 0;
delete tree;
current_version += 1;
}
function addItems(
Item[] calldata _items
) public onlyRole(DEFAULT_ADMIN_ROLE) {
for (uint256 i = 0; i < _items.length; i++) {
items.push(_items[i]);
}
}
function preCompute() public onlyRole(DEFAULT_ADMIN_ROLE) {
uint64 log;
while (2 ** log < items.length) {
log++;
}
start_leaf = uint16((2 ** log) - 1);
tree_length = uint16(2 ** (log + 1) - 1);
tree = new uint16[](tree_length);
uint64 j = 0;
for (
uint64 i = uint64(start_leaf);
(i < tree_length) && (j < items.length);
i++
) {
tree[i] = uint16(
items[i - start_leaf].endTokenId -
items[i - start_leaf].startTokenId +
1
);
j++;
}
if (tree_length > 1) {
for (uint256 i = (2 ** log) - 2; i >= 1; i--) {
tree[i] = tree[2 * i + 1] + tree[2 * i + 2];
}
tree[0] = tree[1] + tree[2];
}
}
function _pickNft(uint256 seed) internal returns (ICollectionV3, uint256) {
uint16 position = uint16(_getRandom(tree[0], seed));
uint16 item = _findPosition(position);
_removeOne(item);
require(
items[item].startTokenId <= items[item].endTokenId,
"Nft reward soldout"
);
uint256 tokenId = items[item].startTokenId;
ICollectionV3 collection = items[item].collection;
items[item].startTokenId += 1;
return (collection, tokenId);
}
function _getRandom(
uint256 gamerange,
uint256 seed
) internal view returns (uint256) {
return
1 +
(uint256(
keccak256(
abi.encodePacked(
block.timestamp,
block.difficulty,
keccak256(abi.encodePacked(block.coinbase)),
seed
)
)
) % gamerange);
}
function _findPosition(uint16 value) internal view returns (uint16) {
uint16 i = 0;
require(tree[0] >= value, "Value is bigger than remaining elements");
while (2 * i + 2 < tree_length) {
uint16 left = 2 * i + 1;
uint16 right = 2 * i + 2;
if (value <= tree[left]) {
i = left;
} else {
i = right;
value = value - tree[left];
}
}
return i - start_leaf;
}
function _removeOne(uint16 position) internal {
uint16 i = position + start_leaf;
require(tree[i] > 0, "Element is already containing 0 values");
tree[i]--;
while (i > 0) {
if (i % 2 == 1) {
i++;
}
uint16 parent = (i / 2) - 1;
tree[parent] = tree[i - 1] + tree[i];
i = parent;
}
}
}
// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (utils/Strings.sol)
pragma solidity ^0.8.0;
import "./math/Math.sol";
/**
* @dev String operations.
*/
library Strings {
bytes16 private constant _SYMBOLS = "0123456789abcdef";
uint8 private constant _ADDRESS_LENGTH = 20;
/**
* @dev Converts a `uint256` to its ASCII `string` decimal representation.
*/
function toString(uint256 value) internal pure returns (string memory) {
unchecked {
uint256 length = Math.log10(value) + 1;
string memory buffer = new string(length);
uint256 ptr;
/// @solidity memory-safe-assembly
assembly {
ptr := add(buffer, add(32, length))
}
while (true) {
ptr--;
/// @solidity memory-safe-assembly
assembly {
mstore8(ptr, byte(mod(value, 10), _SYMBOLS))
}
value /= 10;
if (value == 0) break;
}
return buffer;
}
}
/**
* @dev Converts a `uint256` to its ASCII `string` hexadecimal representation.
*/
function toHexString(uint256 value) internal pure returns (string memory) {
unchecked {
return toHexString(value, Math.log256(value) + 1);
}
}
/**
* @dev Converts a `uint256` to its ASCII `string` hexadecimal representation with fixed length.
*/
function toHexString(uint256 value, uint256 length) internal pure returns (string memory) {
bytes memory buffer = new bytes(2 * length + 2);
buffer[0] = "0";
buffer[1] = "x";
for (uint256 i = 2 * length + 1; i > 1; --i) {
buffer[i] = _SYMBOLS[value & 0xf];
value >>= 4;
}
require(value == 0, "Strings: hex length insufficient");
return string(buffer);
}
/**
* @dev Converts an `address` with fixed length of 20 bytes to its not checksummed ASCII `string` hexadecimal representation.
*/
function toHexString(address addr) internal pure returns (string memory) {
return toHexString(uint256(uint160(addr)), _ADDRESS_LENGTH);
}
}
{
"compilationTarget": {
"contracts/StonesDrop.sol": "StonesDrop"
},
"evmVersion": "london",
"libraries": {},
"metadata": {
"bytecodeHash": "ipfs"
},
"optimizer": {
"enabled": true,
"runs": 200
},
"remappings": []
}
[{"inputs":[],"stateMutability":"nonpayable","type":"constructor"},{"anonymous":false,"inputs":[{"indexed":false,"internalType":"uint8","name":"tier","type":"uint8"},{"indexed":false,"internalType":"address","name":"collection","type":"address"},{"indexed":false,"internalType":"uint256","name":"id","type":"uint256"},{"indexed":false,"internalType":"address","name":"user","type":"address"},{"indexed":false,"internalType":"uint32","name":"version","type":"uint32"}],"name":"MysteryBoxDropped","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"bytes32","name":"role","type":"bytes32"},{"indexed":true,"internalType":"bytes32","name":"previousAdminRole","type":"bytes32"},{"indexed":true,"internalType":"bytes32","name":"newAdminRole","type":"bytes32"}],"name":"RoleAdminChanged","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"bytes32","name":"role","type":"bytes32"},{"indexed":true,"internalType":"address","name":"account","type":"address"},{"indexed":true,"internalType":"address","name":"sender","type":"address"}],"name":"RoleGranted","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"bytes32","name":"role","type":"bytes32"},{"indexed":true,"internalType":"address","name":"account","type":"address"},{"indexed":true,"internalType":"address","name":"sender","type":"address"}],"name":"RoleRevoked","type":"event"},{"inputs":[],"name":"DEFAULT_ADMIN_ROLE","outputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"stateMutability":"view","type":"function"},{"inputs":[{"components":[{"internalType":"uint256","name":"startTokenId","type":"uint256"},{"internalType":"uint256","name":"endTokenId","type":"uint256"},{"internalType":"contract ICollectionV3","name":"collection","type":"address"}],"internalType":"struct StonesDrop.Item[]","name":"_items","type":"tuple[]"}],"name":"addItems","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"","type":"address"}],"name":"bought","outputs":[{"internalType":"uint256","name":"amount","type":"uint256"},{"internalType":"uint32","name":"version","type":"uint32"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"uint8","name":"_tier","type":"uint8"},{"internalType":"uint8","name":"quantity","type":"uint8"}],"name":"buyMysteryBox","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"endTime","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"uint8","name":"_tier","type":"uint8"}],"name":"getAvailable","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"bytes32","name":"role","type":"bytes32"}],"name":"getRoleAdmin","outputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"bytes32","name":"role","type":"bytes32"},{"internalType":"address","name":"account","type":"address"}],"name":"grantRole","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"bytes32","name":"role","type":"bytes32"},{"internalType":"address","name":"account","type":"address"}],"name":"hasRole","outputs":[{"internalType":"bool","name":"","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"uint256","name":"","type":"uint256"}],"name":"items","outputs":[{"internalType":"uint256","name":"startTokenId","type":"uint256"},{"internalType":"uint256","name":"endTokenId","type":"uint256"},{"internalType":"contract ICollectionV3","name":"collection","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"maxPerWallet","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"preCompute","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"bytes32","name":"role","type":"bytes32"},{"internalType":"address","name":"account","type":"address"}],"name":"renounceRole","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"resetItems","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"bytes32","name":"role","type":"bytes32"},{"internalType":"address","name":"account","type":"address"}],"name":"revokeRole","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"_stone","type":"address"},{"internalType":"uint256","name":"_maxPerWallet","type":"uint256"},{"internalType":"uint256","name":"_startTime","type":"uint256"},{"internalType":"uint256","name":"_endTime","type":"uint256"}],"name":"setGeneralDropParamaters","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address[]","name":"_nftHolderAddresses","type":"address[]"}],"name":"setNftHolderAddresses","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"components":[{"internalType":"uint16","name":"available","type":"uint16"},{"internalType":"uint256","name":"amount","type":"uint256"},{"internalType":"uint16","name":"rewards","type":"uint16"}],"internalType":"struct StonesDrop.Tier[]","name":"_tiers","type":"tuple[]"}],"name":"setTiersParamaters","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"startTime","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"stone","outputs":[{"internalType":"contract IFarm","name":"","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"bytes4","name":"interfaceId","type":"bytes4"}],"name":"supportsInterface","outputs":[{"internalType":"bool","name":"","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"uint256","name":"","type":"uint256"}],"name":"tiers","outputs":[{"internalType":"uint16","name":"available","type":"uint16"},{"internalType":"uint256","name":"amount","type":"uint256"},{"internalType":"uint16","name":"rewards","type":"uint16"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"uint256","name":"","type":"uint256"}],"name":"tree","outputs":[{"internalType":"uint16","name":"","type":"uint16"}],"stateMutability":"view","type":"function"}]